Knowledge base Lineage2.MS Lineage 2 C4

Bounty Hunter

Also searched as: BH

Bounty Hunter is a second profession of the Dwarf race in Lineage 2 C4. Available from level 40. Advances from Scavenger. Can later become Fortune Seeker. Learns 17 skills between levels 40 and 76. All class skills together cost 81,922,000 SP.
RaceDwarf
Class stepsecond profession
Advances fromScavenger
Next stepFortune Seeker


Bounty Hunter

Levels:

• Bounty Hunter Level 40
• Bounty Hunter Level 43
• Bounty Hunter Level 46
• Bounty Hunter Level 49
• Bounty Hunter Level 52
• Bounty Hunter Level 55
• Bounty Hunter Level 58
• Bounty Hunter Level 60
• Bounty Hunter Level 62
• Bounty Hunter Level 64
• Bounty Hunter Level 66
• Bounty Hunter Level 68
• Bounty Hunter Level 70
• Bounty Hunter Level 72
• Bounty Hunter Level 74

Active skills

• Bandage
• Fake Death
• Hammer Crush
• Spoil
• Spoil Festival
• Whirlwind
• Wrath

Passive skills

• Blunt Mastery
• Boost HP
• Fast HP Recovery
• Heavy Armor Mastery
• Light Armor Mastery
• Polearm Mastery
• Vital Force
• Weight Limit

Bounty Hunter Level 40:

Passive skills

Blunt MasteryBlunt Mastery lv.9
14 000 SP
Increases P. Atk. when a blunt weapon is used.
Blunt MasteryBlunt Mastery lv.10
14 000 SP
Increases P. Atk. when a blunt weapon is used.
Blunt MasteryBlunt Mastery lv.11
14 000 SP
Increases P. Atk. when a blunt weapon is used.
Fast HP RecoveryFast HP Recovery lv.3
43 000 SP
Increases HP recovery speed.
Heavy Armor MasteryHeavy Armor Mastery lv.14
14 000 SP
Increases P. Def. when wearing heavy armor.
Heavy Armor MasteryHeavy Armor Mastery lv.15
14 000 SP
Increases P. Def. when wearing heavy armor.
Heavy Armor MasteryHeavy Armor Mastery lv.16
14 000 SP
Increases P. Def. when wearing heavy armor.
Light Armor MasteryLight Armor Mastery lv.14
14 000 SP
Increases P. Def. and Evasion when wearing light armor.
Light Armor MasteryLight Armor Mastery lv.15
14 000 SP
Increases P. Def. and Evasion when wearing light armor.
Light Armor MasteryLight Armor Mastery lv.16
14 000 SP
Increases P. Def. and Evasion when wearing light armor.
Vital ForceVital Force lv.3
43 000 SP
Allows quick recovery while one is sitting.
Polearm MasteryPolearm Mastery lv.9
14 000 SP
Increases P. Atk. when using a Polearm.
Polearm MasteryPolearm Mastery lv.10
14 000 SP
Increases P. Atk. when using a Polearm.
Polearm MasteryPolearm Mastery lv.11
14 000 SP
Increases P. Atk. when using a Polearm.

Active skills

Fake DeathFake Death
43 000 SP
MP cost:
200 (200 + 0)
Makes PC play dead and dissuades the enemy from attacking. Continuously consumes MP.
Hammer CrushHammer Crush lv.1
14 000 SP
MP cost:
40 (0 + 40)
Cast: 1.08 s
Reuse: 13 s
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 123.
Shares a buff slot with other effects
Hammer CrushHammer Crush lv.2
14 000 SP
MP cost:
41 (0 + 41)
Cast: 1.08 s
Reuse: 13 s
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 131.
Shares a buff slot with other effects
Hammer CrushHammer Crush lv.3
14 000 SP
MP cost:
43 (0 + 43)
Cast: 1.08 s
Reuse: 13 s
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 139.
Shares a buff slot with other effects
WhirlwindWhirlwind lv.1
14 000 SP
MP cost:
40 (0 + 40)
Cast: 1.067 s
Reuse: 17 s
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 369.
WhirlwindWhirlwind lv.2
14 000 SP
MP cost:
41 (0 + 41)
Cast: 1.067 s
Reuse: 17 s
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 392.
WhirlwindWhirlwind lv.3
14 000 SP
MP cost:
43 (0 + 43)
Cast: 1.067 s
Reuse: 17 s
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 417.

Bounty Hunter Level 43:

Passive skills

Blunt MasteryBlunt Mastery lv.12
15 000 SP
Increases P. Atk. when a blunt weapon is used.
Blunt MasteryBlunt Mastery lv.13
15 000 SP
Increases P. Atk. when a blunt weapon is used.
Blunt MasteryBlunt Mastery lv.14
15 000 SP
Increases P. Atk. when a blunt weapon is used.
Boost HPBoost HP lv.4
46 000 SP
Increases one's maximum HP.
Fast HP RecoveryFast HP Recovery lv.4
46 000 SP
Increases HP recovery speed.
Heavy Armor MasteryHeavy Armor Mastery lv.17
15 000 SP
Increases P. Def. when wearing heavy armor.
Heavy Armor MasteryHeavy Armor Mastery lv.18
15 000 SP
Increases P. Def. when wearing heavy armor.
Heavy Armor MasteryHeavy Armor Mastery lv.19
15 000 SP
Increases P. Def. when wearing heavy armor.
Light Armor MasteryLight Armor Mastery lv.17
15 000 SP
Increases P. Def. and Evasion when wearing light armor.
Light Armor MasteryLight Armor Mastery lv.18
15 000 SP
Increases P. Def. and Evasion when wearing light armor.
Light Armor MasteryLight Armor Mastery lv.19
15 000 SP
Increases P. Def. and Evasion when wearing light armor.
Polearm MasteryPolearm Mastery lv.12
15 000 SP
Increases P. Atk. when using a Polearm.
Polearm MasteryPolearm Mastery lv.13
15 000 SP
Increases P. Atk. when using a Polearm.
Polearm MasteryPolearm Mastery lv.14
15 000 SP
Increases P. Atk. when using a Polearm.

Active skills

Hammer CrushHammer Crush lv.4
15 000 SP
MP cost:
43 (0 + 43)
Cast: 1.08 s
Reuse: 13 s
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 148.
Shares a buff slot with other effects
Hammer CrushHammer Crush lv.5
15 000 SP
MP cost:
44 (0 + 44)
Cast: 1.08 s
Reuse: 13 s
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 157.
Shares a buff slot with other effects
Hammer CrushHammer Crush lv.6
15 000 SP
MP cost:
45 (0 + 45)
Cast: 1.08 s
Reuse: 13 s
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 166.
Shares a buff slot with other effects
WhirlwindWhirlwind lv.4
15 000 SP
MP cost:
43 (0 + 43)
Cast: 1.067 s
Reuse: 17 s
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 442.
WhirlwindWhirlwind lv.5
15 000 SP
MP cost:
44 (0 + 44)
Cast: 1.067 s
Reuse: 17 s
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 469.
WhirlwindWhirlwind lv.6
15 000 SP
MP cost:
45 (0 + 45)
Cast: 1.067 s
Reuse: 17 s
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 496.
SpoilSpoil lv.5
46 000 SP
MP cost:
38 (0 + 38)
Cast: 1.8 s
Reuse: 10 s
Imbues a monster with a magic that allows them to be susceptible to Sweeper.
Spoil FestivalSpoil Festival lv.3
46 000 SP
MP cost:
113 (0 + 113)
Cast: 1.8 s
Reuse: 10 s
Throws multiple enemies into a state of Spoil.

Bounty Hunter Level 46:

Passive skills

Blunt MasteryBlunt Mastery lv.15
22 000 SP
Increases P. Atk. when a blunt weapon is used.
Blunt MasteryBlunt Mastery lv.16
22 000 SP
Increases P. Atk. when a blunt weapon is used.
Blunt MasteryBlunt Mastery lv.17
22 000 SP
Increases P. Atk. when a blunt weapon is used.
Heavy Armor MasteryHeavy Armor Mastery lv.20
22 000 SP
Increases P. Def. when wearing heavy armor.
Heavy Armor MasteryHeavy Armor Mastery lv.21
22 000 SP
Increases P. Def. when wearing heavy armor.
Heavy Armor MasteryHeavy Armor Mastery lv.22
22 000 SP
Increases P. Def. when wearing heavy armor.
Light Armor MasteryLight Armor Mastery lv.20
22 000 SP
Increases P. Def. and Evasion when wearing light armor.
Light Armor MasteryLight Armor Mastery lv.21
22 000 SP
Increases P. Def. and Evasion when wearing light armor.
Light Armor MasteryLight Armor Mastery lv.22
22 000 SP
Increases P. Def. and Evasion when wearing light armor.
Vital ForceVital Force lv.4
67 000 SP
Allows quick recovery while one is sitting.
Polearm MasteryPolearm Mastery lv.15
22 000 SP
Increases P. Atk. when using a Polearm.
Polearm MasteryPolearm Mastery lv.16
22 000 SP
Increases P. Atk. when using a Polearm.
Polearm MasteryPolearm Mastery lv.17
22 000 SP
Increases P. Atk. when using a Polearm.
Weight LimitWeight Limit lv.3
67 000 SP
Quadruple the weight limit.

Active skills

BandageBandage lv.2
67 000 SP
MP cost:
41 (0 + 41)
Cast: 1.5 s
Reuse: 3 s
Heals one's own bleeding up to Effect 7.
Hammer CrushHammer Crush lv.7
22 000 SP
MP cost:
47 (0 + 47)
Cast: 1.08 s
Reuse: 13 s
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 175.
Shares a buff slot with other effects
Hammer CrushHammer Crush lv.8
22 000 SP
MP cost:
48 (0 + 48)
Cast: 1.08 s
Reuse: 13 s
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 185.
Shares a buff slot with other effects
Hammer CrushHammer Crush lv.9
22 000 SP
MP cost:
49 (0 + 49)
Cast: 1.08 s
Reuse: 13 s
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 196.
Shares a buff slot with other effects
WhirlwindWhirlwind lv.7
22 000 SP
MP cost:
47 (0 + 47)
Cast: 1.067 s
Reuse: 17 s
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 525.
WhirlwindWhirlwind lv.8
22 000 SP
MP cost:
48 (0 + 48)
Cast: 1.067 s
Reuse: 17 s
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 555.
WhirlwindWhirlwind lv.9
22 000 SP
MP cost:
49 (0 + 49)
Cast: 1.067 s
Reuse: 17 s
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 586.

Bounty Hunter Level 49:

Passive skills

Blunt MasteryBlunt Mastery lv.18
36 000 SP
Increases P. Atk. when a blunt weapon is used.
Blunt MasteryBlunt Mastery lv.19
36 000 SP
Increases P. Atk. when a blunt weapon is used.
Blunt MasteryBlunt Mastery lv.20
36 000 SP
Increases P. Atk. when a blunt weapon is used.
Boost HPBoost HP lv.5
110 000 SP
Increases one's maximum HP.
Heavy Armor MasteryHeavy Armor Mastery lv.23
36 000 SP
Increases P. Def. when wearing heavy armor.
Heavy Armor MasteryHeavy Armor Mastery lv.24
36 000 SP
Increases P. Def. when wearing heavy armor.
Heavy Armor MasteryHeavy Armor Mastery lv.25
36 000 SP
Increases P. Def. when wearing heavy armor.
Light Armor MasteryLight Armor Mastery lv.23
36 000 SP
Increases P. Def. and Evasion when wearing light armor.
Light Armor MasteryLight Armor Mastery lv.24
36 000 SP
Increases P. Def. and Evasion when wearing light armor.
Light Armor MasteryLight Armor Mastery lv.25
36 000 SP
Increases P. Def. and Evasion when wearing light armor.
Polearm MasteryPolearm Mastery lv.18
36 000 SP
Increases P. Atk. when using a Polearm.
Polearm MasteryPolearm Mastery lv.19
36 000 SP
Increases P. Atk. when using a Polearm.
Polearm MasteryPolearm Mastery lv.20
36 000 SP
Increases P. Atk. when using a Polearm.

Active skills

Hammer CrushHammer Crush lv.10
36 000 SP
MP cost:
51 (0 + 51)
Cast: 1.08 s
Reuse: 13 s
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 206.
Shares a buff slot with other effects
Hammer CrushHammer Crush lv.11
36 000 SP
MP cost:
52 (0 + 52)
Cast: 1.08 s
Reuse: 13 s
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 217.
Shares a buff slot with other effects
Hammer CrushHammer Crush lv.12
36 000 SP
MP cost:
54 (0 + 54)
Cast: 1.08 s
Reuse: 13 s
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 229.
Shares a buff slot with other effects
WhirlwindWhirlwind lv.10
36 000 SP
MP cost:
51 (0 + 51)
Cast: 1.067 s
Reuse: 17 s
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 618.
WhirlwindWhirlwind lv.11
36 000 SP
MP cost:
52 (0 + 52)
Cast: 1.067 s
Reuse: 17 s
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 651.
WhirlwindWhirlwind lv.12
36 000 SP
MP cost:
54 (0 + 54)
Cast: 1.067 s
Reuse: 17 s
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 686.
SpoilSpoil lv.6
110 000 SP
MP cost:
44 (0 + 44)
Cast: 1.8 s
Reuse: 10 s
Imbues a monster with a magic that allows them to be susceptible to Sweeper.
Spoil FestivalSpoil Festival lv.4
110 000 SP
MP cost:
131 (0 + 131)
Cast: 1.8 s
Reuse: 10 s
Throws multiple enemies into a state of Spoil.

Bounty Hunter Level 52:

Passive skills

Blunt MasteryBlunt Mastery lv.21
63 000 SP
Increases P. Atk. when a blunt weapon is used.
Blunt MasteryBlunt Mastery lv.22
63 000 SP
Increases P. Atk. when a blunt weapon is used.
Blunt MasteryBlunt Mastery lv.23
63 000 SP
Increases P. Atk. when a blunt weapon is used.
Fast HP RecoveryFast HP Recovery lv.5
180 000 SP
Increases HP recovery speed.
Heavy Armor MasteryHeavy Armor Mastery lv.26
63 000 SP
Increases P. Def. when wearing heavy armor.
Heavy Armor MasteryHeavy Armor Mastery lv.27
63 000 SP
Increases P. Def. when wearing heavy armor.
Heavy Armor MasteryHeavy Armor Mastery lv.28
63 000 SP
Increases P. Def. when wearing heavy armor.
Light Armor MasteryLight Armor Mastery lv.26
63 000 SP
Increases P. Def. and Evasion when wearing light armor.
Light Armor MasteryLight Armor Mastery lv.27
63 000 SP
Increases P. Def. and Evasion when wearing light armor.
Light Armor MasteryLight Armor Mastery lv.28
63 000 SP
Increases P. Def. and Evasion when wearing light armor.
Vital ForceVital Force lv.5
180 000 SP
Allows quick recovery while one is sitting.
Polearm MasteryPolearm Mastery lv.21
63 000 SP
Increases P. Atk. when using a Polearm.
Polearm MasteryPolearm Mastery lv.22
63 000 SP
Increases P. Atk. when using a Polearm.
Polearm MasteryPolearm Mastery lv.23
63 000 SP
Increases P. Atk. when using a Polearm.

Active skills

Hammer CrushHammer Crush lv.13
63 000 SP
MP cost:
55 (0 + 55)
Cast: 1.08 s
Reuse: 13 s
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 241.
Shares a buff slot with other effects
Hammer CrushHammer Crush lv.14
63 000 SP
MP cost:
55 (0 + 55)
Cast: 1.08 s
Reuse: 13 s
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 253.
Shares a buff slot with other effects
Hammer CrushHammer Crush lv.15
63 000 SP
MP cost:
56 (0 + 56)
Cast: 1.08 s
Reuse: 13 s
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 266.
Shares a buff slot with other effects
WhirlwindWhirlwind lv.13
63 000 SP
MP cost:
55 (0 + 55)
Cast: 1.067 s
Reuse: 17 s
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 722.
WhirlwindWhirlwind lv.14
63 000 SP
MP cost:
55 (0 + 55)
Cast: 1.067 s
Reuse: 17 s
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 758.
WhirlwindWhirlwind lv.15
63 000 SP
MP cost:
56 (0 + 56)
Cast: 1.067 s
Reuse: 17 s
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 796.

Bounty Hunter Level 55:

Passive skills

Blunt MasteryBlunt Mastery lv.24
81 000 SP
Increases P. Atk. when a blunt weapon is used.
Blunt MasteryBlunt Mastery lv.25
81 000 SP
Increases P. Atk. when a blunt weapon is used.
Blunt MasteryBlunt Mastery lv.26
81 000 SP
Increases P. Atk. when a blunt weapon is used.
Boost HPBoost HP lv.6
250 000 SP
Increases one's maximum HP.
Heavy Armor MasteryHeavy Armor Mastery lv.29
81 000 SP
Increases P. Def. when wearing heavy armor.
Heavy Armor MasteryHeavy Armor Mastery lv.30
81 000 SP
Increases P. Def. when wearing heavy armor.
Heavy Armor MasteryHeavy Armor Mastery lv.31
81 000 SP
Increases P. Def. when wearing heavy armor.
Light Armor MasteryLight Armor Mastery lv.29
81 000 SP
Increases P. Def. and Evasion when wearing light armor.
Light Armor MasteryLight Armor Mastery lv.30
81 000 SP
Increases P. Def. and Evasion when wearing light armor.
Light Armor MasteryLight Armor Mastery lv.31
81 000 SP
Increases P. Def. and Evasion when wearing light armor.
Polearm MasteryPolearm Mastery lv.24
81 000 SP
Increases P. Atk. when using a Polearm.
Polearm MasteryPolearm Mastery lv.25
81 000 SP
Increases P. Atk. when using a Polearm.
Polearm MasteryPolearm Mastery lv.26
81 000 SP
Increases P. Atk. when using a Polearm.

Active skills

Hammer CrushHammer Crush lv.16
81 000 SP
MP cost:
58 (0 + 58)
Cast: 1.08 s
Reuse: 13 s
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 279.
Shares a buff slot with other effects
Hammer CrushHammer Crush lv.17
81 000 SP
MP cost:
59 (0 + 59)
Cast: 1.08 s
Reuse: 13 s
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 292.
Shares a buff slot with other effects
Hammer CrushHammer Crush lv.18
81 000 SP
MP cost:
61 (0 + 61)
Cast: 1.08 s
Reuse: 13 s
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 306.
Shares a buff slot with other effects
WhirlwindWhirlwind lv.16
81 000 SP
MP cost:
58 (0 + 58)
Cast: 1.067 s
Reuse: 17 s
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 835.
WhirlwindWhirlwind lv.17
81 000 SP
MP cost:
59 (0 + 59)
Cast: 1.067 s
Reuse: 17 s
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 875.
WhirlwindWhirlwind lv.18
81 000 SP
MP cost:
61 (0 + 61)
Cast: 1.067 s
Reuse: 17 s
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 916.
SpoilSpoil lv.7
250 000 SP
MP cost:
50 (0 + 50)
Cast: 1.8 s
Reuse: 10 s
Imbues a monster with a magic that allows them to be susceptible to Sweeper.
Spoil FestivalSpoil Festival lv.5
250 000 SP
MP cost:
150 (0 + 150)
Cast: 1.8 s
Reuse: 10 s
Throws multiple enemies into a state of Spoil.

Bounty Hunter Level 58:

Passive skills

Blunt MasteryBlunt Mastery lv.27
100 000 SP
Increases P. Atk. when a blunt weapon is used.
Blunt MasteryBlunt Mastery lv.28
100 000 SP
Increases P. Atk. when a blunt weapon is used.
Blunt MasteryBlunt Mastery lv.29
100 000 SP
Increases P. Atk. when a blunt weapon is used.
Fast HP RecoveryFast HP Recovery lv.6
300 000 SP
Increases HP recovery speed.
Heavy Armor MasteryHeavy Armor Mastery lv.32
100 000 SP
Increases P. Def. when wearing heavy armor.
Heavy Armor MasteryHeavy Armor Mastery lv.33
100 000 SP
Increases P. Def. when wearing heavy armor.
Heavy Armor MasteryHeavy Armor Mastery lv.34
100 000 SP
Increases P. Def. when wearing heavy armor.
Light Armor MasteryLight Armor Mastery lv.32
100 000 SP
Increases P. Def. and Evasion when wearing light armor.
Light Armor MasteryLight Armor Mastery lv.33
100 000 SP
Increases P. Def. and Evasion when wearing light armor.
Light Armor MasteryLight Armor Mastery lv.34
100 000 SP
Increases P. Def. and Evasion when wearing light armor.
Vital ForceVital Force lv.6
300 000 SP
Allows quick recovery while one is sitting.
Polearm MasteryPolearm Mastery lv.27
100 000 SP
Increases P. Atk. when using a Polearm.
Polearm MasteryPolearm Mastery lv.28
100 000 SP
Increases P. Atk. when using a Polearm.
Polearm MasteryPolearm Mastery lv.29
100 000 SP
Increases P. Atk. when using a Polearm.

Active skills

Hammer CrushHammer Crush lv.19
100 000 SP
MP cost:
62 (0 + 62)
Cast: 1.08 s
Reuse: 13 s
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 320.
Shares a buff slot with other effects
Hammer CrushHammer Crush lv.20
100 000 SP
MP cost:
63 (0 + 63)
Cast: 1.08 s
Reuse: 13 s
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 334.
Shares a buff slot with other effects
Hammer CrushHammer Crush lv.21
100 000 SP
MP cost:
65 (0 + 65)
Cast: 1.08 s
Reuse: 13 s
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 349.
Shares a buff slot with other effects
WhirlwindWhirlwind lv.19
100 000 SP
MP cost:
62 (0 + 62)
Cast: 1.067 s
Reuse: 17 s
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 959.
WhirlwindWhirlwind lv.20
100 000 SP
MP cost:
63 (0 + 63)
Cast: 1.067 s
Reuse: 17 s
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 1002.
WhirlwindWhirlwind lv.21
100 000 SP
MP cost:
65 (0 + 65)
Cast: 1.067 s
Reuse: 17 s
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 1046.

Bounty Hunter Level 60:

Passive skills

Blunt MasteryBlunt Mastery lv.30
210 000 SP
Increases P. Atk. when a blunt weapon is used.
Blunt MasteryBlunt Mastery lv.31
210 000 SP
Increases P. Atk. when a blunt weapon is used.
Heavy Armor MasteryHeavy Armor Mastery lv.35
210 000 SP
Increases P. Def. when wearing heavy armor.
Heavy Armor MasteryHeavy Armor Mastery lv.36
210 000 SP
Increases P. Def. when wearing heavy armor.
Light Armor MasteryLight Armor Mastery lv.35
210 000 SP
Increases P. Def. and Evasion when wearing light armor.
Light Armor MasteryLight Armor Mastery lv.36
210 000 SP
Increases P. Def. and Evasion when wearing light armor.
Polearm MasteryPolearm Mastery lv.30
210 000 SP
Increases P. Atk. when using a Polearm.
Polearm MasteryPolearm Mastery lv.31
210 000 SP
Increases P. Atk. when using a Polearm.

Active skills

Hammer CrushHammer Crush lv.22
210 000 SP
MP cost:
66 (0 + 66)
Cast: 1.08 s
Reuse: 13 s
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 364.
Shares a buff slot with other effects
Hammer CrushHammer Crush lv.23
210 000 SP
MP cost:
68 (0 + 68)
Cast: 1.08 s
Reuse: 13 s
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 379.
Shares a buff slot with other effects
WhirlwindWhirlwind lv.22
210 000 SP
MP cost:
66 (0 + 66)
Cast: 1.067 s
Reuse: 17 s
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 1091.
WhirlwindWhirlwind lv.23
210 000 SP
MP cost:
68 (0 + 68)
Cast: 1.067 s
Reuse: 17 s
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 1136.
SpoilSpoil lv.8
410 000 SP
MP cost:
55 (0 + 55)
Cast: 1.8 s
Reuse: 10 s
Imbues a monster with a magic that allows them to be susceptible to Sweeper.

Bounty Hunter Level 62:

Passive skills

Blunt MasteryBlunt Mastery lv.32
220 000 SP
Increases P. Atk. when a blunt weapon is used.
Blunt MasteryBlunt Mastery lv.33
220 000 SP
Increases P. Atk. when a blunt weapon is used.
Boost HPBoost HP lv.7
440 000 SP
Increases one's maximum HP.
Heavy Armor MasteryHeavy Armor Mastery lv.37
220 000 SP
Increases P. Def. when wearing heavy armor.
Heavy Armor MasteryHeavy Armor Mastery lv.38
220 000 SP
Increases P. Def. when wearing heavy armor.
Light Armor MasteryLight Armor Mastery lv.37
220 000 SP
Increases P. Def. and Evasion when wearing light armor.
Light Armor MasteryLight Armor Mastery lv.38
220 000 SP
Increases P. Def. and Evasion when wearing light armor.
Polearm MasteryPolearm Mastery lv.32
220 000 SP
Increases P. Atk. when using a Polearm.
Polearm MasteryPolearm Mastery lv.33
220 000 SP
Increases P. Atk. when using a Polearm.

Active skills

BandageBandage lv.3
440 000 SP
MP cost:
55 (0 + 55)
Cast: 1.5 s
Reuse: 3 s
Heals one's own bleeding up to Effect 9.
Hammer CrushHammer Crush lv.24
220 000 SP
MP cost:
68 (0 + 68)
Cast: 1.08 s
Reuse: 13 s
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 395.
Shares a buff slot with other effects
Hammer CrushHammer Crush lv.25
220 000 SP
MP cost:
69 (0 + 69)
Cast: 1.08 s
Reuse: 13 s
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 410.
Shares a buff slot with other effects
WhirlwindWhirlwind lv.24
220 000 SP
MP cost:
68 (0 + 68)
Cast: 1.067 s
Reuse: 17 s
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 1183.
WhirlwindWhirlwind lv.25
220 000 SP
MP cost:
69 (0 + 69)
Cast: 1.067 s
Reuse: 17 s
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 1230.
Spoil FestivalSpoil Festival lv.6
440 000 SP
MP cost:
172 (0 + 172)
Cast: 1.8 s
Reuse: 10 s
Throws multiple enemies into a state of Spoil.

Bounty Hunter Level 64:

Passive skills

Blunt MasteryBlunt Mastery lv.34
300 000 SP
Increases P. Atk. when a blunt weapon is used.
Blunt MasteryBlunt Mastery lv.35
300 000 SP
Increases P. Atk. when a blunt weapon is used.
Heavy Armor MasteryHeavy Armor Mastery lv.39
300 000 SP
Increases P. Def. when wearing heavy armor.
Heavy Armor MasteryHeavy Armor Mastery lv.40
300 000 SP
Increases P. Def. when wearing heavy armor.
Light Armor MasteryLight Armor Mastery lv.39
300 000 SP
Increases P. Def. and Evasion when wearing light armor.
Light Armor MasteryLight Armor Mastery lv.40
300 000 SP
Increases P. Def. and Evasion when wearing light armor.
Vital ForceVital Force lv.7
600 000 SP
Allows quick recovery while one is sitting.
Polearm MasteryPolearm Mastery lv.34
300 000 SP
Increases P. Atk. when using a Polearm.
Polearm MasteryPolearm Mastery lv.35
300 000 SP
Increases P. Atk. when using a Polearm.

Active skills

Hammer CrushHammer Crush lv.26
300 000 SP
MP cost:
70 (0 + 70)
Cast: 1.08 s
Reuse: 13 s
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 426.
Shares a buff slot with other effects
Hammer CrushHammer Crush lv.27
300 000 SP
MP cost:
72 (0 + 72)
Cast: 1.08 s
Reuse: 13 s
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 443.
Shares a buff slot with other effects
WhirlwindWhirlwind lv.26
300 000 SP
MP cost:
70 (0 + 70)
Cast: 1.067 s
Reuse: 17 s
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 1278.
WhirlwindWhirlwind lv.27
300 000 SP
MP cost:
72 (0 + 72)
Cast: 1.067 s
Reuse: 17 s
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 1327.
SpoilSpoil lv.9
600 000 SP
MP cost:
59 (0 + 59)
Cast: 1.8 s
Reuse: 10 s
Imbues a monster with a magic that allows them to be susceptible to Sweeper.

Bounty Hunter Level 66:

Passive skills

Blunt MasteryBlunt Mastery lv.36
390 000 SP
Increases P. Atk. when a blunt weapon is used.
Blunt MasteryBlunt Mastery lv.37
390 000 SP
Increases P. Atk. when a blunt weapon is used.
Boost HPBoost HP lv.8
780 000 SP
Increases one's maximum HP.
Heavy Armor MasteryHeavy Armor Mastery lv.41
390 000 SP
Increases P. Def. when wearing heavy armor.
Heavy Armor MasteryHeavy Armor Mastery lv.42
390 000 SP
Increases P. Def. when wearing heavy armor.
Light Armor MasteryLight Armor Mastery lv.41
390 000 SP
Increases P. Def. and Evasion when wearing light armor.
Light Armor MasteryLight Armor Mastery lv.42
390 000 SP
Increases P. Def. and Evasion when wearing light armor.
Polearm MasteryPolearm Mastery lv.36
390 000 SP
Increases P. Atk. when using a Polearm.
Polearm MasteryPolearm Mastery lv.37
390 000 SP
Increases P. Atk. when using a Polearm.

Active skills

Hammer CrushHammer Crush lv.28
390 000 SP
MP cost:
73 (0 + 73)
Cast: 1.08 s
Reuse: 13 s
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 459.
Shares a buff slot with other effects
Hammer CrushHammer Crush lv.29
390 000 SP
MP cost:
74 (0 + 74)
Cast: 1.08 s
Reuse: 13 s
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 475.
Shares a buff slot with other effects
WhirlwindWhirlwind lv.28
390 000 SP
MP cost:
73 (0 + 73)
Cast: 1.067 s
Reuse: 17 s
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 1376.
WhirlwindWhirlwind lv.29
390 000 SP
MP cost:
74 (0 + 74)
Cast: 1.067 s
Reuse: 17 s
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 1425.
Spoil FestivalSpoil Festival lv.7
780 000 SP
MP cost:
183 (0 + 183)
Cast: 1.8 s
Reuse: 10 s
Throws multiple enemies into a state of Spoil.
WrathWrath lv.1
390 000 SP
MP cost:
73 (0 + 73)
Cast: 1.08 s
Reuse: 120 s
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 7%.
WrathWrath lv.2
390 000 SP
MP cost:
74 (0 + 74)
Cast: 1.08 s
Reuse: 120 s
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 10%.

Bounty Hunter Level 68:

Passive skills

Blunt MasteryBlunt Mastery lv.38
430 000 SP
Increases P. Atk. when a blunt weapon is used.
Blunt MasteryBlunt Mastery lv.39
430 000 SP
Increases P. Atk. when a blunt weapon is used.
Fast HP RecoveryFast HP Recovery lv.7
870 000 SP
Increases HP recovery speed.
Heavy Armor MasteryHeavy Armor Mastery lv.43
430 000 SP
Increases P. Def. when wearing heavy armor.
Heavy Armor MasteryHeavy Armor Mastery lv.44
430 000 SP
Increases P. Def. when wearing heavy armor.
Light Armor MasteryLight Armor Mastery lv.43
430 000 SP
Increases P. Def. and Evasion when wearing light armor.
Light Armor MasteryLight Armor Mastery lv.44
430 000 SP
Increases P. Def. and Evasion when wearing light armor.
Polearm MasteryPolearm Mastery lv.38
430 000 SP
Increases P. Atk. when using a Polearm.
Polearm MasteryPolearm Mastery lv.39
430 000 SP
Increases P. Atk. when using a Polearm.

Active skills

Hammer CrushHammer Crush lv.30
430 000 SP
MP cost:
75 (0 + 75)
Cast: 1.08 s
Reuse: 13 s
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 492.
Shares a buff slot with other effects
Hammer CrushHammer Crush lv.31
430 000 SP
MP cost:
77 (0 + 77)
Cast: 1.08 s
Reuse: 13 s
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 509.
Shares a buff slot with other effects
WhirlwindWhirlwind lv.30
430 000 SP
MP cost:
75 (0 + 75)
Cast: 1.067 s
Reuse: 17 s
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 1475.
WhirlwindWhirlwind lv.31
430 000 SP
MP cost:
77 (0 + 77)
Cast: 1.067 s
Reuse: 17 s
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 1525.
SpoilSpoil lv.10
870 000 SP
MP cost:
63 (0 + 63)
Cast: 1.8 s
Reuse: 10 s
Imbues a monster with a magic that allows them to be susceptible to Sweeper.
WrathWrath lv.3
430 000 SP
MP cost:
75 (0 + 75)
Cast: 1.08 s
Reuse: 120 s
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 12%.
WrathWrath lv.4
430 000 SP
MP cost:
77 (0 + 77)
Cast: 1.08 s
Reuse: 120 s
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 15%.

Bounty Hunter Level 70:

Passive skills

Blunt MasteryBlunt Mastery lv.40
520 000 SP
Increases P. Atk. when a blunt weapon is used.
Blunt MasteryBlunt Mastery lv.41
520 000 SP
Increases P. Atk. when a blunt weapon is used.
Boost HPBoost HP lv.9
1 100 000 SP
Increases one's maximum HP.
Heavy Armor MasteryHeavy Armor Mastery lv.45
520 000 SP
Increases P. Def. when wearing heavy armor.
Heavy Armor MasteryHeavy Armor Mastery lv.46
520 000 SP
Increases P. Def. when wearing heavy armor.
Light Armor MasteryLight Armor Mastery lv.45
520 000 SP
Increases P. Def. and Evasion when wearing light armor.
Light Armor MasteryLight Armor Mastery lv.46
520 000 SP
Increases P. Def. and Evasion when wearing light armor.
Polearm MasteryPolearm Mastery lv.40
520 000 SP
Increases P. Atk. when using a Polearm.
Polearm MasteryPolearm Mastery lv.41
520 000 SP
Increases P. Atk. when using a Polearm.

Active skills

Hammer CrushHammer Crush lv.32
520 000 SP
MP cost:
78 (0 + 78)
Cast: 1.08 s
Reuse: 13 s
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 526.
Shares a buff slot with other effects
Hammer CrushHammer Crush lv.33
520 000 SP
MP cost:
79 (0 + 79)
Cast: 1.08 s
Reuse: 13 s
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 542.
Shares a buff slot with other effects
WhirlwindWhirlwind lv.32
520 000 SP
MP cost:
78 (0 + 78)
Cast: 1.067 s
Reuse: 17 s
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 1576.
WhirlwindWhirlwind lv.33
520 000 SP
MP cost:
79 (0 + 79)
Cast: 1.067 s
Reuse: 17 s
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 1626.
Spoil FestivalSpoil Festival lv.8
1 100 000 SP
MP cost:
194 (0 + 194)
Cast: 1.8 s
Reuse: 10 s
Throws multiple enemies into a state of Spoil.
WrathWrath lv.5
520 000 SP
MP cost:
78 (0 + 78)
Cast: 1.08 s
Reuse: 120 s
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 17%.
WrathWrath lv.6
520 000 SP
MP cost:
79 (0 + 79)
Cast: 1.08 s
Reuse: 120 s
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 20%.

Bounty Hunter Level 72:

Passive skills

Blunt MasteryBlunt Mastery lv.42
840 000 SP
Increases P. Atk. when a blunt weapon is used.
Blunt MasteryBlunt Mastery lv.43
840 000 SP
Increases P. Atk. when a blunt weapon is used.
Heavy Armor MasteryHeavy Armor Mastery lv.47
840 000 SP
Increases P. Def. when wearing heavy armor.
Heavy Armor MasteryHeavy Armor Mastery lv.48
840 000 SP
Increases P. Def. when wearing heavy armor.
Light Armor MasteryLight Armor Mastery lv.47
840 000 SP
Increases P. Def. and Evasion when wearing light armor.
Light Armor MasteryLight Armor Mastery lv.48
840 000 SP
Increases P. Def. and Evasion when wearing light armor.
Vital ForceVital Force lv.8
1 700 000 SP
Allows quick recovery while one is sitting.
Polearm MasteryPolearm Mastery lv.42
840 000 SP
Increases P. Atk. when using a Polearm.
Polearm MasteryPolearm Mastery lv.43
840 000 SP
Increases P. Atk. when using a Polearm.

Active skills

Hammer CrushHammer Crush lv.34
840 000 SP
MP cost:
80 (0 + 80)
Cast: 1.08 s
Reuse: 13 s
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 559.
Shares a buff slot with other effects
Hammer CrushHammer Crush lv.35
840 000 SP
MP cost:
81 (0 + 81)
Cast: 1.08 s
Reuse: 13 s
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 576.
Shares a buff slot with other effects
WhirlwindWhirlwind lv.34
840 000 SP
MP cost:
80 (0 + 80)
Cast: 1.067 s
Reuse: 17 s
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 1677.
WhirlwindWhirlwind lv.35
840 000 SP
MP cost:
81 (0 + 81)
Cast: 1.067 s
Reuse: 17 s
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 1727.
SpoilSpoil lv.11
1 700 000 SP
MP cost:
67 (0 + 67)
Cast: 1.8 s
Reuse: 10 s
Imbues a monster with a magic that allows them to be susceptible to Sweeper.
WrathWrath lv.7
840 000 SP
MP cost:
80 (0 + 80)
Cast: 1.08 s
Reuse: 120 s
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 22%.
WrathWrath lv.8
840 000 SP
MP cost:
81 (0 + 81)
Cast: 1.08 s
Reuse: 120 s
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 25%.

Bounty Hunter Level 74:

Passive skills

Blunt MasteryBlunt Mastery lv.44
1 100 000 SP
Increases P. Atk. when a blunt weapon is used.
Blunt MasteryBlunt Mastery lv.45
1 100 000 SP
Increases P. Atk. when a blunt weapon is used.
Boost HPBoost HP lv.10
2 300 000 SP
Increases one's maximum HP.
Fast HP RecoveryFast HP Recovery lv.8
2 300 000 SP
Increases HP recovery speed.
Heavy Armor MasteryHeavy Armor Mastery lv.49
1 100 000 SP
Increases P. Def. when wearing heavy armor.
Heavy Armor MasteryHeavy Armor Mastery lv.50
1 100 000 SP
Increases P. Def. when wearing heavy armor.
Light Armor MasteryLight Armor Mastery lv.49
1 100 000 SP
Increases P. Def. and Evasion when wearing light armor.
Light Armor MasteryLight Armor Mastery lv.50
1 100 000 SP
Increases P. Def. and Evasion when wearing light armor.
Polearm MasteryPolearm Mastery lv.44
1 100 000 SP
Increases P. Atk. when using a Polearm.
Polearm MasteryPolearm Mastery lv.45
1 100 000 SP
Increases P. Atk. when using a Polearm.

Active skills

Hammer CrushHammer Crush lv.36
1 100 000 SP
MP cost:
82 (0 + 82)
Cast: 1.08 s
Reuse: 13 s
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 593.
Shares a buff slot with other effects
Hammer CrushHammer Crush lv.37
1 100 000 SP
MP cost:
83 (0 + 83)
Cast: 1.08 s
Reuse: 13 s
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 609.
Shares a buff slot with other effects
WhirlwindWhirlwind lv.36
1 100 000 SP
MP cost:
82 (0 + 82)
Cast: 1.067 s
Reuse: 17 s
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 1777.
WhirlwindWhirlwind lv.37
1 100 000 SP
MP cost:
83 (0 + 83)
Cast: 1.067 s
Reuse: 17 s
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 1827.
Spoil FestivalSpoil Festival lv.9
2 300 000 SP
MP cost:
204 (0 + 204)
Cast: 1.8 s
Reuse: 10 s
Throws multiple enemies into a state of Spoil.
WrathWrath lv.10
1 100 000 SP
MP cost:
83 (0 + 83)
Cast: 1.08 s
Reuse: 120 s
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 30%.
WrathWrath lv.9
1 100 000 SP
MP cost:
82 (0 + 82)
Cast: 1.08 s
Reuse: 120 s
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 27%.


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