Knowledge base Lineage2.MS Lineage 2 Interlude

Artisan

Artisan is a first profession of the Dwarf race in Lineage 2 Interlude. Available from level 20. Advances from Dwarven Fighter. Can later become Warsmith. Learns 16 skills between levels 20 and 36. All class skills together cost 722,000 SP. A spellbook is needed for 1 skill. Knowledge base of the Lineage2.MS server — Lineage 2 Interlude x10 / x30.
RaceDwarf
Class stepfirst profession
Advances fromDwarven Fighter
Next stepWarsmith


Artisan

Levels:

• Artisan Level 20
• Artisan Level 24
• Artisan Level 28
• Artisan Level 32
• Artisan Level 36

Active skills

• Bandage
• Stun Attack
• Summon Mechanic Golem
• Wild Sweep

Passive skills

• Blunt Mastery
• Boost HP
• Create Item
• Crystallize
• Fast HP Recovery
• Heavy Armor Mastery
• Light Armor Mastery
• Polearm Mastery
• Vital Force
• Weight Limit

Artisan Level 20:

Passive skills

Blunt MasteryBlunt Mastery lv.1
3 700 SP
Increases P. Atk. when a blunt weapon is used.
Boost HPBoost HP lv.1
3 700 SP
Increases one's maximum HP.
Create ItemCreate Item lv.2
3 700 SP
Level 2 items can be manufactured.
CrystallizeCrystallize
3 700 SP
Makes crystallization possible.
Heavy Armor MasteryHeavy Armor Mastery lv.1
1 900 SP
Increases P. Def. when wearing heavy armor.
Heavy Armor MasteryHeavy Armor Mastery lv.2
1 900 SP
Increases P. Def. when wearing heavy armor.
Light Armor MasteryLight Armor Mastery lv.1
1 900 SP
Increases P. Def. and Evasion when wearing light armor.
Light Armor MasteryLight Armor Mastery lv.2
1 900 SP
Increases P. Def. and Evasion when wearing light armor.
Polearm MasteryPolearm Mastery lv.1
3 700 SP
Increases P. Atk. when using a Polearm.

Active skills

BandageBandage
3 700 SP
MP cost:
19 (0 + 19)
Cast: 1.5 s
Reuse: 3 s
Heals one's own bleeding up to Effect 3.
Stun AttackStun Attack lv.1
1 200 SP
MP cost:
22 (0 + 22)
Cast: 1.08 s
Reuse: 13 s
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 30.
Shares a buff slot with other effects
Stun AttackStun Attack lv.2
1 200 SP
MP cost:
22 (0 + 22)
Cast: 1.08 s
Reuse: 13 s
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 33.
Shares a buff slot with other effects
Stun AttackStun Attack lv.3
1 200 SP
MP cost:
22 (0 + 22)
Cast: 1.08 s
Reuse: 13 s
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 35.
Shares a buff slot with other effects
Wild SweepWild Sweep lv.1
1 200 SP
MP cost:
22 (0 + 22)
Cast: 1.08 s
Reuse: 17 s
Strike multiple enemies while equiping a pole-arm. Power 90. Over-hit possible.
Wild SweepWild Sweep lv.2
1 200 SP
MP cost:
22 (0 + 22)
Cast: 1.08 s
Reuse: 17 s
Strike multiple enemies while equiping a pole-arm. Power 97. Over-hit possible.
Wild SweepWild Sweep lv.3
1 200 SP
MP cost:
22 (0 + 22)
Cast: 1.08 s
Reuse: 17 s
Strike multiple enemies while equiping a pole-arm. Power 105. Over-hit possible.

Artisan Level 24:

Passive skills

Blunt MasteryBlunt Mastery lv.2
7 000 SP
Increases P. Atk. when a blunt weapon is used.
Fast HP RecoveryFast HP Recovery lv.1
7 000 SP
Increases HP recovery speed.
Heavy Armor MasteryHeavy Armor Mastery lv.3
3 500 SP
Increases P. Def. when wearing heavy armor.
Heavy Armor MasteryHeavy Armor Mastery lv.4
3 500 SP
Increases P. Def. when wearing heavy armor.
Light Armor MasteryLight Armor Mastery lv.3
3 500 SP
Increases P. Def. and Evasion when wearing light armor.
Light Armor MasteryLight Armor Mastery lv.4
3 500 SP
Increases P. Def. and Evasion when wearing light armor.
Vital ForceVital Force lv.1
7 000 SP
Allows quick recovery while one is sitting.
Polearm MasteryPolearm Mastery lv.2
7 000 SP
Increases P. Atk. when using a Polearm.
Weight LimitWeight Limit lv.2
7 000 SP
Triple your weight limit.

Active skills

Stun AttackStun Attack lv.4
2 300 SP
MP cost:
23 (0 + 23)
Cast: 1.08 s
Reuse: 13 s
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 41.
Shares a buff slot with other effects
Stun AttackStun Attack lv.5
2 300 SP
MP cost:
24 (0 + 24)
Cast: 1.08 s
Reuse: 13 s
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 44.
Shares a buff slot with other effects
Stun AttackStun Attack lv.6
2 300 SP
MP cost:
25 (0 + 25)
Cast: 1.08 s
Reuse: 13 s
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 48.
Shares a buff slot with other effects
Wild SweepWild Sweep lv.4
2 300 SP
MP cost:
23 (0 + 23)
Cast: 1.08 s
Reuse: 17 s
Strike multiple enemies while equiping a pole-arm. Power 123. Over-hit possible.
Wild SweepWild Sweep lv.5
2 300 SP
MP cost:
24 (0 + 24)
Cast: 1.08 s
Reuse: 17 s
Strike multiple enemies while equiping a pole-arm. Power 132. Over-hit possible.
Wild SweepWild Sweep lv.6
2 300 SP
MP cost:
25 (0 + 25)
Cast: 1.08 s
Reuse: 17 s
Strike multiple enemies while equiping a pole-arm. Power 143. Over-hit possible.

Artisan Level 28:

Passive skills

Blunt MasteryBlunt Mastery lv.3
6 700 SP
Increases P. Atk. when a blunt weapon is used.
Blunt MasteryBlunt Mastery lv.4
6 700 SP
Increases P. Atk. when a blunt weapon is used.
Boost HPBoost HP lv.2
13 000 SP
Increases one's maximum HP.
Create ItemCreate Item lv.3
13 000 SP
Level 3 items can be manufactured.
Heavy Armor MasteryHeavy Armor Mastery lv.5
4 400 SP
Increases P. Def. when wearing heavy armor.
Heavy Armor MasteryHeavy Armor Mastery lv.6
4 400 SP
Increases P. Def. when wearing heavy armor.
Heavy Armor MasteryHeavy Armor Mastery lv.7
4 400 SP
Increases P. Def. when wearing heavy armor.
Light Armor MasteryLight Armor Mastery lv.5
4 400 SP
Increases P. Def. and Evasion when wearing light armor.
Light Armor MasteryLight Armor Mastery lv.6
4 400 SP
Increases P. Def. and Evasion when wearing light armor.
Light Armor MasteryLight Armor Mastery lv.7
4 400 SP
Increases P. Def. and Evasion when wearing light armor.
Polearm MasteryPolearm Mastery lv.3
6 700 SP
Increases P. Atk. when using a Polearm.
Polearm MasteryPolearm Mastery lv.4
6 700 SP
Increases P. Atk. when using a Polearm.

Active skills

Stun AttackStun Attack lv.7
4 400 SP
MP cost:
27 (0 + 27)
Cast: 1.08 s
Reuse: 13 s
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 55.
Shares a buff slot with other effects
Stun AttackStun Attack lv.8
4 400 SP
MP cost:
29 (0 + 29)
Cast: 1.08 s
Reuse: 13 s
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 59.
Shares a buff slot with other effects
Stun AttackStun Attack lv.9
4 400 SP
MP cost:
30 (0 + 30)
Cast: 1.08 s
Reuse: 13 s
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 64.
Shares a buff slot with other effects
Summon Mechanic GolemSummon Mechanic Golem lv.1
13 000 SP
MP cost:
49 (0 + 49)
Cast: 15 s
Reuse: 20 s
Summons a mechanical golem that is capable of long-distance cannon attacks. When summoning it, 1 Crystal: C-Grade is consumed. Afterwards, one additional crystal will be consumed at a regular interval for four times. 15% of acquired Exp will be consumed.
Wild SweepWild Sweep lv.7
4 400 SP
MP cost:
27 (0 + 27)
Cast: 1.08 s
Reuse: 17 s
Strike multiple enemies while equiping a pole-arm. Power 165. Over-hit possible.
Wild SweepWild Sweep lv.8
4 400 SP
MP cost:
29 (0 + 29)
Cast: 1.08 s
Reuse: 17 s
Strike multiple enemies while equiping a pole-arm. Power 177. Over-hit possible.
Wild SweepWild Sweep lv.9
4 400 SP
MP cost:
30 (0 + 30)
Cast: 1.08 s
Reuse: 17 s
Strike multiple enemies while equiping a pole-arm. Power 191. Over-hit possible.

Artisan Level 32:

Passive skills

Blunt MasteryBlunt Mastery lv.5
13 000 SP
Increases P. Atk. when a blunt weapon is used.
Blunt MasteryBlunt Mastery lv.6
13 000 SP
Increases P. Atk. when a blunt weapon is used.
Fast HP RecoveryFast HP Recovery lv.2
25 000 SP
Increases HP recovery speed.
Heavy Armor MasteryHeavy Armor Mastery lv.8
8 300 SP
Increases P. Def. when wearing heavy armor.
Heavy Armor MasteryHeavy Armor Mastery lv.9
8 300 SP
Increases P. Def. when wearing heavy armor.
Heavy Armor MasteryHeavy Armor Mastery lv.10
8 300 SP
Increases P. Def. when wearing heavy armor.
Light Armor MasteryLight Armor Mastery lv.8
8 300 SP
Increases P. Def. and Evasion when wearing light armor.
Light Armor MasteryLight Armor Mastery lv.9
8 300 SP
Increases P. Def. and Evasion when wearing light armor.
Light Armor MasteryLight Armor Mastery lv.10
8 300 SP
Increases P. Def. and Evasion when wearing light armor.
Vital ForceVital Force lv.2
25 000 SP
Allows quick recovery while one is sitting.
Polearm MasteryPolearm Mastery lv.5
13 000 SP
Increases P. Atk. when using a Polearm.
Polearm MasteryPolearm Mastery lv.6
13 000 SP
Increases P. Atk. when using a Polearm.

Active skills

Stun AttackStun Attack lv.10
8 300 SP
MP cost:
31 (0 + 31)
Cast: 1.08 s
Reuse: 13 s
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 73.
Shares a buff slot with other effects
Stun AttackStun Attack lv.11
8 300 SP
MP cost:
31 (0 + 31)
Cast: 1.08 s
Reuse: 13 s
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 79.
Shares a buff slot with other effects
Stun AttackStun Attack lv.12
8 300 SP
MP cost:
33 (0 + 33)
Cast: 1.08 s
Reuse: 13 s
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 84.
Shares a buff slot with other effects
Wild SweepWild Sweep lv.10
8 300 SP
MP cost:
31 (0 + 31)
Cast: 1.08 s
Reuse: 17 s
Strike multiple enemies while equiping a pole-arm. Power 219. Over-hit possible.
Wild SweepWild Sweep lv.11
8 300 SP
MP cost:
31 (0 + 31)
Cast: 1.08 s
Reuse: 17 s
Strike multiple enemies while equiping a pole-arm. Power 235. Over-hit possible.
Wild SweepWild Sweep lv.12
8 300 SP
MP cost:
33 (0 + 33)
Cast: 1.08 s
Reuse: 17 s
Strike multiple enemies while equiping a pole-arm. Power 251. Over-hit possible.

Artisan Level 36:

Passive skills

Blunt MasteryBlunt Mastery lv.7
17 000 SP
Increases P. Atk. when a blunt weapon is used.
Blunt MasteryBlunt Mastery lv.8
17 000 SP
Increases P. Atk. when a blunt weapon is used.
Boost HPBoost HP lv.3
34 000 SP
Increases one's maximum HP.
Create ItemCreate Item lv.4
34 000 SP
Level 4 items can be manufactured.
Heavy Armor MasteryHeavy Armor Mastery lv.11
11 000 SP
Increases P. Def. when wearing heavy armor.
Heavy Armor MasteryHeavy Armor Mastery lv.12
11 000 SP
Increases P. Def. when wearing heavy armor.
Heavy Armor MasteryHeavy Armor Mastery lv.13
11 000 SP
Increases P. Def. when wearing heavy armor.
Light Armor MasteryLight Armor Mastery lv.11
11 000 SP
Increases P. Def. and Evasion when wearing light armor.
Light Armor MasteryLight Armor Mastery lv.12
11 000 SP
Increases P. Def. and Evasion when wearing light armor.
Light Armor MasteryLight Armor Mastery lv.13
11 000 SP
Increases P. Def. and Evasion when wearing light armor.
Polearm MasteryPolearm Mastery lv.7
17 000 SP
Increases P. Atk. when using a Polearm.
Polearm MasteryPolearm Mastery lv.8
17 000 SP
Increases P. Atk. when using a Polearm.

Active skills

Stun AttackStun Attack lv.13
11 000 SP
MP cost:
35 (0 + 35)
Cast: 1.08 s
Reuse: 13 s
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 96.
Shares a buff slot with other effects
Stun AttackStun Attack lv.14
11 000 SP
MP cost:
36 (0 + 36)
Cast: 1.08 s
Reuse: 13 s
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 102.
Shares a buff slot with other effects
Stun AttackStun Attack lv.15
11 000 SP
MP cost:
37 (0 + 37)
Cast: 1.08 s
Reuse: 13 s
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 109.
Shares a buff slot with other effects
Summon Mechanic GolemSummon Mechanic Golem lv.2
34 000 SP
MP cost:
62 (0 + 62)
Cast: 15 s
Reuse: 20 s
Summons a mechanical golem that is capable of long-distance cannon attacks. When summoning it, 2 Crystals: C-Grade are consumed. Afterwards, 2 additional crystals will be consumed at a regular interval for four times. 15% of acquired Exp will be consumed.
Wild SweepWild Sweep lv.13
11 000 SP
MP cost:
35 (0 + 35)
Cast: 1.08 s
Reuse: 17 s
Strike multiple enemies while equiping a pole-arm. Power 287. Over-hit possible.
Wild SweepWild Sweep lv.14
11 000 SP
MP cost:
36 (0 + 36)
Cast: 1.08 s
Reuse: 17 s
Strike multiple enemies while equiping a pole-arm. Power 306. Over-hit possible.
Wild SweepWild Sweep lv.15
11 000 SP
MP cost:
37 (0 + 37)
Cast: 1.08 s
Reuse: 17 s
Strike multiple enemies while equiping a pole-arm. Power 326. Over-hit possible.


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