Knowledge base Lineage2.MS Lineage 2 Interlude

Assassin

Assassin is a first profession of the Dark Elf race in Lineage 2 Interlude. Available from level 20. Advances from Dark Fighter. Can later become Abyss Walker or Phantom Ranger. Learns 30 skills between levels 20 and 36. All class skills together cost 735,350 SP. A spellbook is needed for 7 skills. Knowledge base of the Lineage2.MS server — Lineage 2 Interlude x10 / x30.
RaceDark Elf
Class stepfirst profession
Advances fromDark Fighter
Next stepAbyss Walker, Phantom Ranger


Assassin

Levels:

• Assassin Level 20
• Assassin Level 24
• Assassin Level 28
• Assassin Level 32
• Assassin Level 36

Active skills

• Accuracy
• Attack Aura
• Bleed
• Confusion
• Defense Aura
• Drain Health
• Freezing Strike
• Mortal Blow
• Poison
• Power Break
• Power Shot
• Rapid Shot
• Sting
• Stun Shot
• Ultimate Evasion
• Unlock
• Vicious Stance

Passive skills

• Acrobatic Move
• Acrobatics
• Boost Evasion
• Bow Mastery
• Breath Boost
• Critical Power
• Dagger Mastery
• Esprit
• Light Armor Mastery
• Long Shot
• Quick Step

Assassin Level 20:

Passive skills

AcrobaticsAcrobatics
2 800 SP
Reduces falling damage.
Bow MasteryBow Mastery lv.1
950 SP
Increases P. Atk. when using a bow.
Bow MasteryBow Mastery lv.2
950 SP
Increases P. Atk. when using a bow.
Bow MasteryBow Mastery lv.3
950 SP
Increases P. Atk. when using a bow.
Dagger MasteryDagger Mastery lv.1
2 800 SP
Increases P. Atk. when using a dagger.
Light Armor MasteryLight Armor Mastery lv.1
1 400 SP
Increases P. Def. when wearing light armor.
Light Armor MasteryLight Armor Mastery lv.2
1 400 SP
Increases P. Def. when wearing light armor.
Long ShotLong Shot
2 800 SP
Increase the range of your bow.
Breath BoostBreath Boost
2 800 SP
Increases lung capacity.

Active skills

Defense AuraDefense Aura lv.2
2 800 SP
MP cost:
20 (4 + 16)
Cast: 4 s
Reuse: 6 s
Temporarily increases P. Def. Effect 2.
Shares a buff slot with other effects
Drain HealthDrain Health lv.3
1 500 SP
MP cost:
14 (3 + 11)
Cast: 3 s
Reuse: 15 s
Transfers HP from an opponent to yourself.. Power 24.
Drain HealthDrain Health lv.4
1 500 SP
MP cost:
15 (3 + 12)
Cast: 3 s
Reuse: 15 s
Transfers HP from an opponent to yourself.. Power 26.
Mortal BlowMortal Blow lv.10
1 000 SP
MP cost:
19 (0 + 19)
Cast: 1.08 s
Reuse: 11 s
A potentially deadly attack. This skill may only be used when a dagger is equipped. Power 268.
Mortal BlowMortal Blow lv.11
1 000 SP
MP cost:
20 (0 + 20)
Cast: 1.08 s
Reuse: 11 s
A potentially deadly attack. This skill may only be used when a dagger is equipped. Power 291.
Mortal BlowMortal Blow lv.12
1 000 SP
MP cost:
20 (0 + 20)
Cast: 1.08 s
Reuse: 11 s
A potentially deadly attack. This skill may only be used when a dagger is equipped. Power 314.
PoisonPoison
2 800 SP
MP cost:
10 (2 + 8)
Cast: 3 s
Reuse: 9 s
Instantly poisons enemy. Effect 3.
Shares a buff slot with other effects
Power ShotPower Shot lv.10
1 000 SP
MP cost:
43 (0 + 43)
Cast: 3.2 s
Reuse: 25 s
A deadly damage-dealing volley from a bow. Power 239. Over-hit possible.
Power ShotPower Shot lv.11
1 000 SP
MP cost:
44 (0 + 44)
Cast: 3.2 s
Reuse: 25 s
A deadly damage-dealing volley from a bow. Power 258. Over-hit possible.
Power ShotPower Shot lv.12
1 000 SP
MP cost:
44 (0 + 44)
Cast: 3.2 s
Reuse: 25 s
A deadly damage-dealing volley from a bow. Power 279. Over-hit possible.
UnlockUnlock lv.1
2 800 SP
MP cost:
19 (0 + 19)
Cast: 2.5 s
Reuse: 120 s
Opens level 1 doors with a 30% chance for success. Requires 2 Keys of a Thief. Also opens chests.
Vicious StanceVicious Stance lv.1
2 800 SP
MP cost:
4 (4 + 0)
Increases one's critical attack power. MP will be consumed continuously.

Assassin Level 24:

Passive skills

Bow MasteryBow Mastery lv.4
1 700 SP
Increases P. Atk. when using a bow.
Bow MasteryBow Mastery lv.5
1 700 SP
Increases P. Atk. when using a bow.
Bow MasteryBow Mastery lv.6
1 700 SP
Increases P. Atk. when using a bow.
Critical PowerCritical Power lv.1
5 000 SP
Increases the power of a critical attack.
Dagger MasteryDagger Mastery lv.2
5 000 SP
Increases P. Atk. when using a dagger.
Light Armor MasteryLight Armor Mastery lv.3
2 500 SP
Increases P. Def. when wearing light armor.
Light Armor MasteryLight Armor Mastery lv.4
2 500 SP
Increases P. Def. when wearing light armor.
Boost EvasionBoost Evasion
5 000 SP
Increase evasion.

Active skills

AccuracyAccuracy
5 000 SP
MP cost:
1 (1 + 0)
Increases one's Accuracy. Continuously consumes MP.
BleedBleed lv.1
5 000 SP
MP cost:
32 (0 + 32)
Cast: 1.08 s
Reuse: 13 s
Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a dagger is equipped. Effect 3.
Shares a buff slot with other effects
StingSting lv.1
1 700 SP
MP cost:
23 (0 + 23)
Cast: 1.08 s
Reuse: 11 s
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 41. Effect 3.
Shares a buff slot with other effects
StingSting lv.2
1 700 SP
MP cost:
24 (0 + 24)
Cast: 1.08 s
Reuse: 11 s
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 44. Effect 3.
Shares a buff slot with other effects
StingSting lv.3
1 700 SP
MP cost:
25 (0 + 25)
Cast: 1.08 s
Reuse: 11 s
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 48. Effect 3.
Shares a buff slot with other effects
ConfusionConfusion lv.1
5 000 SP
MP cost:
22 (5 + 17)
Cast: 1.5 s
Reuse: 20 s
Throws the enemy into confusion and gets them to change the target of their attack.
Drain HealthDrain Health lv.5
1 700 SP
MP cost:
15 (3 + 12)
Cast: 3 s
Reuse: 15 s
Transfers HP from an opponent to yourself.. Power 28.
Drain HealthDrain Health lv.6
1 700 SP
MP cost:
17 (4 + 13)
Cast: 3 s
Reuse: 15 s
Transfers HP from an opponent to yourself.. Power 29.
Drain HealthDrain Health lv.7
1 700 SP
MP cost:
17 (4 + 13)
Cast: 3 s
Reuse: 15 s
Transfers HP from an opponent to yourself.. Power 31.
Mortal BlowMortal Blow lv.13
1 700 SP
MP cost:
21 (0 + 21)
Cast: 1.08 s
Reuse: 11 s
A potentially deadly attack. This skill may only be used when a dagger is equipped. Power 367.
Mortal BlowMortal Blow lv.14
1 700 SP
MP cost:
22 (0 + 22)
Cast: 1.08 s
Reuse: 11 s
A potentially deadly attack. This skill may only be used when a dagger is equipped. Power 396.
Mortal BlowMortal Blow lv.15
1 700 SP
MP cost:
23 (0 + 23)
Cast: 1.08 s
Reuse: 11 s
A potentially deadly attack. This skill may only be used when a dagger is equipped. Power 427.
Power ShotPower Shot lv.13
1 700 SP
MP cost:
46 (0 + 46)
Cast: 3.2 s
Reuse: 25 s
A deadly damage-dealing volley from a bow. Power 326. Over-hit possible.
Power ShotPower Shot lv.14
1 700 SP
MP cost:
48 (0 + 48)
Cast: 3.2 s
Reuse: 25 s
A deadly damage-dealing volley from a bow. Power 352. Over-hit possible.
Power ShotPower Shot lv.15
1 700 SP
MP cost:
50 (0 + 50)
Cast: 3.2 s
Reuse: 25 s
A deadly damage-dealing volley from a bow. Power 379. Over-hit possible.
UnlockUnlock lv.2
5 000 SP
MP cost:
22 (0 + 22)
Cast: 2.5 s
Reuse: 120 s
Opens level 1 doors at 50% probability. Requires 2 Keys of a Thief. Also opens chests.
Vicious StanceVicious Stance lv.2
5 000 SP
MP cost:
5 (5 + 0)
Increases one's critical attack power. MP will be consumed continuously.

Assassin Level 28:

Passive skills

Acrobatic MoveAcrobatic Move
8 500 SP
Dodging abilities increase when running.
Bow MasteryBow Mastery lv.7
2 900 SP
Increases P. Atk. when using a bow.
Bow MasteryBow Mastery lv.8
2 900 SP
Increases P. Atk. when using a bow.
Bow MasteryBow Mastery lv.9
2 900 SP
Increases P. Atk. when using a bow.
Dagger MasteryDagger Mastery lv.3
4 300 SP
Increases P. Atk. when using a dagger.
Dagger MasteryDagger Mastery lv.4
4 300 SP
Increases P. Atk. when using a dagger.
Light Armor MasteryLight Armor Mastery lv.5
4 300 SP
Increases P. Def. when wearing light armor.
Light Armor MasteryLight Armor Mastery lv.6
4 300 SP
Increases P. Def. when wearing light armor.
Quick StepQuick Step
8 500 SP
Moving speed increases.

Active skills

Attack AuraAttack Aura lv.2
8 500 SP
MP cost:
25 (5 + 20)
Cast: 4 s
Reuse: 6 s
Temporarily increases P. Atk. Effect 2.
Shares a buff slot with other effects
StingSting lv.4
2 900 SP
MP cost:
27 (0 + 27)
Cast: 1.08 s
Reuse: 11 s
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 55. Effect 3.
Shares a buff slot with other effects
StingSting lv.5
2 900 SP
MP cost:
29 (0 + 29)
Cast: 1.08 s
Reuse: 11 s
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 59. Effect 3.
Shares a buff slot with other effects
StingSting lv.6
2 900 SP
MP cost:
30 (0 + 30)
Cast: 1.08 s
Reuse: 11 s
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 64. Effect 3.
Shares a buff slot with other effects
ConfusionConfusion lv.2
8 500 SP
MP cost:
25 (5 + 20)
Cast: 1.5 s
Reuse: 20 s
Throws the enemy into confusion and gets them to change the target of their attack.
Drain HealthDrain Health lv.8
2 900 SP
MP cost:
18 (4 + 14)
Cast: 3 s
Reuse: 15 s
Transfers HP from an opponent to yourself.. Power 33.
Drain HealthDrain Health lv.9
2 900 SP
MP cost:
19 (4 + 15)
Cast: 3 s
Reuse: 15 s
Transfers HP from an opponent to yourself.. Power 34.
Drain HealthDrain Health lv.10
2 900 SP
MP cost:
19 (4 + 15)
Cast: 3 s
Reuse: 15 s
Transfers HP from an opponent to yourself.. Power 35.
Mortal BlowMortal Blow lv.16
2 900 SP
MP cost:
25 (0 + 25)
Cast: 1.08 s
Reuse: 11 s
A potentially deadly attack. This skill may only be used when a dagger is equipped. Power 494.
Mortal BlowMortal Blow lv.17
2 900 SP
MP cost:
26 (0 + 26)
Cast: 1.08 s
Reuse: 11 s
A potentially deadly attack. This skill may only be used when a dagger is equipped. Power 531.
Mortal BlowMortal Blow lv.18
2 900 SP
MP cost:
27 (0 + 27)
Cast: 1.08 s
Reuse: 11 s
A potentially deadly attack. This skill may only be used when a dagger is equipped. Power 571.
Power ShotPower Shot lv.16
2 900 SP
MP cost:
54 (0 + 54)
Cast: 3.2 s
Reuse: 25 s
A deadly damage-dealing volley from a bow. Power 440. Over-hit possible.
Power ShotPower Shot lv.17
2 900 SP
MP cost:
57 (0 + 57)
Cast: 3.2 s
Reuse: 25 s
A deadly damage-dealing volley from a bow. Power 472. Over-hit possible.
Power ShotPower Shot lv.18
2 900 SP
MP cost:
59 (0 + 59)
Cast: 3.2 s
Reuse: 25 s
A deadly damage-dealing volley from a bow. Power 507. Over-hit possible.
Ultimate EvasionUltimate Evasion
8 500 SP
MP cost:
25 (0 + 25)
Cast: 1 s
Reuse: 1800 s
Significantly increases Evasion. Effect 1.
Shares a buff slot with other effects
UnlockUnlock lv.3
8 500 SP
MP cost:
25 (0 + 25)
Cast: 2.5 s
Reuse: 120 s
Opens level 1 doors at 75% probability. Requires 3 Keys of a Thief. Also opens chests.
Vicious StanceVicious Stance lv.3
8 500 SP
MP cost:
5 (5 + 0)
Increases one's critical attack power. MP will be consumed continuously.

Assassin Level 32:

Passive skills

Bow MasteryBow Mastery lv.10
4 800 SP
Increases P. Atk. when using a bow.
Bow MasteryBow Mastery lv.11
4 800 SP
Increases P. Atk. when using a bow.
Bow MasteryBow Mastery lv.12
4 800 SP
Increases P. Atk. when using a bow.
Critical PowerCritical Power lv.2
14 000 SP
Increases the power of a critical attack.
Dagger MasteryDagger Mastery lv.5
7 100 SP
Increases P. Atk. when using a dagger.
Dagger MasteryDagger Mastery lv.6
7 100 SP
Increases P. Atk. when using a dagger.
Light Armor MasteryLight Armor Mastery lv.7
7 100 SP
Increases P. Def. when wearing light armor.
Light Armor MasteryLight Armor Mastery lv.8
7 100 SP
Increases P. Def. when wearing light armor.

Active skills

BleedBleed lv.2
14 000 SP
MP cost:
41 (0 + 41)
Cast: 1.08 s
Reuse: 13 s
Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a dagger is equipped. Effect 4.
Shares a buff slot with other effects
StingSting lv.7
4 800 SP
MP cost:
31 (0 + 31)
Cast: 1.08 s
Reuse: 11 s
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 73. Effect 4.
Shares a buff slot with other effects
StingSting lv.8
4 800 SP
MP cost:
31 (0 + 31)
Cast: 1.08 s
Reuse: 11 s
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 79. Effect 4.
Shares a buff slot with other effects
StingSting lv.9
4 800 SP
MP cost:
33 (0 + 33)
Cast: 1.08 s
Reuse: 11 s
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 84. Effect 4.
Shares a buff slot with other effects
ConfusionConfusion lv.3
14 000 SP
MP cost:
28 (6 + 22)
Cast: 1.5 s
Reuse: 20 s
Throws the enemy into confusion and gets them to change the target of their attack.
Drain HealthDrain Health lv.11
4 800 SP
MP cost:
20 (4 + 16)
Cast: 3 s
Reuse: 15 s
Transfers HP from an opponent to yourself.. Power 38.
Drain HealthDrain Health lv.12
4 800 SP
MP cost:
20 (4 + 16)
Cast: 3 s
Reuse: 15 s
Transfers HP from an opponent to yourself.. Power 39.
Drain HealthDrain Health lv.13
4 800 SP
MP cost:
22 (5 + 17)
Cast: 3 s
Reuse: 15 s
Transfers HP from an opponent to yourself.. Power 40.
Mortal BlowMortal Blow lv.19
4 800 SP
MP cost:
28 (0 + 28)
Cast: 1.08 s
Reuse: 11 s
A potentially deadly attack. This skill may only be used when a dagger is equipped. Power 656.
Mortal BlowMortal Blow lv.20
4 800 SP
MP cost:
28 (0 + 28)
Cast: 1.08 s
Reuse: 11 s
A potentially deadly attack. This skill may only be used when a dagger is equipped. Power 703.
Mortal BlowMortal Blow lv.21
4 800 SP
MP cost:
29 (0 + 29)
Cast: 1.08 s
Reuse: 11 s
A potentially deadly attack. This skill may only be used when a dagger is equipped. Power 752.
Power BreakPower Break lv.1
14 000 SP
MP cost:
8 (2 + 6)
Cast: 1.2 s
Reuse: 8 s
Instantly reduces enemy's P. Atk Effect 2.
Shares a buff slot with other effects
Power ShotPower Shot lv.19
4 800 SP
MP cost:
62 (0 + 62)
Cast: 3.2 s
Reuse: 25 s
A deadly damage-dealing volley from a bow. Power 584. Over-hit possible.
Power ShotPower Shot lv.20
4 800 SP
MP cost:
62 (0 + 62)
Cast: 3.2 s
Reuse: 25 s
A deadly damage-dealing volley from a bow. Power 625. Over-hit possible.
Power ShotPower Shot lv.21
4 800 SP
MP cost:
65 (0 + 65)
Cast: 3.2 s
Reuse: 25 s
A deadly damage-dealing volley from a bow. Power 669. Over-hit possible.
Rapid ShotRapid Shot
14 000 SP
MP cost:
28 (0 + 28)
Cast: 1.5 s
Reuse: 10 s
Increases speed of arrow launch. Effect 1.
Shares a buff slot with other effects
UnlockUnlock lv.4
14 000 SP
MP cost:
28 (0 + 28)
Cast: 2.5 s
Reuse: 120 s
Opens level 1 doors at 100% probability and opens level 2 doors at 5% probability. Requires 3 Keys of a Thief. Also opens chests.
Vicious StanceVicious Stance lv.4
14 000 SP
MP cost:
6 (6 + 0)
Increases one's critical attack power. MP will be consumed continuously.

Assassin Level 36:

Passive skills

Bow MasteryBow Mastery lv.13
7 400 SP
Increases P. Atk. when using a bow.
Bow MasteryBow Mastery lv.14
7 400 SP
Increases P. Atk. when using a bow.
Bow MasteryBow Mastery lv.15
7 400 SP
Increases P. Atk. when using a bow.
Dagger MasteryDagger Mastery lv.7
11 000 SP
Increases P. Atk. when using a dagger.
Dagger MasteryDagger Mastery lv.8
11 000 SP
Increases P. Atk. when using a dagger.
EspritEsprit
22 000 SP
Increases recovery speed while one is running.
Light Armor MasteryLight Armor Mastery lv.9
11 000 SP
Increases P. Def. when wearing light armor.
Light Armor MasteryLight Armor Mastery lv.10
11 000 SP
Increases P. Def. when wearing light armor.

Active skills

StingSting lv.10
7 400 SP
MP cost:
35 (0 + 35)
Cast: 1.08 s
Reuse: 11 s
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 96. Effect 4.
Shares a buff slot with other effects
StingSting lv.11
7 400 SP
MP cost:
36 (0 + 36)
Cast: 1.08 s
Reuse: 11 s
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 102. Effect 4.
Shares a buff slot with other effects
StingSting lv.12
7 400 SP
MP cost:
37 (0 + 37)
Cast: 1.08 s
Reuse: 11 s
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 109. Effect 4.
Shares a buff slot with other effects
ConfusionConfusion lv.4
22 000 SP
MP cost:
32 (7 + 25)
Cast: 1.5 s
Reuse: 20 s
Throws the enemy into confusion and gets them to change the target of their attack.
Drain HealthDrain Health lv.14
7 400 SP
MP cost:
23 (5 + 18)
Cast: 3 s
Reuse: 15 s
Transfers HP from an opponent to yourself.. Power 43.
Drain HealthDrain Health lv.15
7 400 SP
MP cost:
23 (5 + 18)
Cast: 3 s
Reuse: 15 s
Transfers HP from an opponent to yourself.. Power 44.
Drain HealthDrain Health lv.16
7 400 SP
MP cost:
24 (5 + 19)
Cast: 3 s
Reuse: 15 s
Transfers HP from an opponent to yourself.. Power 46.
Freezing StrikeFreezing Strike lv.1
11 000 SP
MP cost:
15 (3 + 12)
Cast: 3 s
Reuse: 8 s
Instantly freezes target area. Temporarily reduces enemy's Speed. Effect 2. Power 26.
Shares a buff slot with other effects
Freezing StrikeFreezing Strike lv.2
11 000 SP
MP cost:
17 (4 + 13)
Cast: 3 s
Reuse: 8 s
Instantly freezes target area. Temporarily reduces enemy's Speed. Effect 2. Power 28.
Shares a buff slot with other effects
Mortal BlowMortal Blow lv.22
7 400 SP
MP cost:
32 (0 + 32)
Cast: 1.08 s
Reuse: 11 s
A potentially deadly attack. This skill may only be used when a dagger is equipped. Power 859.
Mortal BlowMortal Blow lv.23
7 400 SP
MP cost:
33 (0 + 33)
Cast: 1.08 s
Reuse: 11 s
A potentially deadly attack. This skill may only be used when a dagger is equipped. Power 916.
Mortal BlowMortal Blow lv.24
7 400 SP
MP cost:
34 (0 + 34)
Cast: 1.08 s
Reuse: 11 s
A potentially deadly attack. This skill may only be used when a dagger is equipped. Power 977.
Power BreakPower Break lv.2
22 000 SP
MP cost:
9 (2 + 7)
Cast: 1.2 s
Reuse: 8 s
Instantly reduces enemy's P. Atk Effect 2.
Shares a buff slot with other effects
Power ShotPower Shot lv.22
7 400 SP
MP cost:
69 (0 + 69)
Cast: 3.2 s
Reuse: 25 s
A deadly damage-dealing volley from a bow. Power 763. Over-hit possible.
Power ShotPower Shot lv.23
7 400 SP
MP cost:
72 (0 + 72)
Cast: 3.2 s
Reuse: 25 s
A deadly damage-dealing volley from a bow. Power 814. Over-hit possible.
Power ShotPower Shot lv.24
7 400 SP
MP cost:
74 (0 + 74)
Cast: 3.2 s
Reuse: 25 s
A deadly damage-dealing volley from a bow. Power 865. Over-hit possible.
Stun ShotStun Shot lv.1
7 400 SP
MP cost:
69 (0 + 69)
Cast: 3 s
Reuse: 10 s
Stunning attack that inflicts shock and damage simultaneously by shooting an arrow into a target. Usable when equipped with a bow. Over-hit possible. Power 287.
Shares a buff slot with other effects
Stun ShotStun Shot lv.2
7 400 SP
MP cost:
72 (0 + 72)
Cast: 3 s
Reuse: 10 s
Stunning attack that inflicts shock and damage simultaneously by shooting an arrow into a target. Usable when equipped with a bow. Over-hit possible. Power 306.
Shares a buff slot with other effects
Stun ShotStun Shot lv.3
7 400 SP
MP cost:
74 (0 + 74)
Cast: 3 s
Reuse: 10 s
Stunning attack that inflicts shock and damage simultaneously by shooting an arrow into a target. Usable when equipped with a bow. Over-hit possible. Power 326.
Shares a buff slot with other effects
UnlockUnlock lv.5
22 000 SP
MP cost:
31 (0 + 31)
Cast: 2.5 s
Reuse: 120 s
Opens level 1 doors at 100% probability and opens level 2 doors at 30% probability. Requires 4 Keys of a Thief. Also opens chests.
Vicious StanceVicious Stance lv.5
22 000 SP
MP cost:
7 (7 + 0)
Increases one's critical attack power. MP will be consumed continuously.


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