Dark Fighter
Dark Fighter is a base class of the Dark Elf race in Lineage 2 Interlude. Learns 12 skills between levels 1 and 15. All class skills together cost 26,410 SP. A spellbook is needed for 3 skills. Knowledge base of the Lineage2.MS server — Lineage 2 Interlude x10 / x30.
| Race | Dark Elf |
| Class step | base class |
Dark Fighter | |||||||
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Dark Fighter Level 1: | |||||||
Passive skills | |||||||
| Lucky Automatic | Removes the death penalty and item drop while you are Level 4 and under. | ||||||
Active skills | |||||||
| Common Craft Automatic | Can read common recipe books. | ||||||
Dark Fighter Level 5: | |||||||
Passive skills | |||||||
| Armor Mastery lv.1 160 SP | Defense increase. | ||||||
| Create Common Item lv.1 Automatic | Creates level 1 common items. | ||||||
| Weapon Mastery lv.1 160 SP | Attack power increase. | ||||||
Active skills | |||||||
| Defense Aura 160 SP | MP cost: 10 (2 + 8) | Cast: 4 s Reuse: 6 s | Temporarily increases P. Def. Effect 1. | ||||
| Shares a buff slot with other effects | |||||||
| Mortal Blow lv.1 50 SP | MP cost: 9 (0 + 9) | Cast: 1.08 s Reuse: 11 s | A potentially deadly attack. This skill may only be used when a dagger is equipped. Power 73. | ||||
| Mortal Blow lv.2 50 SP | MP cost: 9 (0 + 9) | Cast: 1.08 s Reuse: 11 s | A potentially deadly attack. This skill may only be used when a dagger is equipped. Power 80. | ||||
| Mortal Blow lv.3 50 SP | MP cost: 10 (0 + 10) | Cast: 1.08 s Reuse: 11 s | A potentially deadly attack. This skill may only be used when a dagger is equipped. Power 88. | ||||
| Power Shot lv.1 50 SP | MP cost: 19 (0 + 19) | Cast: 3.2 s Reuse: 25 s | A deadly damage-dealing volley from a bow. Power 65. Over-hit possible. | ||||
| Power Shot lv.2 50 SP | MP cost: 20 (0 + 20) | Cast: 3.2 s Reuse: 25 s | A deadly damage-dealing volley from a bow. Power 71. Over-hit possible. | ||||
| Power Shot lv.3 50 SP | MP cost: 21 (0 + 21) | Cast: 3.2 s Reuse: 25 s | A deadly damage-dealing volley from a bow. Power 78. Over-hit possible. | ||||
| Power Strike lv.1 50 SP | MP cost: 10 (0 + 10) | Cast: 1.08 s Reuse: 13 s | Gathers power for a fierce strike. Used when equipped with a sword or blunt weapon. Over-hit is possible. Power 25. | ||||
| Power Strike lv.2 50 SP | MP cost: 10 (0 + 10) | Cast: 1.08 s Reuse: 13 s | Gathers power for a fierce strike. Used when equipped with a sword or blunt weapon. Over-hit is possible. Power 27. | ||||
| Power Strike lv.3 50 SP | MP cost: 11 (0 + 11) | Cast: 1.08 s Reuse: 13 s | Gathers power for a fierce strike. Used when equipped with a sword or blunt weapon. Over-hit is possible. Power 30. | ||||
Dark Fighter Level 10: | |||||||
Passive skills | |||||||
| Armor Mastery lv.2 460 SP | Defense increase. | ||||||
| Armor Mastery lv.3 460 SP | Defense increase. | ||||||
| Weapon Mastery lv.2 910 SP | Attack power increase. | ||||||
Active skills | |||||||
| Attack Aura 910 SP | MP cost: 13 (3 + 10) | Cast: 4 s Reuse: 6 s | Temporarily increases P. Atk. Effect 1. | ||||
| Shares a buff slot with other effects | |||||||
| Mortal Blow lv.4 310 SP | MP cost: 11 (0 + 11) | Cast: 1.08 s Reuse: 11 s | A potentially deadly attack. This skill may only be used when a dagger is equipped. Power 115. | ||||
| Mortal Blow lv.5 310 SP | MP cost: 12 (0 + 12) | Cast: 1.08 s Reuse: 11 s | A potentially deadly attack. This skill may only be used when a dagger is equipped. Power 126. | ||||
| Mortal Blow lv.6 310 SP | MP cost: 13 (0 + 13) | Cast: 1.08 s Reuse: 11 s | A potentially deadly attack. This skill may only be used when a dagger is equipped. Power 137. | ||||
| Power Shot lv.4 310 SP | MP cost: 25 (0 + 25) | Cast: 3.2 s Reuse: 25 s | A deadly damage-dealing volley from a bow. Power 102. Over-hit possible. | ||||
| Power Shot lv.5 310 SP | MP cost: 26 (0 + 26) | Cast: 3.2 s Reuse: 25 s | A deadly damage-dealing volley from a bow. Power 112. Over-hit possible. | ||||
| Power Shot lv.6 310 SP | MP cost: 27 (0 + 27) | Cast: 3.2 s Reuse: 25 s | A deadly damage-dealing volley from a bow. Power 122. Over-hit possible. | ||||
| Power Strike lv.4 310 SP | MP cost: 13 (0 + 13) | Cast: 1.08 s Reuse: 13 s | Gathers power for a fierce strike. Used when equipped with a sword or blunt weapon. Over-hit is possible. Power 39. | ||||
| Power Strike lv.5 310 SP | MP cost: 13 (0 + 13) | Cast: 1.08 s Reuse: 13 s | Gathers power for a fierce strike. Used when equipped with a sword or blunt weapon. Over-hit is possible. Power 42. | ||||
| Power Strike lv.6 310 SP | MP cost: 14 (0 + 14) | Cast: 1.08 s Reuse: 13 s | Gathers power for a fierce strike. Used when equipped with a sword or blunt weapon. Over-hit is possible. Power 46. | ||||
Dark Fighter Level 15: | |||||||
Passive skills | |||||||
| Armor Mastery lv.4 1 400 SP | Increases defense when wearing heavy equipment. Increases defense and evasion when wearing light equipment. | ||||||
| Armor Mastery lv.5 1 400 SP | Increases defense when wearing heavy equipment. Increases defense and evasion when wearing light equipment. | ||||||
| Shadow Sense 2 900 SP | Increases Accuracy at night. | ||||||
| Weapon Mastery lv.3 2 900 SP | Attack power increase. | ||||||
Active skills | |||||||
| Drain Health lv.1 1 400 SP | MP cost: 12 (3 + 9) | Cast: 3 s Reuse: 15 s | Transfers HP from an opponent to yourself.. Power 20. | ||||
| Drain Health lv.2 1 400 SP | MP cost: 13 (3 + 10) | Cast: 3 s Reuse: 15 s | Transfers HP from an opponent to yourself.. Power 22. | ||||
| Mortal Blow lv.7 950 SP | MP cost: 16 (0 + 16) | Cast: 1.08 s Reuse: 11 s | A potentially deadly attack. This skill may only be used when a dagger is equipped. Power 178. | ||||
| Mortal Blow lv.8 950 SP | MP cost: 16 (0 + 16) | Cast: 1.08 s Reuse: 11 s | A potentially deadly attack. This skill may only be used when a dagger is equipped. Power 193. | ||||
| Mortal Blow lv.9 950 SP | MP cost: 17 (0 + 17) | Cast: 1.08 s Reuse: 11 s | A potentially deadly attack. This skill may only be used when a dagger is equipped. Power 210. | ||||
| Power Shot lv.7 950 SP | MP cost: 34 (0 + 34) | Cast: 3.2 s Reuse: 25 s | A deadly damage-dealing volley from a bow. Power 158. Over-hit possible. | ||||
| Power Shot lv.8 950 SP | MP cost: 36 (0 + 36) | Cast: 3.2 s Reuse: 25 s | A deadly damage-dealing volley from a bow. Power 172. Over-hit possible. | ||||
| Power Shot lv.9 950 SP | MP cost: 37 (0 + 37) | Cast: 3.2 s Reuse: 25 s | A deadly damage-dealing volley from a bow. Power 187. Over-hit possible. | ||||
| Power Strike lv.7 950 SP | MP cost: 17 (0 + 17) | Cast: 1.08 s Reuse: 13 s | Gathers power for a fierce strike. Used when equipped with a sword or blunt weapon. Over-hit is possible. Power 60. | ||||
| Power Strike lv.8 950 SP | MP cost: 18 (0 + 18) | Cast: 1.08 s Reuse: 13 s | Gathers power for a fierce strike. Used when equipped with a sword or blunt weapon. Over-hit is possible. Power 65. | ||||
| Power Strike lv.9 950 SP | MP cost: 19 (0 + 19) | Cast: 1.08 s Reuse: 13 s | Gathers power for a fierce strike. Used when equipped with a sword or blunt weapon. Over-hit is possible. Power 70. | ||||
Dark Fighter Level 20: | |||||||
Passive skills | |||||||
| Create Common Item lv.2 Automatic | Creates level 2 common items. | ||||||
| Expertise D Automatic | You become familiar with D-grade equipment. | ||||||
Dark Fighter Level 28: | |||||||
Passive skills | |||||||
| Create Common Item lv.3 Automatic | Creates level 3 common items. | ||||||
Dark Fighter Level 36: | |||||||
Passive skills | |||||||
| Create Common Item lv.4 Automatic | Creates level 4 common items. | ||||||
Dark Fighter Level 40: | |||||||
Passive skills | |||||||
| Expertise C lv.2 Automatic | You become familiar with C-Grade equipment. | ||||||
Dark Fighter Level 43: | |||||||
Passive skills | |||||||
| Create Common Item lv.5 Automatic | Creates level 5 common items. | ||||||
Dark Fighter Level 49: | |||||||
Passive skills | |||||||
| Create Common Item lv.6 Automatic | Creates level 6 common items. | ||||||
Dark Fighter Level 52: | |||||||
Passive skills | |||||||
| Expertise B lv.3 Automatic | You become familiar with B-Grade equipment. | ||||||
Dark Fighter Level 55: | |||||||
Passive skills | |||||||
| Create Common Item lv.7 Automatic | Creates level 7 common items. | ||||||
Dark Fighter Level 61: | |||||||
Passive skills | |||||||
| Expertise A lv.4 Automatic | You become familiar with A-Grade equipment. | ||||||
Dark Fighter Level 62: | |||||||
Passive skills | |||||||
| Create Common Item lv.8 Automatic | Creates level 8 common items. | ||||||
Dark Fighter Level 70: | |||||||
Passive skills | |||||||
| Create Common Item lv.9 Automatic | Creates level 9 common items. | ||||||
Dark Fighter Level 76: | |||||||
Passive skills | |||||||
| Expertise S lv.5 Automatic | You become familiar with S-Grade equipment. | ||||||
Spellbooks (3)
A book is needed to learn the skill for the first time; the level is when the trainer offers it.
Other classes
