Knowledge base Lineage2.MS Lineage 2 C4

Destroyer

Also searched as: destro

Destroyer is a second profession of the Orc race in Lineage 2 C4. Available from level 40. Advances from Orc Raider. Can later become Titan. Learns 22 skills between levels 40 and 76. All class skills together cost 82,153,000 SP.
RaceOrc
Class stepsecond profession
Advances fromOrc Raider
Next stepTitan


Destroyer

Levels:

• Destroyer Level 40
• Destroyer Level 43
• Destroyer Level 46
• Destroyer Level 49
• Destroyer Level 52
• Destroyer Level 55
• Destroyer Level 58
• Destroyer Level 60
• Destroyer Level 62
• Destroyer Level 64
• Destroyer Level 66
• Destroyer Level 68
• Destroyer Level 70
• Destroyer Level 72
• Destroyer Level 74

Active skills

• Bandage
• Battle Roar
• Crush of Doom
• Fatal Strike
• Frenzy
• Guts
• Hammer Crush
• Lionheart
• Rage
• Vicious Stance
• Whirlwind
• Wrath

Passive skills

• Boost HP
• Fast HP Recovery
• Heavy Armor Mastery
• Light Armor Mastery
• Polearm Mastery
• Sword Blunt Mastery
• Two-handed Weapon Mastery
• Vital Force

Destroyer Level 40:

Passive skills

Fast HP RecoveryFast HP Recovery lv.3
33 000 SP
Increases HP recovery speed.
Heavy Armor MasteryHeavy Armor Mastery lv.14
11 000 SP
Increases P. Def. when wearing heavy armor.
Heavy Armor MasteryHeavy Armor Mastery lv.15
11 000 SP
Increases P. Def. when wearing heavy armor.
Heavy Armor MasteryHeavy Armor Mastery lv.16
11 000 SP
Increases P. Def. when wearing heavy armor.
Light Armor MasteryLight Armor Mastery lv.14
11 000 SP
Increases P. Def. and Evasion when wearing light armor.
Light Armor MasteryLight Armor Mastery lv.15
11 000 SP
Increases P. Def. and Evasion when wearing light armor.
Light Armor MasteryLight Armor Mastery lv.16
11 000 SP
Increases P. Def. and Evasion when wearing light armor.
Vital ForceVital Force lv.3
33 000 SP
Allows quick recovery while one is sitting.
Polearm MasteryPolearm Mastery lv.9
11 000 SP
Increases P. Atk. when using a Polearm.
Polearm MasteryPolearm Mastery lv.10
11 000 SP
Increases P. Atk. when using a Polearm.
Polearm MasteryPolearm Mastery lv.11
11 000 SP
Increases P. Atk. when using a Polearm.
Sword Blunt MasterySword Blunt Mastery lv.9
11 000 SP
Increases P. Atk when using a sword or blunt weapon.
Sword Blunt MasterySword Blunt Mastery lv.10
11 000 SP
Increases P. Atk when using a sword or blunt weapon.
Sword Blunt MasterySword Blunt Mastery lv.11
11 000 SP
Increases P. Atk when using a sword or blunt weapon.
Two-handed Weapon MasteryTwo-handed Weapon Mastery lv.6
33 000 SP
Increases P. Atk. and Accuracy when one is using a two-handed type sword or a two-handed type blunt weapon.

Active skills

Battle RoarBattle Roar lv.2
33 000 SP
MP cost:
18 (0 + 18)
Cast: 1.5 s
Reuse: 600 s
Temporarily increases maximum HP and restores HP. Effect 2.
Shares a buff slot with other effects
Fatal StrikeFatal Strike lv.1
11 000 SP
MP cost:
40 (0 + 40)
Cast: 1.08 s
Reuse: 13 s
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Over-hit possible. Power 615.
Fatal StrikeFatal Strike lv.2
11 000 SP
MP cost:
41 (0 + 41)
Cast: 1.08 s
Reuse: 13 s
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Over-hit possible. Power 654.
Fatal StrikeFatal Strike lv.3
11 000 SP
MP cost:
43 (0 + 43)
Cast: 1.08 s
Reuse: 13 s
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Over-hit possible. Power 694.
Hammer CrushHammer Crush lv.1
11 000 SP
MP cost:
40 (0 + 40)
Cast: 1.08 s
Reuse: 13 s
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 123.
Shares a buff slot with other effects
Hammer CrushHammer Crush lv.2
11 000 SP
MP cost:
41 (0 + 41)
Cast: 1.08 s
Reuse: 13 s
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 131.
Shares a buff slot with other effects
Hammer CrushHammer Crush lv.3
11 000 SP
MP cost:
43 (0 + 43)
Cast: 1.08 s
Reuse: 13 s
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 139.
Shares a buff slot with other effects
WhirlwindWhirlwind lv.1
11 000 SP
MP cost:
40 (0 + 40)
Cast: 1.067 s
Reuse: 17 s
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 369.
WhirlwindWhirlwind lv.2
11 000 SP
MP cost:
41 (0 + 41)
Cast: 1.067 s
Reuse: 17 s
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 392.
WhirlwindWhirlwind lv.3
11 000 SP
MP cost:
43 (0 + 43)
Cast: 1.067 s
Reuse: 17 s
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 417.
Vicious StanceVicious Stance lv.6
33 000 SP
MP cost:
7 (7 + 0)
Increases one's critical attack power. MP will be consumed continuously.

Destroyer Level 43:

Passive skills

Boost HPBoost HP lv.4
38 000 SP
Increases one's maximum HP.
Fast HP RecoveryFast HP Recovery lv.4
38 000 SP
Increases HP recovery speed.
Heavy Armor MasteryHeavy Armor Mastery lv.17
13 000 SP
Increases P. Def. when wearing heavy armor.
Heavy Armor MasteryHeavy Armor Mastery lv.18
13 000 SP
Increases P. Def. when wearing heavy armor.
Heavy Armor MasteryHeavy Armor Mastery lv.19
13 000 SP
Increases P. Def. when wearing heavy armor.
Light Armor MasteryLight Armor Mastery lv.17
13 000 SP
Increases P. Def. and Evasion when wearing light armor.
Light Armor MasteryLight Armor Mastery lv.18
13 000 SP
Increases P. Def. and Evasion when wearing light armor.
Light Armor MasteryLight Armor Mastery lv.19
13 000 SP
Increases P. Def. and Evasion when wearing light armor.
Polearm MasteryPolearm Mastery lv.12
13 000 SP
Increases P. Atk. when using a Polearm.
Polearm MasteryPolearm Mastery lv.13
13 000 SP
Increases P. Atk. when using a Polearm.
Polearm MasteryPolearm Mastery lv.14
13 000 SP
Increases P. Atk. when using a Polearm.
Sword Blunt MasterySword Blunt Mastery lv.12
13 000 SP
Increases P. Atk when using a sword or blunt weapon.
Sword Blunt MasterySword Blunt Mastery lv.13
13 000 SP
Increases P. Atk when using a sword or blunt weapon.
Sword Blunt MasterySword Blunt Mastery lv.14
13 000 SP
Increases P. Atk when using a sword or blunt weapon.
Two-handed Weapon MasteryTwo-handed Weapon Mastery lv.7
38 000 SP
Increases P. Atk. and Accuracy when one is using a two-handed type sword or a two-handed type blunt weapon.

Active skills

Fatal StrikeFatal Strike lv.4
13 000 SP
MP cost:
43 (0 + 43)
Cast: 1.08 s
Reuse: 13 s
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Over-hit possible. Power 737.
Fatal StrikeFatal Strike lv.5
13 000 SP
MP cost:
44 (0 + 44)
Cast: 1.08 s
Reuse: 13 s
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Over-hit possible. Power 781.
Fatal StrikeFatal Strike lv.6
13 000 SP
MP cost:
45 (0 + 45)
Cast: 1.08 s
Reuse: 13 s
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Over-hit possible. Power 827.
Hammer CrushHammer Crush lv.4
13 000 SP
MP cost:
43 (0 + 43)
Cast: 1.08 s
Reuse: 13 s
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 148.
Shares a buff slot with other effects
Hammer CrushHammer Crush lv.5
13 000 SP
MP cost:
44 (0 + 44)
Cast: 1.08 s
Reuse: 13 s
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 157.
Shares a buff slot with other effects
Hammer CrushHammer Crush lv.6
13 000 SP
MP cost:
45 (0 + 45)
Cast: 1.08 s
Reuse: 13 s
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 166.
Shares a buff slot with other effects
GutsGuts lv.2
38 000 SP
MP cost:
19 (0 + 19)
Cast: 1.5 s
Reuse: 600 s
Temporarily boosts its P. Def. substantially. Only works when HP becomes 30% or lower. Effect 2.
Shares a buff slot with other effects
WhirlwindWhirlwind lv.4
13 000 SP
MP cost:
43 (0 + 43)
Cast: 1.067 s
Reuse: 17 s
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 442.
WhirlwindWhirlwind lv.5
13 000 SP
MP cost:
44 (0 + 44)
Cast: 1.067 s
Reuse: 17 s
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 469.
WhirlwindWhirlwind lv.6
13 000 SP
MP cost:
45 (0 + 45)
Cast: 1.067 s
Reuse: 17 s
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 496.
Vicious StanceVicious Stance lv.7
38 000 SP
MP cost:
8 (8 + 0)
Increases one's critical attack power. MP will be consumed continuously.

Destroyer Level 46:

Passive skills

Heavy Armor MasteryHeavy Armor Mastery lv.20
17 000 SP
Increases P. Def. when wearing heavy armor.
Heavy Armor MasteryHeavy Armor Mastery lv.21
17 000 SP
Increases P. Def. when wearing heavy armor.
Heavy Armor MasteryHeavy Armor Mastery lv.22
17 000 SP
Increases P. Def. when wearing heavy armor.
Light Armor MasteryLight Armor Mastery lv.20
17 000 SP
Increases P. Def. and Evasion when wearing light armor.
Light Armor MasteryLight Armor Mastery lv.21
17 000 SP
Increases P. Def. and Evasion when wearing light armor.
Light Armor MasteryLight Armor Mastery lv.22
17 000 SP
Increases P. Def. and Evasion when wearing light armor.
Vital ForceVital Force lv.4
50 000 SP
Allows quick recovery while one is sitting.
Polearm MasteryPolearm Mastery lv.15
17 000 SP
Increases P. Atk. when using a Polearm.
Polearm MasteryPolearm Mastery lv.16
17 000 SP
Increases P. Atk. when using a Polearm.
Polearm MasteryPolearm Mastery lv.17
17 000 SP
Increases P. Atk. when using a Polearm.
Sword Blunt MasterySword Blunt Mastery lv.15
17 000 SP
Increases P. Atk when using a sword or blunt weapon.
Sword Blunt MasterySword Blunt Mastery lv.16
17 000 SP
Increases P. Atk when using a sword or blunt weapon.
Sword Blunt MasterySword Blunt Mastery lv.17
17 000 SP
Increases P. Atk when using a sword or blunt weapon.
Two-handed Weapon MasteryTwo-handed Weapon Mastery lv.8
50 000 SP
Increases P. Atk. and Accuracy when one is using a two-handed type sword or a two-handed type blunt weapon.

Active skills

BandageBandage lv.2
50 000 SP
MP cost:
41 (0 + 41)
Cast: 1.5 s
Reuse: 3 s
Heals one's own bleeding up to Effect 7.
Fatal StrikeFatal Strike lv.7
17 000 SP
MP cost:
47 (0 + 47)
Cast: 1.08 s
Reuse: 13 s
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Over-hit possible. Power 875.
Fatal StrikeFatal Strike lv.8
17 000 SP
MP cost:
48 (0 + 48)
Cast: 1.08 s
Reuse: 13 s
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Over-hit possible. Power 924.
Fatal StrikeFatal Strike lv.9
17 000 SP
MP cost:
49 (0 + 49)
Cast: 1.08 s
Reuse: 13 s
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Over-hit possible. Power 976.
FrenzyFrenzy lv.2
50 000 SP
MP cost:
21 (0 + 21)
Cast: 1.5 s
Reuse: 600 s
Temporarily boosts P. Atk. substantially. Only works when HP drops to 30% or lower. Effect 2.
Shares a buff slot with other effects
Hammer CrushHammer Crush lv.7
17 000 SP
MP cost:
47 (0 + 47)
Cast: 1.08 s
Reuse: 13 s
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 175.
Shares a buff slot with other effects
Hammer CrushHammer Crush lv.8
17 000 SP
MP cost:
48 (0 + 48)
Cast: 1.08 s
Reuse: 13 s
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 185.
Shares a buff slot with other effects
Hammer CrushHammer Crush lv.9
17 000 SP
MP cost:
49 (0 + 49)
Cast: 1.08 s
Reuse: 13 s
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 196.
Shares a buff slot with other effects
WhirlwindWhirlwind lv.7
17 000 SP
MP cost:
47 (0 + 47)
Cast: 1.067 s
Reuse: 17 s
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 525.
WhirlwindWhirlwind lv.8
17 000 SP
MP cost:
48 (0 + 48)
Cast: 1.067 s
Reuse: 17 s
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 555.
WhirlwindWhirlwind lv.9
17 000 SP
MP cost:
49 (0 + 49)
Cast: 1.067 s
Reuse: 17 s
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 586.
Vicious StanceVicious Stance lv.8
50 000 SP
MP cost:
9 (9 + 0)
Increases one's critical attack power. MP will be consumed continuously.

Destroyer Level 49:

Passive skills

Boost HPBoost HP lv.5
82 000 SP
Increases one's maximum HP.
Heavy Armor MasteryHeavy Armor Mastery lv.23
27 000 SP
Increases P. Def. when wearing heavy armor.
Heavy Armor MasteryHeavy Armor Mastery lv.24
27 000 SP
Increases P. Def. when wearing heavy armor.
Heavy Armor MasteryHeavy Armor Mastery lv.25
27 000 SP
Increases P. Def. when wearing heavy armor.
Light Armor MasteryLight Armor Mastery lv.23
27 000 SP
Increases P. Def. and Evasion when wearing light armor.
Light Armor MasteryLight Armor Mastery lv.24
27 000 SP
Increases P. Def. and Evasion when wearing light armor.
Light Armor MasteryLight Armor Mastery lv.25
27 000 SP
Increases P. Def. and Evasion when wearing light armor.
Polearm MasteryPolearm Mastery lv.18
27 000 SP
Increases P. Atk. when using a Polearm.
Polearm MasteryPolearm Mastery lv.19
27 000 SP
Increases P. Atk. when using a Polearm.
Polearm MasteryPolearm Mastery lv.20
27 000 SP
Increases P. Atk. when using a Polearm.
Sword Blunt MasterySword Blunt Mastery lv.18
27 000 SP
Increases P. Atk when using a sword or blunt weapon.
Sword Blunt MasterySword Blunt Mastery lv.19
27 000 SP
Increases P. Atk when using a sword or blunt weapon.
Sword Blunt MasterySword Blunt Mastery lv.20
27 000 SP
Increases P. Atk when using a sword or blunt weapon.
Two-handed Weapon MasteryTwo-handed Weapon Mastery lv.9
82 000 SP
Increases P. Atk. and Accuracy when one is using a two-handed type sword or a two-handed type blunt weapon.

Active skills

Battle RoarBattle Roar lv.3
82 000 SP
MP cost:
22 (0 + 22)
Cast: 1.5 s
Reuse: 600 s
Temporarily increases maximum HP and restores HP. Effect 3.
Shares a buff slot with other effects
Fatal StrikeFatal Strike lv.10
27 000 SP
MP cost:
51 (0 + 51)
Cast: 1.08 s
Reuse: 13 s
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Over-hit possible. Power 1030.
Fatal StrikeFatal Strike lv.11
27 000 SP
MP cost:
52 (0 + 52)
Cast: 1.08 s
Reuse: 13 s
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Over-hit possible. Power 1085.
Fatal StrikeFatal Strike lv.12
27 000 SP
MP cost:
54 (0 + 54)
Cast: 1.08 s
Reuse: 13 s
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Over-hit possible. Power 1143.
Hammer CrushHammer Crush lv.10
27 000 SP
MP cost:
51 (0 + 51)
Cast: 1.08 s
Reuse: 13 s
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 206.
Shares a buff slot with other effects
Hammer CrushHammer Crush lv.11
27 000 SP
MP cost:
52 (0 + 52)
Cast: 1.08 s
Reuse: 13 s
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 217.
Shares a buff slot with other effects
Hammer CrushHammer Crush lv.12
27 000 SP
MP cost:
54 (0 + 54)
Cast: 1.08 s
Reuse: 13 s
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 229.
Shares a buff slot with other effects
LionheartLionheart lv.2
82 000 SP
MP cost:
44 (0 + 44)
Cast: 1.5 s
Reuse: 900 s
Temporarily and significantly increases resistance to Paralysis, Hold, Sleep or Shock attack. Effect 2.
Shares a buff slot with other effects
WhirlwindWhirlwind lv.10
27 000 SP
MP cost:
51 (0 + 51)
Cast: 1.067 s
Reuse: 17 s
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 618.
WhirlwindWhirlwind lv.11
27 000 SP
MP cost:
52 (0 + 52)
Cast: 1.067 s
Reuse: 17 s
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 651.
WhirlwindWhirlwind lv.12
27 000 SP
MP cost:
54 (0 + 54)
Cast: 1.067 s
Reuse: 17 s
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 686.
Vicious StanceVicious Stance lv.9
82 000 SP
MP cost:
9 (9 + 0)
Increases one's critical attack power. MP will be consumed continuously.

Destroyer Level 52:

Passive skills

Fast HP RecoveryFast HP Recovery lv.5
120 000 SP
Increases HP recovery speed.
Heavy Armor MasteryHeavy Armor Mastery lv.26
42 000 SP
Increases P. Def. when wearing heavy armor.
Heavy Armor MasteryHeavy Armor Mastery lv.27
42 000 SP
Increases P. Def. when wearing heavy armor.
Heavy Armor MasteryHeavy Armor Mastery lv.28
42 000 SP
Increases P. Def. when wearing heavy armor.
Light Armor MasteryLight Armor Mastery lv.26
42 000 SP
Increases P. Def. and Evasion when wearing light armor.
Light Armor MasteryLight Armor Mastery lv.27
42 000 SP
Increases P. Def. and Evasion when wearing light armor.
Light Armor MasteryLight Armor Mastery lv.28
42 000 SP
Increases P. Def. and Evasion when wearing light armor.
Vital ForceVital Force lv.5
120 000 SP
Allows quick recovery while one is sitting.
Polearm MasteryPolearm Mastery lv.21
42 000 SP
Increases P. Atk. when using a Polearm.
Polearm MasteryPolearm Mastery lv.22
42 000 SP
Increases P. Atk. when using a Polearm.
Polearm MasteryPolearm Mastery lv.23
42 000 SP
Increases P. Atk. when using a Polearm.
Sword Blunt MasterySword Blunt Mastery lv.21
42 000 SP
Increases P. Atk when using a sword or blunt weapon.
Sword Blunt MasterySword Blunt Mastery lv.22
42 000 SP
Increases P. Atk when using a sword or blunt weapon.
Sword Blunt MasterySword Blunt Mastery lv.23
42 000 SP
Increases P. Atk when using a sword or blunt weapon.
Two-handed Weapon MasteryTwo-handed Weapon Mastery lv.10
120 000 SP
Increases P. Atk. and Accuracy when one is using a two-handed type sword or a two-handed type blunt weapon.

Active skills

Fatal StrikeFatal Strike lv.13
42 000 SP
MP cost:
55 (0 + 55)
Cast: 1.08 s
Reuse: 13 s
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Over-hit possible. Power 1202.
Fatal StrikeFatal Strike lv.14
42 000 SP
MP cost:
55 (0 + 55)
Cast: 1.08 s
Reuse: 13 s
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Over-hit possible. Power 1264.
Fatal StrikeFatal Strike lv.15
42 000 SP
MP cost:
56 (0 + 56)
Cast: 1.08 s
Reuse: 13 s
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Over-hit possible. Power 1327.
Hammer CrushHammer Crush lv.13
42 000 SP
MP cost:
55 (0 + 55)
Cast: 1.08 s
Reuse: 13 s
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 241.
Shares a buff slot with other effects
Hammer CrushHammer Crush lv.14
42 000 SP
MP cost:
55 (0 + 55)
Cast: 1.08 s
Reuse: 13 s
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 253.
Shares a buff slot with other effects
Hammer CrushHammer Crush lv.15
42 000 SP
MP cost:
56 (0 + 56)
Cast: 1.08 s
Reuse: 13 s
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 266.
Shares a buff slot with other effects
GutsGuts lv.3
120 000 SP
MP cost:
24 (0 + 24)
Cast: 1.5 s
Reuse: 600 s
Temporarily boosts its P. Def. substantially. Only works when HP becomes 30% or lower. Effect 3.
Shares a buff slot with other effects
WhirlwindWhirlwind lv.13
42 000 SP
MP cost:
55 (0 + 55)
Cast: 1.067 s
Reuse: 17 s
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 722.
WhirlwindWhirlwind lv.14
42 000 SP
MP cost:
55 (0 + 55)
Cast: 1.067 s
Reuse: 17 s
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 758.
WhirlwindWhirlwind lv.15
42 000 SP
MP cost:
56 (0 + 56)
Cast: 1.067 s
Reuse: 17 s
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 796.
Vicious StanceVicious Stance lv.10
120 000 SP
MP cost:
10 (10 + 0)
Increases one's critical attack power. MP will be consumed continuously.

Destroyer Level 55:

Passive skills

Boost HPBoost HP lv.6
180 000 SP
Increases one's maximum HP.
Heavy Armor MasteryHeavy Armor Mastery lv.29
61 000 SP
Increases P. Def. when wearing heavy armor.
Heavy Armor MasteryHeavy Armor Mastery lv.30
61 000 SP
Increases P. Def. when wearing heavy armor.
Heavy Armor MasteryHeavy Armor Mastery lv.31
61 000 SP
Increases P. Def. when wearing heavy armor.
Light Armor MasteryLight Armor Mastery lv.29
61 000 SP
Increases P. Def. and Evasion when wearing light armor.
Light Armor MasteryLight Armor Mastery lv.30
61 000 SP
Increases P. Def. and Evasion when wearing light armor.
Light Armor MasteryLight Armor Mastery lv.31
61 000 SP
Increases P. Def. and Evasion when wearing light armor.
Polearm MasteryPolearm Mastery lv.24
61 000 SP
Increases P. Atk. when using a Polearm.
Polearm MasteryPolearm Mastery lv.25
61 000 SP
Increases P. Atk. when using a Polearm.
Polearm MasteryPolearm Mastery lv.26
61 000 SP
Increases P. Atk. when using a Polearm.
Sword Blunt MasterySword Blunt Mastery lv.24
61 000 SP
Increases P. Atk when using a sword or blunt weapon.
Sword Blunt MasterySword Blunt Mastery lv.25
61 000 SP
Increases P. Atk when using a sword or blunt weapon.
Sword Blunt MasterySword Blunt Mastery lv.26
61 000 SP
Increases P. Atk when using a sword or blunt weapon.
Two-handed Weapon MasteryTwo-handed Weapon Mastery lv.11
180 000 SP
Increases P. Atk. and Accuracy when one is using a two-handed type sword or a two-handed type blunt weapon.

Active skills

Fatal StrikeFatal Strike lv.16
61 000 SP
MP cost:
58 (0 + 58)
Cast: 1.08 s
Reuse: 13 s
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Over-hit possible. Power 1392.
Fatal StrikeFatal Strike lv.17
61 000 SP
MP cost:
59 (0 + 59)
Cast: 1.08 s
Reuse: 13 s
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Over-hit possible. Power 1459.
Fatal StrikeFatal Strike lv.18
61 000 SP
MP cost:
61 (0 + 61)
Cast: 1.08 s
Reuse: 13 s
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Over-hit possible. Power 1527.
FrenzyFrenzy lv.3
180 000 SP
MP cost:
25 (0 + 25)
Cast: 1.5 s
Reuse: 600 s
Temporarily boosts P. Atk. substantially. Only works when HP drops to 30% or lower. Effect 3.
Shares a buff slot with other effects
Hammer CrushHammer Crush lv.16
61 000 SP
MP cost:
58 (0 + 58)
Cast: 1.08 s
Reuse: 13 s
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 279.
Shares a buff slot with other effects
Hammer CrushHammer Crush lv.17
61 000 SP
MP cost:
59 (0 + 59)
Cast: 1.08 s
Reuse: 13 s
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 292.
Shares a buff slot with other effects
Hammer CrushHammer Crush lv.18
61 000 SP
MP cost:
61 (0 + 61)
Cast: 1.08 s
Reuse: 13 s
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 306.
Shares a buff slot with other effects
RageRage lv.2
180 000 SP
MP cost:
25 (0 + 25)
Cast: 1.5 s
Reuse: 300 s
Temporarily reduces Evasion and P. Def. and increases P. Atk significantly. Effect 2.
Shares a buff slot with other effects
WhirlwindWhirlwind lv.16
61 000 SP
MP cost:
58 (0 + 58)
Cast: 1.067 s
Reuse: 17 s
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 835.
WhirlwindWhirlwind lv.17
61 000 SP
MP cost:
59 (0 + 59)
Cast: 1.067 s
Reuse: 17 s
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 875.
WhirlwindWhirlwind lv.18
61 000 SP
MP cost:
61 (0 + 61)
Cast: 1.067 s
Reuse: 17 s
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 916.
Vicious StanceVicious Stance lv.11
180 000 SP
MP cost:
10 (10 + 0)
Increases one's critical attack power. MP will be consumed continuously.

Destroyer Level 58:

Passive skills

Fast HP RecoveryFast HP Recovery lv.6
200 000 SP
Increases HP recovery speed.
Heavy Armor MasteryHeavy Armor Mastery lv.32
67 000 SP
Increases P. Def. when wearing heavy armor.
Heavy Armor MasteryHeavy Armor Mastery lv.33
67 000 SP
Increases P. Def. when wearing heavy armor.
Heavy Armor MasteryHeavy Armor Mastery lv.34
67 000 SP
Increases P. Def. when wearing heavy armor.
Light Armor MasteryLight Armor Mastery lv.32
67 000 SP
Increases P. Def. and Evasion when wearing light armor.
Light Armor MasteryLight Armor Mastery lv.33
67 000 SP
Increases P. Def. and Evasion when wearing light armor.
Light Armor MasteryLight Armor Mastery lv.34
67 000 SP
Increases P. Def. and Evasion when wearing light armor.
Vital ForceVital Force lv.6
200 000 SP
Allows quick recovery while one is sitting.
Polearm MasteryPolearm Mastery lv.27
67 000 SP
Increases P. Atk. when using a Polearm.
Polearm MasteryPolearm Mastery lv.28
67 000 SP
Increases P. Atk. when using a Polearm.
Polearm MasteryPolearm Mastery lv.29
67 000 SP
Increases P. Atk. when using a Polearm.
Sword Blunt MasterySword Blunt Mastery lv.27
67 000 SP
Increases P. Atk when using a sword or blunt weapon.
Sword Blunt MasterySword Blunt Mastery lv.28
67 000 SP
Increases P. Atk when using a sword or blunt weapon.
Sword Blunt MasterySword Blunt Mastery lv.29
67 000 SP
Increases P. Atk when using a sword or blunt weapon.
Two-handed Weapon MasteryTwo-handed Weapon Mastery lv.12
200 000 SP
Increases P. Atk. and Accuracy when one is using a two-handed type sword or a two-handed type blunt weapon.

Active skills

Battle RoarBattle Roar lv.4
200 000 SP
MP cost:
27 (0 + 27)
Cast: 1.5 s
Reuse: 600 s
Temporarily increases maximum HP and restores HP. Effect 4.
Shares a buff slot with other effects
Fatal StrikeFatal Strike lv.19
67 000 SP
MP cost:
62 (0 + 62)
Cast: 1.08 s
Reuse: 13 s
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Over-hit possible. Power 1597.
Fatal StrikeFatal Strike lv.20
67 000 SP
MP cost:
63 (0 + 63)
Cast: 1.08 s
Reuse: 13 s
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Over-hit possible. Power 1669.
Fatal StrikeFatal Strike lv.21
67 000 SP
MP cost:
65 (0 + 65)
Cast: 1.08 s
Reuse: 13 s
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Over-hit possible. Power 1743.
Hammer CrushHammer Crush lv.19
67 000 SP
MP cost:
62 (0 + 62)
Cast: 1.08 s
Reuse: 13 s
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 320.
Shares a buff slot with other effects
Hammer CrushHammer Crush lv.20
67 000 SP
MP cost:
63 (0 + 63)
Cast: 1.08 s
Reuse: 13 s
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 334.
Shares a buff slot with other effects
Hammer CrushHammer Crush lv.21
67 000 SP
MP cost:
65 (0 + 65)
Cast: 1.08 s
Reuse: 13 s
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 349.
Shares a buff slot with other effects
WhirlwindWhirlwind lv.19
67 000 SP
MP cost:
62 (0 + 62)
Cast: 1.067 s
Reuse: 17 s
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 959.
WhirlwindWhirlwind lv.20
67 000 SP
MP cost:
63 (0 + 63)
Cast: 1.067 s
Reuse: 17 s
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 1002.
WhirlwindWhirlwind lv.21
67 000 SP
MP cost:
65 (0 + 65)
Cast: 1.067 s
Reuse: 17 s
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 1046.
Vicious StanceVicious Stance lv.12
200 000 SP
MP cost:
11 (11 + 0)
Increases one's critical attack power. MP will be consumed continuously.

Destroyer Level 60:

Passive skills

Heavy Armor MasteryHeavy Armor Mastery lv.35
120 000 SP
Increases P. Def. when wearing heavy armor.
Heavy Armor MasteryHeavy Armor Mastery lv.36
120 000 SP
Increases P. Def. when wearing heavy armor.
Light Armor MasteryLight Armor Mastery lv.35
120 000 SP
Increases P. Def. and Evasion when wearing light armor.
Light Armor MasteryLight Armor Mastery lv.36
120 000 SP
Increases P. Def. and Evasion when wearing light armor.
Polearm MasteryPolearm Mastery lv.30
120 000 SP
Increases P. Atk. when using a Polearm.
Polearm MasteryPolearm Mastery lv.31
120 000 SP
Increases P. Atk. when using a Polearm.
Sword Blunt MasterySword Blunt Mastery lv.30
120 000 SP
Increases P. Atk when using a sword or blunt weapon.
Sword Blunt MasterySword Blunt Mastery lv.31
120 000 SP
Increases P. Atk when using a sword or blunt weapon.
Two-handed Weapon MasteryTwo-handed Weapon Mastery lv.13
240 000 SP
Increases P. Atk. and Accuracy when one is using a two-handed type sword or a two-handed type blunt weapon.

Active skills

Crush of DoomCrush of Doom lv.1
120 000 SP
HP cost:
231
Cast: 1.62 s
Reuse: 26 s
Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Over-hit is possible. Power 4558.
Crush of DoomCrush of Doom lv.2
120 000 SP
HP cost:
235
Cast: 1.62 s
Reuse: 26 s
Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Over-hit is possible. Power 4750.
Fatal StrikeFatal Strike lv.22
120 000 SP
MP cost:
66 (0 + 66)
Cast: 1.08 s
Reuse: 13 s
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Over-hit possible. Power 1817.
Fatal StrikeFatal Strike lv.23
120 000 SP
MP cost:
68 (0 + 68)
Cast: 1.08 s
Reuse: 13 s
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Over-hit possible. Power 1894.
Hammer CrushHammer Crush lv.22
120 000 SP
MP cost:
66 (0 + 66)
Cast: 1.08 s
Reuse: 13 s
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 364.
Shares a buff slot with other effects
Hammer CrushHammer Crush lv.23
120 000 SP
MP cost:
68 (0 + 68)
Cast: 1.08 s
Reuse: 13 s
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 379.
Shares a buff slot with other effects
WhirlwindWhirlwind lv.22
120 000 SP
MP cost:
66 (0 + 66)
Cast: 1.067 s
Reuse: 17 s
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 1091.
WhirlwindWhirlwind lv.23
120 000 SP
MP cost:
68 (0 + 68)
Cast: 1.067 s
Reuse: 17 s
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 1136.
Vicious StanceVicious Stance lv.13
240 000 SP
MP cost:
11 (11 + 0)
Increases one's critical attack power. MP will be consumed continuously.

Destroyer Level 62:

Passive skills

Boost HPBoost HP lv.7
310 000 SP
Increases one's maximum HP.
Heavy Armor MasteryHeavy Armor Mastery lv.37
150 000 SP
Increases P. Def. when wearing heavy armor.
Heavy Armor MasteryHeavy Armor Mastery lv.38
150 000 SP
Increases P. Def. when wearing heavy armor.
Light Armor MasteryLight Armor Mastery lv.37
150 000 SP
Increases P. Def. and Evasion when wearing light armor.
Light Armor MasteryLight Armor Mastery lv.38
150 000 SP
Increases P. Def. and Evasion when wearing light armor.
Polearm MasteryPolearm Mastery lv.32
150 000 SP
Increases P. Atk. when using a Polearm.
Polearm MasteryPolearm Mastery lv.33
150 000 SP
Increases P. Atk. when using a Polearm.
Sword Blunt MasterySword Blunt Mastery lv.32
150 000 SP
Increases P. Atk when using a sword or blunt weapon.
Sword Blunt MasterySword Blunt Mastery lv.33
150 000 SP
Increases P. Atk when using a sword or blunt weapon.
Two-handed Weapon MasteryTwo-handed Weapon Mastery lv.14
310 000 SP
Increases P. Atk. and Accuracy when one is using a two-handed type sword or a two-handed type blunt weapon.

Active skills

BandageBandage lv.3
310 000 SP
MP cost:
55 (0 + 55)
Cast: 1.5 s
Reuse: 3 s
Heals one's own bleeding up to Effect 9.
Crush of DoomCrush of Doom lv.3
150 000 SP
HP cost:
236
Cast: 1.62 s
Reuse: 26 s
Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Over-hit is possible. Power 4944.
Crush of DoomCrush of Doom lv.4
150 000 SP
HP cost:
241
Cast: 1.62 s
Reuse: 26 s
Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Over-hit is possible. Power 5142.
Fatal StrikeFatal Strike lv.24
150 000 SP
MP cost:
68 (0 + 68)
Cast: 1.08 s
Reuse: 13 s
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Over-hit possible. Power 1971.
Fatal StrikeFatal Strike lv.25
150 000 SP
MP cost:
69 (0 + 69)
Cast: 1.08 s
Reuse: 13 s
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Over-hit possible. Power 2050.
Hammer CrushHammer Crush lv.24
150 000 SP
MP cost:
68 (0 + 68)
Cast: 1.08 s
Reuse: 13 s
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 395.
Shares a buff slot with other effects
Hammer CrushHammer Crush lv.25
150 000 SP
MP cost:
69 (0 + 69)
Cast: 1.08 s
Reuse: 13 s
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 410.
Shares a buff slot with other effects
LionheartLionheart lv.3
310 000 SP
MP cost:
58 (0 + 58)
Cast: 1.5 s
Reuse: 900 s
Temporarily and significantly increases resistance to Paralysis, Hold, Sleep or Shock attack. Effect 3.
Shares a buff slot with other effects
WhirlwindWhirlwind lv.24
150 000 SP
MP cost:
68 (0 + 68)
Cast: 1.067 s
Reuse: 17 s
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 1183.
WhirlwindWhirlwind lv.25
150 000 SP
MP cost:
69 (0 + 69)
Cast: 1.067 s
Reuse: 17 s
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 1230.
Vicious StanceVicious Stance lv.14
310 000 SP
MP cost:
12 (12 + 0)
Increases one's critical attack power. MP will be consumed continuously.

Destroyer Level 64:

Passive skills

Heavy Armor MasteryHeavy Armor Mastery lv.39
200 000 SP
Increases P. Def. when wearing heavy armor.
Heavy Armor MasteryHeavy Armor Mastery lv.40
200 000 SP
Increases P. Def. when wearing heavy armor.
Light Armor MasteryLight Armor Mastery lv.39
200 000 SP
Increases P. Def. and Evasion when wearing light armor.
Light Armor MasteryLight Armor Mastery lv.40
200 000 SP
Increases P. Def. and Evasion when wearing light armor.
Vital ForceVital Force lv.7
400 000 SP
Allows quick recovery while one is sitting.
Polearm MasteryPolearm Mastery lv.34
200 000 SP
Increases P. Atk. when using a Polearm.
Polearm MasteryPolearm Mastery lv.35
200 000 SP
Increases P. Atk. when using a Polearm.
Sword Blunt MasterySword Blunt Mastery lv.34
200 000 SP
Increases P. Atk when using a sword or blunt weapon.
Sword Blunt MasterySword Blunt Mastery lv.35
200 000 SP
Increases P. Atk when using a sword or blunt weapon.
Two-handed Weapon MasteryTwo-handed Weapon Mastery lv.15
400 000 SP
Increases P. Atk. and Accuracy when one is using a two-handed type sword or a two-handed type blunt weapon.

Active skills

Battle RoarBattle Roar lv.5
400 000 SP
MP cost:
30 (0 + 30)
Cast: 1.5 s
Reuse: 600 s
Temporarily increases maximum HP and restores HP. Effect 5.
Shares a buff slot with other effects
Crush of DoomCrush of Doom lv.5
200 000 SP
HP cost:
245
Cast: 1.62 s
Reuse: 26 s
Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Over-hit is possible. Power 5342.
Crush of DoomCrush of Doom lv.6
200 000 SP
HP cost:
250
Cast: 1.62 s
Reuse: 26 s
Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Over-hit is possible. Power 5545.
Fatal StrikeFatal Strike lv.26
200 000 SP
MP cost:
70 (0 + 70)
Cast: 1.08 s
Reuse: 13 s
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Over-hit possible. Power 2130.
Fatal StrikeFatal Strike lv.27
200 000 SP
MP cost:
72 (0 + 72)
Cast: 1.08 s
Reuse: 13 s
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Over-hit possible. Power 2211.
Hammer CrushHammer Crush lv.26
200 000 SP
MP cost:
70 (0 + 70)
Cast: 1.08 s
Reuse: 13 s
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 426.
Shares a buff slot with other effects
Hammer CrushHammer Crush lv.27
200 000 SP
MP cost:
72 (0 + 72)
Cast: 1.08 s
Reuse: 13 s
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 443.
Shares a buff slot with other effects
WhirlwindWhirlwind lv.26
200 000 SP
MP cost:
70 (0 + 70)
Cast: 1.067 s
Reuse: 17 s
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 1278.
WhirlwindWhirlwind lv.27
200 000 SP
MP cost:
72 (0 + 72)
Cast: 1.067 s
Reuse: 17 s
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 1327.
Vicious StanceVicious Stance lv.15
400 000 SP
MP cost:
12 (12 + 0)
Increases one's critical attack power. MP will be consumed continuously.

Destroyer Level 66:

Passive skills

Boost HPBoost HP lv.8
580 000 SP
Increases one's maximum HP.
Heavy Armor MasteryHeavy Armor Mastery lv.41
290 000 SP
Increases P. Def. when wearing heavy armor.
Heavy Armor MasteryHeavy Armor Mastery lv.42
290 000 SP
Increases P. Def. when wearing heavy armor.
Light Armor MasteryLight Armor Mastery lv.41
290 000 SP
Increases P. Def. and Evasion when wearing light armor.
Light Armor MasteryLight Armor Mastery lv.42
290 000 SP
Increases P. Def. and Evasion when wearing light armor.
Polearm MasteryPolearm Mastery lv.36
290 000 SP
Increases P. Atk. when using a Polearm.
Polearm MasteryPolearm Mastery lv.37
290 000 SP
Increases P. Atk. when using a Polearm.
Sword Blunt MasterySword Blunt Mastery lv.36
290 000 SP
Increases P. Atk when using a sword or blunt weapon.
Sword Blunt MasterySword Blunt Mastery lv.37
290 000 SP
Increases P. Atk when using a sword or blunt weapon.
Two-handed Weapon MasteryTwo-handed Weapon Mastery lv.16
580 000 SP
Increases P. Atk. and Accuracy when one is using a two-handed type sword or a two-handed type blunt weapon.

Active skills

Crush of DoomCrush of Doom lv.7
290 000 SP
HP cost:
254
Cast: 1.62 s
Reuse: 26 s
Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Over-hit is possible. Power 5751.
Crush of DoomCrush of Doom lv.8
290 000 SP
HP cost:
258
Cast: 1.62 s
Reuse: 26 s
Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Over-hit is possible. Power 5958.
Fatal StrikeFatal Strike lv.28
290 000 SP
MP cost:
73 (0 + 73)
Cast: 1.08 s
Reuse: 13 s
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Over-hit possible. Power 2293.
Fatal StrikeFatal Strike lv.29
290 000 SP
MP cost:
74 (0 + 74)
Cast: 1.08 s
Reuse: 13 s
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Over-hit possible. Power 2375.
Hammer CrushHammer Crush lv.28
290 000 SP
MP cost:
73 (0 + 73)
Cast: 1.08 s
Reuse: 13 s
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 459.
Shares a buff slot with other effects
Hammer CrushHammer Crush lv.29
290 000 SP
MP cost:
74 (0 + 74)
Cast: 1.08 s
Reuse: 13 s
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 475.
Shares a buff slot with other effects
WhirlwindWhirlwind lv.28
290 000 SP
MP cost:
73 (0 + 73)
Cast: 1.067 s
Reuse: 17 s
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 1376.
WhirlwindWhirlwind lv.29
290 000 SP
MP cost:
74 (0 + 74)
Cast: 1.067 s
Reuse: 17 s
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 1425.
Vicious StanceVicious Stance lv.16
580 000 SP
MP cost:
13 (13 + 0)
Increases one's critical attack power. MP will be consumed continuously.
WrathWrath lv.1
290 000 SP
MP cost:
73 (0 + 73)
Cast: 1.08 s
Reuse: 120 s
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 7%.
WrathWrath lv.2
290 000 SP
MP cost:
74 (0 + 74)
Cast: 1.08 s
Reuse: 120 s
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 10%.

Destroyer Level 68:

Passive skills

Fast HP RecoveryFast HP Recovery lv.7
650 000 SP
Increases HP recovery speed.
Heavy Armor MasteryHeavy Armor Mastery lv.43
330 000 SP
Increases P. Def. when wearing heavy armor.
Heavy Armor MasteryHeavy Armor Mastery lv.44
330 000 SP
Increases P. Def. when wearing heavy armor.
Light Armor MasteryLight Armor Mastery lv.43
330 000 SP
Increases P. Def. and Evasion when wearing light armor.
Light Armor MasteryLight Armor Mastery lv.44
330 000 SP
Increases P. Def. and Evasion when wearing light armor.
Polearm MasteryPolearm Mastery lv.38
330 000 SP
Increases P. Atk. when using a Polearm.
Polearm MasteryPolearm Mastery lv.39
330 000 SP
Increases P. Atk. when using a Polearm.
Sword Blunt MasterySword Blunt Mastery lv.38
330 000 SP
Increases P. Atk when using a sword or blunt weapon.
Sword Blunt MasterySword Blunt Mastery lv.39
330 000 SP
Increases P. Atk when using a sword or blunt weapon.
Two-handed Weapon MasteryTwo-handed Weapon Mastery lv.17
650 000 SP
Increases P. Atk. and Accuracy when one is using a two-handed type sword or a two-handed type blunt weapon.

Active skills

Crush of DoomCrush of Doom lv.10
330 000 SP
HP cost:
267
Cast: 1.62 s
Reuse: 26 s
Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Over-hit is possible. Power 6376.
Crush of DoomCrush of Doom lv.9
330 000 SP
HP cost:
263
Cast: 1.62 s
Reuse: 26 s
Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Over-hit is possible. Power 6166.
Fatal StrikeFatal Strike lv.30
330 000 SP
MP cost:
75 (0 + 75)
Cast: 1.08 s
Reuse: 13 s
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Over-hit possible. Power 2459.
Fatal StrikeFatal Strike lv.31
330 000 SP
MP cost:
77 (0 + 77)
Cast: 1.08 s
Reuse: 13 s
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Over-hit possible. Power 2542.
Hammer CrushHammer Crush lv.30
330 000 SP
MP cost:
75 (0 + 75)
Cast: 1.08 s
Reuse: 13 s
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 492.
Shares a buff slot with other effects
Hammer CrushHammer Crush lv.31
330 000 SP
MP cost:
77 (0 + 77)
Cast: 1.08 s
Reuse: 13 s
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 509.
Shares a buff slot with other effects
WhirlwindWhirlwind lv.30
330 000 SP
MP cost:
75 (0 + 75)
Cast: 1.067 s
Reuse: 17 s
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 1475.
WhirlwindWhirlwind lv.31
330 000 SP
MP cost:
77 (0 + 77)
Cast: 1.067 s
Reuse: 17 s
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 1525.
Vicious StanceVicious Stance lv.17
650 000 SP
MP cost:
13 (13 + 0)
Increases one's critical attack power. MP will be consumed continuously.
WrathWrath lv.3
330 000 SP
MP cost:
75 (0 + 75)
Cast: 1.08 s
Reuse: 120 s
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 12%.
WrathWrath lv.4
330 000 SP
MP cost:
77 (0 + 77)
Cast: 1.08 s
Reuse: 120 s
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 15%.

Destroyer Level 70:

Passive skills

Boost HPBoost HP lv.9
720 000 SP
Increases one's maximum HP.
Heavy Armor MasteryHeavy Armor Mastery lv.45
360 000 SP
Increases P. Def. when wearing heavy armor.
Heavy Armor MasteryHeavy Armor Mastery lv.46
360 000 SP
Increases P. Def. when wearing heavy armor.
Light Armor MasteryLight Armor Mastery lv.45
360 000 SP
Increases P. Def. and Evasion when wearing light armor.
Light Armor MasteryLight Armor Mastery lv.46
360 000 SP
Increases P. Def. and Evasion when wearing light armor.
Polearm MasteryPolearm Mastery lv.40
360 000 SP
Increases P. Atk. when using a Polearm.
Polearm MasteryPolearm Mastery lv.41
360 000 SP
Increases P. Atk. when using a Polearm.
Sword Blunt MasterySword Blunt Mastery lv.40
360 000 SP
Increases P. Atk when using a sword or blunt weapon.
Sword Blunt MasterySword Blunt Mastery lv.41
360 000 SP
Increases P. Atk when using a sword or blunt weapon.
Two-handed Weapon MasteryTwo-handed Weapon Mastery lv.18
720 000 SP
Increases P. Atk. and Accuracy when one is using a two-handed type sword or a two-handed type blunt weapon.

Active skills

Battle RoarBattle Roar lv.6
720 000 SP
MP cost:
33 (0 + 33)
Cast: 1.5 s
Reuse: 600 s
Temporarily increases maximum HP and restores HP. Effect 6.
Shares a buff slot with other effects
Crush of DoomCrush of Doom lv.11
360 000 SP
HP cost:
271
Cast: 1.62 s
Reuse: 26 s
Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Over-hit is possible. Power 6586.
Crush of DoomCrush of Doom lv.12
360 000 SP
HP cost:
275
Cast: 1.62 s
Reuse: 26 s
Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Over-hit is possible. Power 6797.
Fatal StrikeFatal Strike lv.32
360 000 SP
MP cost:
78 (0 + 78)
Cast: 1.08 s
Reuse: 13 s
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Over-hit possible. Power 2626.
Fatal StrikeFatal Strike lv.33
360 000 SP
MP cost:
79 (0 + 79)
Cast: 1.08 s
Reuse: 13 s
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Over-hit possible. Power 2710.
Hammer CrushHammer Crush lv.32
360 000 SP
MP cost:
78 (0 + 78)
Cast: 1.08 s
Reuse: 13 s
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 526.
Shares a buff slot with other effects
Hammer CrushHammer Crush lv.33
360 000 SP
MP cost:
79 (0 + 79)
Cast: 1.08 s
Reuse: 13 s
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 542.
Shares a buff slot with other effects
WhirlwindWhirlwind lv.32
360 000 SP
MP cost:
78 (0 + 78)
Cast: 1.067 s
Reuse: 17 s
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 1576.
WhirlwindWhirlwind lv.33
360 000 SP
MP cost:
79 (0 + 79)
Cast: 1.067 s
Reuse: 17 s
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 1626.
Vicious StanceVicious Stance lv.18
720 000 SP
MP cost:
13 (13 + 0)
Increases one's critical attack power. MP will be consumed continuously.
WrathWrath lv.5
360 000 SP
MP cost:
78 (0 + 78)
Cast: 1.08 s
Reuse: 120 s
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 17%.
WrathWrath lv.6
360 000 SP
MP cost:
79 (0 + 79)
Cast: 1.08 s
Reuse: 120 s
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 20%.

Destroyer Level 72:

Passive skills

Heavy Armor MasteryHeavy Armor Mastery lv.47
630 000 SP
Increases P. Def. when wearing heavy armor.
Heavy Armor MasteryHeavy Armor Mastery lv.48
630 000 SP
Increases P. Def. when wearing heavy armor.
Light Armor MasteryLight Armor Mastery lv.47
630 000 SP
Increases P. Def. and Evasion when wearing light armor.
Light Armor MasteryLight Armor Mastery lv.48
630 000 SP
Increases P. Def. and Evasion when wearing light armor.
Vital ForceVital Force lv.8
1 300 000 SP
Allows quick recovery while one is sitting.
Polearm MasteryPolearm Mastery lv.42
630 000 SP
Increases P. Atk. when using a Polearm.
Polearm MasteryPolearm Mastery lv.43
630 000 SP
Increases P. Atk. when using a Polearm.
Sword Blunt MasterySword Blunt Mastery lv.42
630 000 SP
Increases P. Atk when using a sword or blunt weapon.
Sword Blunt MasterySword Blunt Mastery lv.43
630 000 SP
Increases P. Atk when using a sword or blunt weapon.
Two-handed Weapon MasteryTwo-handed Weapon Mastery lv.19
1 300 000 SP
Increases P. Atk. and Accuracy when one is using a two-handed type sword or a two-handed type blunt weapon.

Active skills

Crush of DoomCrush of Doom lv.13
630 000 SP
HP cost:
279
Cast: 1.62 s
Reuse: 26 s
Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Over-hit is possible. Power 7006.
Crush of DoomCrush of Doom lv.14
630 000 SP
HP cost:
283
Cast: 1.62 s
Reuse: 26 s
Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Over-hit is possible. Power 7218.
Fatal StrikeFatal Strike lv.34
630 000 SP
MP cost:
80 (0 + 80)
Cast: 1.08 s
Reuse: 13 s
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Over-hit possible. Power 2794.
Fatal StrikeFatal Strike lv.35
630 000 SP
MP cost:
81 (0 + 81)
Cast: 1.08 s
Reuse: 13 s
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Over-hit possible. Power 2878.
Hammer CrushHammer Crush lv.34
630 000 SP
MP cost:
80 (0 + 80)
Cast: 1.08 s
Reuse: 13 s
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 559.
Shares a buff slot with other effects
Hammer CrushHammer Crush lv.35
630 000 SP
MP cost:
81 (0 + 81)
Cast: 1.08 s
Reuse: 13 s
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 576.
Shares a buff slot with other effects
WhirlwindWhirlwind lv.34
630 000 SP
MP cost:
80 (0 + 80)
Cast: 1.067 s
Reuse: 17 s
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 1677.
WhirlwindWhirlwind lv.35
630 000 SP
MP cost:
81 (0 + 81)
Cast: 1.067 s
Reuse: 17 s
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 1727.
Vicious StanceVicious Stance lv.19
1 300 000 SP
MP cost:
14 (14 + 0)
Increases one's critical attack power. MP will be consumed continuously.
WrathWrath lv.7
630 000 SP
MP cost:
80 (0 + 80)
Cast: 1.08 s
Reuse: 120 s
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 22%.
WrathWrath lv.8
630 000 SP
MP cost:
81 (0 + 81)
Cast: 1.08 s
Reuse: 120 s
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 25%.

Destroyer Level 74:

Passive skills

Boost HPBoost HP lv.10
1 800 000 SP
Increases one's maximum HP.
Fast HP RecoveryFast HP Recovery lv.8
1 800 000 SP
Increases HP recovery speed.
Heavy Armor MasteryHeavy Armor Mastery lv.49
880 000 SP
Increases P. Def. when wearing heavy armor.
Heavy Armor MasteryHeavy Armor Mastery lv.50
880 000 SP
Increases P. Def. when wearing heavy armor.
Light Armor MasteryLight Armor Mastery lv.49
880 000 SP
Increases P. Def. and Evasion when wearing light armor.
Light Armor MasteryLight Armor Mastery lv.50
880 000 SP
Increases P. Def. and Evasion when wearing light armor.
Polearm MasteryPolearm Mastery lv.44
880 000 SP
Increases P. Atk. when using a Polearm.
Polearm MasteryPolearm Mastery lv.45
880 000 SP
Increases P. Atk. when using a Polearm.
Sword Blunt MasterySword Blunt Mastery lv.44
880 000 SP
Increases P. Atk when using a sword or blunt weapon.
Sword Blunt MasterySword Blunt Mastery lv.45
880 000 SP
Increases P. Atk when using a sword or blunt weapon.
Two-handed Weapon MasteryTwo-handed Weapon Mastery lv.20
1 800 000 SP
Increases P. Atk. and Accuracy when one is using a two-handed type sword or a two-handed type blunt weapon.

Active skills

Crush of DoomCrush of Doom lv.15
880 000 SP
HP cost:
287
Cast: 1.62 s
Reuse: 26 s
Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Over-hit is possible. Power 7427.
Crush of DoomCrush of Doom lv.16
880 000 SP
HP cost:
290
Cast: 1.62 s
Reuse: 26 s
Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Over-hit is possible. Power 7635.
Fatal StrikeFatal Strike lv.36
880 000 SP
MP cost:
82 (0 + 82)
Cast: 1.08 s
Reuse: 13 s
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Over-hit possible. Power 2961.
Fatal StrikeFatal Strike lv.37
880 000 SP
MP cost:
83 (0 + 83)
Cast: 1.08 s
Reuse: 13 s
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Over-hit possible. Power 3044.
Hammer CrushHammer Crush lv.36
880 000 SP
MP cost:
82 (0 + 82)
Cast: 1.08 s
Reuse: 13 s
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 593.
Shares a buff slot with other effects
Hammer CrushHammer Crush lv.37
880 000 SP
MP cost:
83 (0 + 83)
Cast: 1.08 s
Reuse: 13 s
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 609.
Shares a buff slot with other effects
WhirlwindWhirlwind lv.36
880 000 SP
MP cost:
82 (0 + 82)
Cast: 1.067 s
Reuse: 17 s
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 1777.
WhirlwindWhirlwind lv.37
880 000 SP
MP cost:
83 (0 + 83)
Cast: 1.067 s
Reuse: 17 s
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 1827.
Vicious StanceVicious Stance lv.20
1 800 000 SP
MP cost:
14 (14 + 0)
Increases one's critical attack power. MP will be consumed continuously.
WrathWrath lv.10
880 000 SP
MP cost:
83 (0 + 83)
Cast: 1.08 s
Reuse: 120 s
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 30%.
WrathWrath lv.9
880 000 SP
MP cost:
82 (0 + 82)
Cast: 1.08 s
Reuse: 120 s
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 27%.


↑