Knowledge base Lineage2.MS Lineage 2 C4

Storm Screamer

Storm Screamer is a third profession of the Dark Elf race in Lineage 2 C4. Available from level 76. Advances from Spellhowler. Learns 7 skills between levels 76 and 78. All class skills together cost 134,000,000 SP. A spellbook is needed for 3 skills.
RaceDark Elf
Class stepthird profession
Advances fromSpellhowler


Storm Screamer

Levels:

• Storm Screamer Level 76
• Storm Screamer Level 77
• Storm Screamer Level 78

Active skills

• Arcane Chaos
• Arcane Power
• Dark Vortex
• Wind Vortex

Passive skills

• Health
• Skill Mastery
• Wisdom

Storm Screamer Level 76:

Passive skills

HealthHealth
10 000 000 SP
Temporarily increases resistance to Poison and Bleed.
WisdomWisdom
10 000 000 SP
Increases resistance to Hold, Sleep, and Mental attacks.

Active skills

Dark VortexDark Vortex
10 000 000 SP
MP cost:
105 (21 + 84)
Cast: 6 s
Reuse: 60 s
Creates a vortex that connects to the dimension of darkness. While launching a dark magic attack, it absorbs HP, instantly decreases the enemy's resistance to dark attack and decreases MP continuously. Power 139.

Storm Screamer Level 77:

Passive skills

Skill MasterySkill Mastery
20 000 000 SP
Masters excellence in skills. Low possibility of being able to re-use skills without delay or doubles the duration. Influenced by INT.

Active skills

Wind VortexWind Vortex
20 000 000 SP
MP cost:
105 (21 + 84)
Cast: 6 s
Reuse: 60 s
Creates a vortex that connects to the dimension of wind. While launching a wind attack, it instantly decreases the enemy's resistance to wind attack, Speed, Atk. Spd., and Casting Spd at the same time. Decreases MP continuously. Over-hit is possible. Power 140.

Storm Screamer Level 78:

Active skills

Arcane ChaosArcane Chaos
32 000 000 SP
MP cost:
72 (15 + 57)
Cast: 4 s
Reuse: 60 s
Temporarily decreases an enemy's resistance to buff canceling attack and resistance to debuff attack. Increases MP consumption of physical and magic skills. MP gets decreased continuously.
Arcane PowerArcane Power
32 000 000 SP
MP cost:
36 (36 + 0)
Significantly increases M. Atk. power, but at an increased MP cost per skill. HP will be continuously consumed while in effect.


Spellbooks (3)
A book is needed to learn the skill for the first time; the level is when the trainer offers it.
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