Knowledge base Lineage2.MS Lineage 2 C4

Hell Knight

Hell Knight is a third profession of the Human race in Lineage 2 C4. Available from level 76. Advances from Dark Avenger. Learns 7 skills between levels 76 and 78. All class skills together cost 134,000,000 SP.
RaceHuman
Class stepthird profession
Advances fromDark Avenger


Hell Knight

Levels:

• Hell Knight Level 76
• Hell Knight Level 77
• Hell Knight Level 78

Active skills

• Fortitude
• Physical Mirror
• Shield Slam
• Touch of Death
• Vengeance

Passive skills

• Health
• Wisdom

Hell Knight Level 76:

Passive skills

HealthHealth
10 000 000 SP
Temporarily increases resistance to Poison and Bleed.
WisdomWisdom
10 000 000 SP
Increases resistance to Hold, Sleep, and Mental attacks.

Active skills

FortitudeFortitude
10 000 000 SP
MP cost:
35 (35 + 0)
Increases resistance to Shock/Paralysis attacks significantly. Continuously consumes MP.

Hell Knight Level 77:

Active skills

Shield SlamShield Slam
20 000 000 SP
MP cost:
70 (0 + 70)
Cast: 2 s
Reuse: 60 s
A shield attack that interrupts an enemy's physical skill attack and disarms them. Available when one is equipped with a shield.
VengeanceVengeance
20 000 000 SP
MP cost:
105 (0 + 105)
Cast: 1 s
Reuse: 1800 s
Instantly increases P. Def, M.Def and provokes nearby enemies' desire to attack. Transfers the target's status to oneself. Becomes immobile while skill is in effect. Available while one is being equipped with a shield. Power 3994. Effect 3.
Shares a buff slot with other effects

Hell Knight Level 78:

Active skills

Physical MirrorPhysical Mirror
32 000 000 SP
MP cost:
71 (0 + 71)
Cast: 2 s
Reuse: 600 s
A shield power that reflects back buffs/de-buffs one receives from physical skill attacks. Available when one is equipped with a shield.
Touch of DeathTouch of Death
32 000 000 SP
HP cost:
1338
Cast: 1.8 s
Reuse: 600 s
Casts a curse of dark magic to the enemy while sacrificing one's HP. Cancels all the buff magic of the enemy. Significantly decreases maximum CP for a brief time period. Decreases resistance to debuff attack, and the effect of HP regeneration magic. Can be used while one's HP is 75% or below.


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