Knowledge base Lineage2.MS Lineage 2 Interlude

Orc Raider

Orc Raider is a first profession of the Orc race in Lineage 2 Interlude. Available from level 20. Advances from Orc Fighter. Can later become Destroyer. Learns 21 skills between levels 20 and 36. All class skills together cost 694,700 SP. Knowledge base of the Lineage2.MS server — Lineage 2 Interlude x10 / x30.
RaceOrc
Class stepfirst profession
Advances fromOrc Fighter
Next stepDestroyer


Orc Raider

Levels:

• Orc Raider Level 20
• Orc Raider Level 24
• Orc Raider Level 28
• Orc Raider Level 32
• Orc Raider Level 36

Active skills

• Accuracy
• Bandage
• Battle Roar
• Frenzy
• Guts
• Lionheart
• Power Smash
• Rage
• Stun Attack
• Vicious Stance
• Wild Sweep

Passive skills

• Boost HP
• Fast HP Recovery
• Heavy Armor Mastery
• Light Armor Mastery
• Polearm Mastery
• Sword Blunt Mastery
• Two-handed Weapon Mastery
• Vital Force

Orc Raider Level 20:

Passive skills

Boost HPBoost HP lv.1
3 400 SP
Increases one's maximum HP.
Heavy Armor MasteryHeavy Armor Mastery lv.1
1 700 SP
Increases P. Def. when wearing heavy armor.
Heavy Armor MasteryHeavy Armor Mastery lv.2
1 700 SP
Increases P. Def. when wearing heavy armor.
Light Armor MasteryLight Armor Mastery lv.1
1 700 SP
Increases P. Def. and Evasion when wearing light armor.
Light Armor MasteryLight Armor Mastery lv.2
1 700 SP
Increases P. Def. and Evasion when wearing light armor.
Polearm MasteryPolearm Mastery lv.1
3 400 SP
Increases P. Atk. when using a Polearm.
Sword Blunt MasterySword Blunt Mastery lv.1
3 400 SP
Increases P. Atk when using a sword or blunt weapon.
Two-handed Weapon MasteryTwo-handed Weapon Mastery lv.1
3 400 SP
Increases P. Atk. and Accuracy when one is using a two-handed type sword or a two-handed type blunt weapon.

Active skills

BandageBandage
3 400 SP
MP cost:
19 (0 + 19)
Cast: 1.5 s
Reuse: 3 s
Heals one's own bleeding up to Effect 3.
Power SmashPower Smash lv.1
1 100 SP
MP cost:
22 (0 + 22)
Cast: 1.08 s
Reuse: 13 s
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 90. Over-hit possible.
Power SmashPower Smash lv.2
1 100 SP
MP cost:
22 (0 + 22)
Cast: 1.08 s
Reuse: 13 s
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 97. Over-hit possible.
Power SmashPower Smash lv.3
1 100 SP
MP cost:
22 (0 + 22)
Cast: 1.08 s
Reuse: 13 s
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 105. Over-hit possible.
Stun AttackStun Attack lv.1
1 100 SP
MP cost:
22 (0 + 22)
Cast: 1.08 s
Reuse: 13 s
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 30.
Shares a buff slot with other effects
Stun AttackStun Attack lv.2
1 100 SP
MP cost:
22 (0 + 22)
Cast: 1.08 s
Reuse: 13 s
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 33.
Shares a buff slot with other effects
Stun AttackStun Attack lv.3
1 100 SP
MP cost:
22 (0 + 22)
Cast: 1.08 s
Reuse: 13 s
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 35.
Shares a buff slot with other effects
Vicious StanceVicious Stance lv.1
3 400 SP
MP cost:
4 (4 + 0)
Increases one's critical attack power. MP will be consumed continuously.
Wild SweepWild Sweep lv.1
1 100 SP
MP cost:
22 (0 + 22)
Cast: 1.08 s
Reuse: 17 s
Strike multiple enemies while equiping a pole-arm. Power 90. Over-hit possible.
Wild SweepWild Sweep lv.2
1 100 SP
MP cost:
22 (0 + 22)
Cast: 1.08 s
Reuse: 17 s
Strike multiple enemies while equiping a pole-arm. Power 97. Over-hit possible.
Wild SweepWild Sweep lv.3
1 100 SP
MP cost:
22 (0 + 22)
Cast: 1.08 s
Reuse: 17 s
Strike multiple enemies while equiping a pole-arm. Power 105. Over-hit possible.

Orc Raider Level 24:

Passive skills

Fast HP RecoveryFast HP Recovery lv.1
5 300 SP
Increases HP recovery speed.
Heavy Armor MasteryHeavy Armor Mastery lv.3
2 700 SP
Increases P. Def. when wearing heavy armor.
Heavy Armor MasteryHeavy Armor Mastery lv.4
2 700 SP
Increases P. Def. when wearing heavy armor.
Light Armor MasteryLight Armor Mastery lv.3
2 700 SP
Increases P. Def. and Evasion when wearing light armor.
Light Armor MasteryLight Armor Mastery lv.4
2 700 SP
Increases P. Def. and Evasion when wearing light armor.
Vital ForceVital Force lv.1
5 300 SP
Allows quick recovery while one is sitting.
Polearm MasteryPolearm Mastery lv.2
5 300 SP
Increases P. Atk. when using a Polearm.
Sword Blunt MasterySword Blunt Mastery lv.2
5 300 SP
Increases P. Atk when using a sword or blunt weapon.
Two-handed Weapon MasteryTwo-handed Weapon Mastery lv.2
5 300 SP
Increases P. Atk. and Accuracy when one is using a two-handed type sword or a two-handed type blunt weapon.

Active skills

AccuracyAccuracy
5 300 SP
MP cost:
1 (1 + 0)
Increases one's Accuracy. Continuously consumes MP.
Power SmashPower Smash lv.4
1 800 SP
MP cost:
23 (0 + 23)
Cast: 1.08 s
Reuse: 13 s
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 123. Over-hit possible.
Power SmashPower Smash lv.5
1 800 SP
MP cost:
24 (0 + 24)
Cast: 1.08 s
Reuse: 13 s
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 132. Over-hit possible.
Power SmashPower Smash lv.6
1 800 SP
MP cost:
25 (0 + 25)
Cast: 1.08 s
Reuse: 13 s
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 143. Over-hit possible.
RageRage
5 300 SP
MP cost:
11 (0 + 11)
Cast: 1.5 s
Reuse: 300 s
Temporarily reduces Evasion and P. Def. and increases P. Atk significantly. Effect 1.
Shares a buff slot with other effects
Stun AttackStun Attack lv.4
1 800 SP
MP cost:
23 (0 + 23)
Cast: 1.08 s
Reuse: 13 s
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 41.
Shares a buff slot with other effects
Stun AttackStun Attack lv.5
1 800 SP
MP cost:
24 (0 + 24)
Cast: 1.08 s
Reuse: 13 s
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 44.
Shares a buff slot with other effects
Stun AttackStun Attack lv.6
1 800 SP
MP cost:
25 (0 + 25)
Cast: 1.08 s
Reuse: 13 s
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 48.
Shares a buff slot with other effects
Vicious StanceVicious Stance lv.2
5 300 SP
MP cost:
5 (5 + 0)
Increases one's critical attack power. MP will be consumed continuously.
Wild SweepWild Sweep lv.4
1 800 SP
MP cost:
23 (0 + 23)
Cast: 1.08 s
Reuse: 17 s
Strike multiple enemies while equiping a pole-arm. Power 123. Over-hit possible.
Wild SweepWild Sweep lv.5
1 800 SP
MP cost:
24 (0 + 24)
Cast: 1.08 s
Reuse: 17 s
Strike multiple enemies while equiping a pole-arm. Power 132. Over-hit possible.
Wild SweepWild Sweep lv.6
1 800 SP
MP cost:
25 (0 + 25)
Cast: 1.08 s
Reuse: 17 s
Strike multiple enemies while equiping a pole-arm. Power 143. Over-hit possible.

Orc Raider Level 28:

Passive skills

Boost HPBoost HP lv.2
11 000 SP
Increases one's maximum HP.
Heavy Armor MasteryHeavy Armor Mastery lv.5
3 600 SP
Increases P. Def. when wearing heavy armor.
Heavy Armor MasteryHeavy Armor Mastery lv.6
3 600 SP
Increases P. Def. when wearing heavy armor.
Heavy Armor MasteryHeavy Armor Mastery lv.7
3 600 SP
Increases P. Def. when wearing heavy armor.
Light Armor MasteryLight Armor Mastery lv.5
3 600 SP
Increases P. Def. and Evasion when wearing light armor.
Light Armor MasteryLight Armor Mastery lv.6
3 600 SP
Increases P. Def. and Evasion when wearing light armor.
Light Armor MasteryLight Armor Mastery lv.7
3 600 SP
Increases P. Def. and Evasion when wearing light armor.
Polearm MasteryPolearm Mastery lv.3
5 500 SP
Increases P. Atk. when using a Polearm.
Polearm MasteryPolearm Mastery lv.4
5 500 SP
Increases P. Atk. when using a Polearm.
Sword Blunt MasterySword Blunt Mastery lv.3
5 500 SP
Increases P. Atk when using a sword or blunt weapon.
Sword Blunt MasterySword Blunt Mastery lv.4
5 500 SP
Increases P. Atk when using a sword or blunt weapon.
Two-handed Weapon MasteryTwo-handed Weapon Mastery lv.3
11 000 SP
Increases P. Atk. and Accuracy when one is using a two-handed type sword or a two-handed type blunt weapon.

Active skills

Battle RoarBattle Roar
11 000 SP
MP cost:
13 (0 + 13)
Cast: 1.5 s
Reuse: 600 s
Temporarily increases maximum HP and restores HP. Effect 1.
Shares a buff slot with other effects
Power SmashPower Smash lv.7
3 600 SP
MP cost:
27 (0 + 27)
Cast: 1.08 s
Reuse: 13 s
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 165. Over-hit possible.
Power SmashPower Smash lv.8
3 600 SP
MP cost:
29 (0 + 29)
Cast: 1.08 s
Reuse: 13 s
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 177. Over-hit possible.
Power SmashPower Smash lv.9
3 600 SP
MP cost:
30 (0 + 30)
Cast: 1.08 s
Reuse: 13 s
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 191. Over-hit possible.
Stun AttackStun Attack lv.7
3 600 SP
MP cost:
27 (0 + 27)
Cast: 1.08 s
Reuse: 13 s
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 55.
Shares a buff slot with other effects
Stun AttackStun Attack lv.8
3 600 SP
MP cost:
29 (0 + 29)
Cast: 1.08 s
Reuse: 13 s
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 59.
Shares a buff slot with other effects
Stun AttackStun Attack lv.9
3 600 SP
MP cost:
30 (0 + 30)
Cast: 1.08 s
Reuse: 13 s
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 64.
Shares a buff slot with other effects
Vicious StanceVicious Stance lv.3
11 000 SP
MP cost:
5 (5 + 0)
Increases one's critical attack power. MP will be consumed continuously.
Wild SweepWild Sweep lv.7
3 600 SP
MP cost:
27 (0 + 27)
Cast: 1.08 s
Reuse: 17 s
Strike multiple enemies while equiping a pole-arm. Power 165. Over-hit possible.
Wild SweepWild Sweep lv.8
3 600 SP
MP cost:
29 (0 + 29)
Cast: 1.08 s
Reuse: 17 s
Strike multiple enemies while equiping a pole-arm. Power 177. Over-hit possible.
Wild SweepWild Sweep lv.9
3 600 SP
MP cost:
30 (0 + 30)
Cast: 1.08 s
Reuse: 17 s
Strike multiple enemies while equiping a pole-arm. Power 191. Over-hit possible.

Orc Raider Level 32:

Passive skills

Fast HP RecoveryFast HP Recovery lv.2
17 000 SP
Increases HP recovery speed.
Heavy Armor MasteryHeavy Armor Mastery lv.8
5 600 SP
Increases P. Def. when wearing heavy armor.
Heavy Armor MasteryHeavy Armor Mastery lv.9
5 600 SP
Increases P. Def. when wearing heavy armor.
Heavy Armor MasteryHeavy Armor Mastery lv.10
5 600 SP
Increases P. Def. when wearing heavy armor.
Light Armor MasteryLight Armor Mastery lv.8
5 600 SP
Increases P. Def. and Evasion when wearing light armor.
Light Armor MasteryLight Armor Mastery lv.9
5 600 SP
Increases P. Def. and Evasion when wearing light armor.
Light Armor MasteryLight Armor Mastery lv.10
5 600 SP
Increases P. Def. and Evasion when wearing light armor.
Vital ForceVital Force lv.2
17 000 SP
Allows quick recovery while one is sitting.
Polearm MasteryPolearm Mastery lv.5
8 300 SP
Increases P. Atk. when using a Polearm.
Polearm MasteryPolearm Mastery lv.6
8 300 SP
Increases P. Atk. when using a Polearm.
Sword Blunt MasterySword Blunt Mastery lv.5
8 300 SP
Increases P. Atk when using a sword or blunt weapon.
Sword Blunt MasterySword Blunt Mastery lv.6
8 300 SP
Increases P. Atk when using a sword or blunt weapon.
Two-handed Weapon MasteryTwo-handed Weapon Mastery lv.4
17 000 SP
Increases P. Atk. and Accuracy when one is using a two-handed type sword or a two-handed type blunt weapon.

Active skills

FrenzyFrenzy
17 000 SP
MP cost:
14 (0 + 14)
Cast: 1.5 s
Reuse: 600 s
Temporarily boosts P. Atk. substantially. Only works when HP drops to 30% or lower. Effect 1.
Shares a buff slot with other effects
Power SmashPower Smash lv.10
5 600 SP
MP cost:
31 (0 + 31)
Cast: 1.08 s
Reuse: 13 s
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 219. Over-hit possible.
Power SmashPower Smash lv.11
5 600 SP
MP cost:
31 (0 + 31)
Cast: 1.08 s
Reuse: 13 s
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 235. Over-hit possible.
Power SmashPower Smash lv.12
5 600 SP
MP cost:
33 (0 + 33)
Cast: 1.08 s
Reuse: 13 s
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 251. Over-hit possible.
Stun AttackStun Attack lv.10
5 600 SP
MP cost:
31 (0 + 31)
Cast: 1.08 s
Reuse: 13 s
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 73.
Shares a buff slot with other effects
Stun AttackStun Attack lv.11
5 600 SP
MP cost:
31 (0 + 31)
Cast: 1.08 s
Reuse: 13 s
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 79.
Shares a buff slot with other effects
Stun AttackStun Attack lv.12
5 600 SP
MP cost:
33 (0 + 33)
Cast: 1.08 s
Reuse: 13 s
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 84.
Shares a buff slot with other effects
Vicious StanceVicious Stance lv.4
17 000 SP
MP cost:
6 (6 + 0)
Increases one's critical attack power. MP will be consumed continuously.
Wild SweepWild Sweep lv.10
5 600 SP
MP cost:
31 (0 + 31)
Cast: 1.08 s
Reuse: 17 s
Strike multiple enemies while equiping a pole-arm. Power 219. Over-hit possible.
Wild SweepWild Sweep lv.11
5 600 SP
MP cost:
31 (0 + 31)
Cast: 1.08 s
Reuse: 17 s
Strike multiple enemies while equiping a pole-arm. Power 235. Over-hit possible.
Wild SweepWild Sweep lv.12
5 600 SP
MP cost:
33 (0 + 33)
Cast: 1.08 s
Reuse: 17 s
Strike multiple enemies while equiping a pole-arm. Power 251. Over-hit possible.

Orc Raider Level 36:

Passive skills

Boost HPBoost HP lv.3
17 000 SP
Increases one's maximum HP.
Heavy Armor MasteryHeavy Armor Mastery lv.11
8 600 SP
Increases P. Def. when wearing heavy armor.
Heavy Armor MasteryHeavy Armor Mastery lv.12
8 600 SP
Increases P. Def. when wearing heavy armor.
Heavy Armor MasteryHeavy Armor Mastery lv.13
8 600 SP
Increases P. Def. when wearing heavy armor.
Light Armor MasteryLight Armor Mastery lv.11
8 600 SP
Increases P. Def. and Evasion when wearing light armor.
Light Armor MasteryLight Armor Mastery lv.12
8 600 SP
Increases P. Def. and Evasion when wearing light armor.
Light Armor MasteryLight Armor Mastery lv.13
8 600 SP
Increases P. Def. and Evasion when wearing light armor.
Polearm MasteryPolearm Mastery lv.7
13 000 SP
Increases P. Atk. when using a Polearm.
Polearm MasteryPolearm Mastery lv.8
13 000 SP
Increases P. Atk. when using a Polearm.
Sword Blunt MasterySword Blunt Mastery lv.7
13 000 SP
Increases P. Atk when using a sword or blunt weapon.
Sword Blunt MasterySword Blunt Mastery lv.8
13 000 SP
Increases P. Atk when using a sword or blunt weapon.
Two-handed Weapon MasteryTwo-handed Weapon Mastery lv.5
17 000 SP
Increases P. Atk. and Accuracy when one is using a two-handed type sword or a two-handed type blunt weapon.

Active skills

LionheartLionheart
17 000 SP
MP cost:
31 (0 + 31)
Cast: 1.5 s
Reuse: 900 s
Temporarily and significantly increases resistance to Paralysis, Hold, Sleep or Shock attack. Effect 1.
Shares a buff slot with other effects
GutsGuts
17 000 SP
MP cost:
16 (0 + 16)
Cast: 1.5 s
Reuse: 600 s
Temporarily boosts its P. Def. substantially. Only works when HP becomes 30% or lower. Effect 1.
Shares a buff slot with other effects
Power SmashPower Smash lv.13
8 600 SP
MP cost:
35 (0 + 35)
Cast: 1.08 s
Reuse: 13 s
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 287. Over-hit possible.
Power SmashPower Smash lv.14
8 600 SP
MP cost:
36 (0 + 36)
Cast: 1.08 s
Reuse: 13 s
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 306. Over-hit possible.
Power SmashPower Smash lv.15
8 600 SP
MP cost:
37 (0 + 37)
Cast: 1.08 s
Reuse: 13 s
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 326. Over-hit possible.
Stun AttackStun Attack lv.13
8 600 SP
MP cost:
35 (0 + 35)
Cast: 1.08 s
Reuse: 13 s
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 96.
Shares a buff slot with other effects
Stun AttackStun Attack lv.14
8 600 SP
MP cost:
36 (0 + 36)
Cast: 1.08 s
Reuse: 13 s
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 102.
Shares a buff slot with other effects
Stun AttackStun Attack lv.15
8 600 SP
MP cost:
37 (0 + 37)
Cast: 1.08 s
Reuse: 13 s
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 109.
Shares a buff slot with other effects
Vicious StanceVicious Stance lv.5
17 000 SP
MP cost:
7 (7 + 0)
Increases one's critical attack power. MP will be consumed continuously.
Wild SweepWild Sweep lv.13
8 600 SP
MP cost:
35 (0 + 35)
Cast: 1.08 s
Reuse: 17 s
Strike multiple enemies while equiping a pole-arm. Power 287. Over-hit possible.
Wild SweepWild Sweep lv.14
8 600 SP
MP cost:
36 (0 + 36)
Cast: 1.08 s
Reuse: 17 s
Strike multiple enemies while equiping a pole-arm. Power 306. Over-hit possible.
Wild SweepWild Sweep lv.15
8 600 SP
MP cost:
37 (0 + 37)
Cast: 1.08 s
Reuse: 17 s
Strike multiple enemies while equiping a pole-arm. Power 326. Over-hit possible.


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