Orc Raider
Orc Raider is a first profession of the Orc race in Lineage 2 Interlude. Available from level 20. Advances from Orc Fighter. Can later become Destroyer. Learns 21 skills between levels 20 and 36. All class skills together cost 694,700 SP. Knowledge base of the Lineage2.MS server — Lineage 2 Interlude x10 / x30.
| Race | Orc |
| Class step | first profession |
| Advances from | Orc Fighter |
| Next step | Destroyer |
Orc Raider | |||||||
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Orc Raider Level 20: | |||||||
Passive skills | |||||||
| Boost HP lv.1 3 400 SP | Increases one's maximum HP. | ||||||
| Heavy Armor Mastery lv.1 1 700 SP | Increases P. Def. when wearing heavy armor. | ||||||
| Heavy Armor Mastery lv.2 1 700 SP | Increases P. Def. when wearing heavy armor. | ||||||
| Light Armor Mastery lv.1 1 700 SP | Increases P. Def. and Evasion when wearing light armor. | ||||||
| Light Armor Mastery lv.2 1 700 SP | Increases P. Def. and Evasion when wearing light armor. | ||||||
| Polearm Mastery lv.1 3 400 SP | Increases P. Atk. when using a Polearm. | ||||||
| Sword Blunt Mastery lv.1 3 400 SP | Increases P. Atk when using a sword or blunt weapon. | ||||||
| Two-handed Weapon Mastery lv.1 3 400 SP | Increases P. Atk. and Accuracy when one is using a two-handed type sword or a two-handed type blunt weapon. | ||||||
Active skills | |||||||
| Bandage 3 400 SP | MP cost: 19 (0 + 19) | Cast: 1.5 s Reuse: 3 s | Heals one's own bleeding up to Effect 3. | ||||
| Power Smash lv.1 1 100 SP | MP cost: 22 (0 + 22) | Cast: 1.08 s Reuse: 13 s | Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 90. Over-hit possible. | ||||
| Power Smash lv.2 1 100 SP | MP cost: 22 (0 + 22) | Cast: 1.08 s Reuse: 13 s | Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 97. Over-hit possible. | ||||
| Power Smash lv.3 1 100 SP | MP cost: 22 (0 + 22) | Cast: 1.08 s Reuse: 13 s | Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 105. Over-hit possible. | ||||
| Stun Attack lv.1 1 100 SP | MP cost: 22 (0 + 22) | Cast: 1.08 s Reuse: 13 s | A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 30. | ||||
| Shares a buff slot with other effects | |||||||
| Stun Attack lv.2 1 100 SP | MP cost: 22 (0 + 22) | Cast: 1.08 s Reuse: 13 s | A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 33. | ||||
| Shares a buff slot with other effects | |||||||
| Stun Attack lv.3 1 100 SP | MP cost: 22 (0 + 22) | Cast: 1.08 s Reuse: 13 s | A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 35. | ||||
| Shares a buff slot with other effects | |||||||
| Vicious Stance lv.1 3 400 SP | MP cost: 4 (4 + 0) | Increases one's critical attack power. MP will be consumed continuously. | |||||
| Wild Sweep lv.1 1 100 SP | MP cost: 22 (0 + 22) | Cast: 1.08 s Reuse: 17 s | Strike multiple enemies while equiping a pole-arm. Power 90. Over-hit possible. | ||||
| Wild Sweep lv.2 1 100 SP | MP cost: 22 (0 + 22) | Cast: 1.08 s Reuse: 17 s | Strike multiple enemies while equiping a pole-arm. Power 97. Over-hit possible. | ||||
| Wild Sweep lv.3 1 100 SP | MP cost: 22 (0 + 22) | Cast: 1.08 s Reuse: 17 s | Strike multiple enemies while equiping a pole-arm. Power 105. Over-hit possible. | ||||
Orc Raider Level 24: | |||||||
Passive skills | |||||||
| Fast HP Recovery lv.1 5 300 SP | Increases HP recovery speed. | ||||||
| Heavy Armor Mastery lv.3 2 700 SP | Increases P. Def. when wearing heavy armor. | ||||||
| Heavy Armor Mastery lv.4 2 700 SP | Increases P. Def. when wearing heavy armor. | ||||||
| Light Armor Mastery lv.3 2 700 SP | Increases P. Def. and Evasion when wearing light armor. | ||||||
| Light Armor Mastery lv.4 2 700 SP | Increases P. Def. and Evasion when wearing light armor. | ||||||
| Vital Force lv.1 5 300 SP | Allows quick recovery while one is sitting. | ||||||
| Polearm Mastery lv.2 5 300 SP | Increases P. Atk. when using a Polearm. | ||||||
| Sword Blunt Mastery lv.2 5 300 SP | Increases P. Atk when using a sword or blunt weapon. | ||||||
| Two-handed Weapon Mastery lv.2 5 300 SP | Increases P. Atk. and Accuracy when one is using a two-handed type sword or a two-handed type blunt weapon. | ||||||
Active skills | |||||||
| Accuracy 5 300 SP | MP cost: 1 (1 + 0) | Increases one's Accuracy. Continuously consumes MP. | |||||
| Power Smash lv.4 1 800 SP | MP cost: 23 (0 + 23) | Cast: 1.08 s Reuse: 13 s | Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 123. Over-hit possible. | ||||
| Power Smash lv.5 1 800 SP | MP cost: 24 (0 + 24) | Cast: 1.08 s Reuse: 13 s | Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 132. Over-hit possible. | ||||
| Power Smash lv.6 1 800 SP | MP cost: 25 (0 + 25) | Cast: 1.08 s Reuse: 13 s | Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 143. Over-hit possible. | ||||
| Rage 5 300 SP | MP cost: 11 (0 + 11) | Cast: 1.5 s Reuse: 300 s | Temporarily reduces Evasion and P. Def. and increases P. Atk significantly. Effect 1. | ||||
| Shares a buff slot with other effects | |||||||
| Stun Attack lv.4 1 800 SP | MP cost: 23 (0 + 23) | Cast: 1.08 s Reuse: 13 s | A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 41. | ||||
| Shares a buff slot with other effects | |||||||
| Stun Attack lv.5 1 800 SP | MP cost: 24 (0 + 24) | Cast: 1.08 s Reuse: 13 s | A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 44. | ||||
| Shares a buff slot with other effects | |||||||
| Stun Attack lv.6 1 800 SP | MP cost: 25 (0 + 25) | Cast: 1.08 s Reuse: 13 s | A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 48. | ||||
| Shares a buff slot with other effects | |||||||
| Vicious Stance lv.2 5 300 SP | MP cost: 5 (5 + 0) | Increases one's critical attack power. MP will be consumed continuously. | |||||
| Wild Sweep lv.4 1 800 SP | MP cost: 23 (0 + 23) | Cast: 1.08 s Reuse: 17 s | Strike multiple enemies while equiping a pole-arm. Power 123. Over-hit possible. | ||||
| Wild Sweep lv.5 1 800 SP | MP cost: 24 (0 + 24) | Cast: 1.08 s Reuse: 17 s | Strike multiple enemies while equiping a pole-arm. Power 132. Over-hit possible. | ||||
| Wild Sweep lv.6 1 800 SP | MP cost: 25 (0 + 25) | Cast: 1.08 s Reuse: 17 s | Strike multiple enemies while equiping a pole-arm. Power 143. Over-hit possible. | ||||
Orc Raider Level 28: | |||||||
Passive skills | |||||||
| Boost HP lv.2 11 000 SP | Increases one's maximum HP. | ||||||
| Heavy Armor Mastery lv.5 3 600 SP | Increases P. Def. when wearing heavy armor. | ||||||
| Heavy Armor Mastery lv.6 3 600 SP | Increases P. Def. when wearing heavy armor. | ||||||
| Heavy Armor Mastery lv.7 3 600 SP | Increases P. Def. when wearing heavy armor. | ||||||
| Light Armor Mastery lv.5 3 600 SP | Increases P. Def. and Evasion when wearing light armor. | ||||||
| Light Armor Mastery lv.6 3 600 SP | Increases P. Def. and Evasion when wearing light armor. | ||||||
| Light Armor Mastery lv.7 3 600 SP | Increases P. Def. and Evasion when wearing light armor. | ||||||
| Polearm Mastery lv.3 5 500 SP | Increases P. Atk. when using a Polearm. | ||||||
| Polearm Mastery lv.4 5 500 SP | Increases P. Atk. when using a Polearm. | ||||||
| Sword Blunt Mastery lv.3 5 500 SP | Increases P. Atk when using a sword or blunt weapon. | ||||||
| Sword Blunt Mastery lv.4 5 500 SP | Increases P. Atk when using a sword or blunt weapon. | ||||||
| Two-handed Weapon Mastery lv.3 11 000 SP | Increases P. Atk. and Accuracy when one is using a two-handed type sword or a two-handed type blunt weapon. | ||||||
Active skills | |||||||
| Battle Roar 11 000 SP | MP cost: 13 (0 + 13) | Cast: 1.5 s Reuse: 600 s | Temporarily increases maximum HP and restores HP. Effect 1. | ||||
| Shares a buff slot with other effects | |||||||
| Power Smash lv.7 3 600 SP | MP cost: 27 (0 + 27) | Cast: 1.08 s Reuse: 13 s | Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 165. Over-hit possible. | ||||
| Power Smash lv.8 3 600 SP | MP cost: 29 (0 + 29) | Cast: 1.08 s Reuse: 13 s | Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 177. Over-hit possible. | ||||
| Power Smash lv.9 3 600 SP | MP cost: 30 (0 + 30) | Cast: 1.08 s Reuse: 13 s | Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 191. Over-hit possible. | ||||
| Stun Attack lv.7 3 600 SP | MP cost: 27 (0 + 27) | Cast: 1.08 s Reuse: 13 s | A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 55. | ||||
| Shares a buff slot with other effects | |||||||
| Stun Attack lv.8 3 600 SP | MP cost: 29 (0 + 29) | Cast: 1.08 s Reuse: 13 s | A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 59. | ||||
| Shares a buff slot with other effects | |||||||
| Stun Attack lv.9 3 600 SP | MP cost: 30 (0 + 30) | Cast: 1.08 s Reuse: 13 s | A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 64. | ||||
| Shares a buff slot with other effects | |||||||
| Vicious Stance lv.3 11 000 SP | MP cost: 5 (5 + 0) | Increases one's critical attack power. MP will be consumed continuously. | |||||
| Wild Sweep lv.7 3 600 SP | MP cost: 27 (0 + 27) | Cast: 1.08 s Reuse: 17 s | Strike multiple enemies while equiping a pole-arm. Power 165. Over-hit possible. | ||||
| Wild Sweep lv.8 3 600 SP | MP cost: 29 (0 + 29) | Cast: 1.08 s Reuse: 17 s | Strike multiple enemies while equiping a pole-arm. Power 177. Over-hit possible. | ||||
| Wild Sweep lv.9 3 600 SP | MP cost: 30 (0 + 30) | Cast: 1.08 s Reuse: 17 s | Strike multiple enemies while equiping a pole-arm. Power 191. Over-hit possible. | ||||
Orc Raider Level 32: | |||||||
Passive skills | |||||||
| Fast HP Recovery lv.2 17 000 SP | Increases HP recovery speed. | ||||||
| Heavy Armor Mastery lv.8 5 600 SP | Increases P. Def. when wearing heavy armor. | ||||||
| Heavy Armor Mastery lv.9 5 600 SP | Increases P. Def. when wearing heavy armor. | ||||||
| Heavy Armor Mastery lv.10 5 600 SP | Increases P. Def. when wearing heavy armor. | ||||||
| Light Armor Mastery lv.8 5 600 SP | Increases P. Def. and Evasion when wearing light armor. | ||||||
| Light Armor Mastery lv.9 5 600 SP | Increases P. Def. and Evasion when wearing light armor. | ||||||
| Light Armor Mastery lv.10 5 600 SP | Increases P. Def. and Evasion when wearing light armor. | ||||||
| Vital Force lv.2 17 000 SP | Allows quick recovery while one is sitting. | ||||||
| Polearm Mastery lv.5 8 300 SP | Increases P. Atk. when using a Polearm. | ||||||
| Polearm Mastery lv.6 8 300 SP | Increases P. Atk. when using a Polearm. | ||||||
| Sword Blunt Mastery lv.5 8 300 SP | Increases P. Atk when using a sword or blunt weapon. | ||||||
| Sword Blunt Mastery lv.6 8 300 SP | Increases P. Atk when using a sword or blunt weapon. | ||||||
| Two-handed Weapon Mastery lv.4 17 000 SP | Increases P. Atk. and Accuracy when one is using a two-handed type sword or a two-handed type blunt weapon. | ||||||
Active skills | |||||||
| Frenzy 17 000 SP | MP cost: 14 (0 + 14) | Cast: 1.5 s Reuse: 600 s | Temporarily boosts P. Atk. substantially. Only works when HP drops to 30% or lower. Effect 1. | ||||
| Shares a buff slot with other effects | |||||||
| Power Smash lv.10 5 600 SP | MP cost: 31 (0 + 31) | Cast: 1.08 s Reuse: 13 s | Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 219. Over-hit possible. | ||||
| Power Smash lv.11 5 600 SP | MP cost: 31 (0 + 31) | Cast: 1.08 s Reuse: 13 s | Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 235. Over-hit possible. | ||||
| Power Smash lv.12 5 600 SP | MP cost: 33 (0 + 33) | Cast: 1.08 s Reuse: 13 s | Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 251. Over-hit possible. | ||||
| Stun Attack lv.10 5 600 SP | MP cost: 31 (0 + 31) | Cast: 1.08 s Reuse: 13 s | A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 73. | ||||
| Shares a buff slot with other effects | |||||||
| Stun Attack lv.11 5 600 SP | MP cost: 31 (0 + 31) | Cast: 1.08 s Reuse: 13 s | A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 79. | ||||
| Shares a buff slot with other effects | |||||||
| Stun Attack lv.12 5 600 SP | MP cost: 33 (0 + 33) | Cast: 1.08 s Reuse: 13 s | A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 84. | ||||
| Shares a buff slot with other effects | |||||||
| Vicious Stance lv.4 17 000 SP | MP cost: 6 (6 + 0) | Increases one's critical attack power. MP will be consumed continuously. | |||||
| Wild Sweep lv.10 5 600 SP | MP cost: 31 (0 + 31) | Cast: 1.08 s Reuse: 17 s | Strike multiple enemies while equiping a pole-arm. Power 219. Over-hit possible. | ||||
| Wild Sweep lv.11 5 600 SP | MP cost: 31 (0 + 31) | Cast: 1.08 s Reuse: 17 s | Strike multiple enemies while equiping a pole-arm. Power 235. Over-hit possible. | ||||
| Wild Sweep lv.12 5 600 SP | MP cost: 33 (0 + 33) | Cast: 1.08 s Reuse: 17 s | Strike multiple enemies while equiping a pole-arm. Power 251. Over-hit possible. | ||||
Orc Raider Level 36: | |||||||
Passive skills | |||||||
| Boost HP lv.3 17 000 SP | Increases one's maximum HP. | ||||||
| Heavy Armor Mastery lv.11 8 600 SP | Increases P. Def. when wearing heavy armor. | ||||||
| Heavy Armor Mastery lv.12 8 600 SP | Increases P. Def. when wearing heavy armor. | ||||||
| Heavy Armor Mastery lv.13 8 600 SP | Increases P. Def. when wearing heavy armor. | ||||||
| Light Armor Mastery lv.11 8 600 SP | Increases P. Def. and Evasion when wearing light armor. | ||||||
| Light Armor Mastery lv.12 8 600 SP | Increases P. Def. and Evasion when wearing light armor. | ||||||
| Light Armor Mastery lv.13 8 600 SP | Increases P. Def. and Evasion when wearing light armor. | ||||||
| Polearm Mastery lv.7 13 000 SP | Increases P. Atk. when using a Polearm. | ||||||
| Polearm Mastery lv.8 13 000 SP | Increases P. Atk. when using a Polearm. | ||||||
| Sword Blunt Mastery lv.7 13 000 SP | Increases P. Atk when using a sword or blunt weapon. | ||||||
| Sword Blunt Mastery lv.8 13 000 SP | Increases P. Atk when using a sword or blunt weapon. | ||||||
| Two-handed Weapon Mastery lv.5 17 000 SP | Increases P. Atk. and Accuracy when one is using a two-handed type sword or a two-handed type blunt weapon. | ||||||
Active skills | |||||||
| Lionheart 17 000 SP | MP cost: 31 (0 + 31) | Cast: 1.5 s Reuse: 900 s | Temporarily and significantly increases resistance to Paralysis, Hold, Sleep or Shock attack. Effect 1. | ||||
| Shares a buff slot with other effects | |||||||
| Guts 17 000 SP | MP cost: 16 (0 + 16) | Cast: 1.5 s Reuse: 600 s | Temporarily boosts its P. Def. substantially. Only works when HP becomes 30% or lower. Effect 1. | ||||
| Shares a buff slot with other effects | |||||||
| Power Smash lv.13 8 600 SP | MP cost: 35 (0 + 35) | Cast: 1.08 s Reuse: 13 s | Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 287. Over-hit possible. | ||||
| Power Smash lv.14 8 600 SP | MP cost: 36 (0 + 36) | Cast: 1.08 s Reuse: 13 s | Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 306. Over-hit possible. | ||||
| Power Smash lv.15 8 600 SP | MP cost: 37 (0 + 37) | Cast: 1.08 s Reuse: 13 s | Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 326. Over-hit possible. | ||||
| Stun Attack lv.13 8 600 SP | MP cost: 35 (0 + 35) | Cast: 1.08 s Reuse: 13 s | A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 96. | ||||
| Shares a buff slot with other effects | |||||||
| Stun Attack lv.14 8 600 SP | MP cost: 36 (0 + 36) | Cast: 1.08 s Reuse: 13 s | A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 102. | ||||
| Shares a buff slot with other effects | |||||||
| Stun Attack lv.15 8 600 SP | MP cost: 37 (0 + 37) | Cast: 1.08 s Reuse: 13 s | A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 109. | ||||
| Shares a buff slot with other effects | |||||||
| Vicious Stance lv.5 17 000 SP | MP cost: 7 (7 + 0) | Increases one's critical attack power. MP will be consumed continuously. | |||||
| Wild Sweep lv.13 8 600 SP | MP cost: 35 (0 + 35) | Cast: 1.08 s Reuse: 17 s | Strike multiple enemies while equiping a pole-arm. Power 287. Over-hit possible. | ||||
| Wild Sweep lv.14 8 600 SP | MP cost: 36 (0 + 36) | Cast: 1.08 s Reuse: 17 s | Strike multiple enemies while equiping a pole-arm. Power 306. Over-hit possible. | ||||
| Wild Sweep lv.15 8 600 SP | MP cost: 37 (0 + 37) | Cast: 1.08 s Reuse: 17 s | Strike multiple enemies while equiping a pole-arm. Power 326. Over-hit possible. | ||||
Other classes
