Knowledge base Lineage2.MS Lineage 2 Interlude

Elven Oracle

Elven Oracle is a first profession of the Elf race in Lineage 2 Interlude. Available from level 20. Advances from Elven Mystic. Can later become Elder. Learns 32 skills between levels 20 and 36. All class skills together cost 741,300 SP. A spellbook is needed for 21 skills. Knowledge base of the Lineage2.MS server — Lineage 2 Interlude x10 / x30.
RaceElf
Class stepfirst profession
Advances fromElven Mystic
Next stepElder


Elven Oracle

Levels:

• Elven Oracle Level 20
• Elven Oracle Level 25
• Elven Oracle Level 30
• Elven Oracle Level 35

Active skills

• Agility
• Battle Heal
• Concentration
• Cure Poison
• Decrease Weight
• Disrupt Undead
• Dryad Root
• Group Heal
• Heal
• Holy Weapon
• Kiss of Eva
• Mental Shield
• Might
• Recharge
• Regeneration
• Resist Poison
• Resurrection
• Shield
• Sleep
• Wind Shackle
• Wind Walk

Passive skills

• Anti Magic
• Boost Mana
• Fast HP Recovery
• Fast Mana Recovery
• Fast Spell Casting
• Light Armor Mastery
• Quick Recovery
• Robe Mastery
• Weapon Mastery

Elven Oracle Level 20:

Passive skills

Anti MagicAnti Magic lv.5
1 600 SP
Increases M. Def.
Anti MagicAnti Magic lv.6
1 600 SP
Increases M. Def.
Boost ManaBoost Mana lv.1
3 300 SP
Increases maximum MP.
Quick RecoveryQuick Recovery lv.1
3 300 SP
Time between magic reuse shortens.
Light Armor MasteryLight Armor Mastery lv.1
1 600 SP
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Light Armor MasteryLight Armor Mastery lv.2
1 600 SP
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Robe MasteryRobe Mastery lv.1
1 600 SP
Increases P. Def. when wearing a robe.
Robe MasteryRobe Mastery lv.2
1 600 SP
Increases P. Def. when wearing a robe.
Weapon MasteryWeapon Mastery lv.3
3 300 SP
Increases P. Atk. and M. Atk.

Active skills

Battle HealBattle Heal lv.4
1 100 SP
MP cost:
35 (7 + 28)
Cast: 2 s
Reuse: 3 s
Quickly recovers HP. Power 121.
Battle HealBattle Heal lv.5
1 100 SP
MP cost:
40 (8 + 32)
Cast: 2 s
Reuse: 3 s
Quickly recovers HP. Power 135.
Battle HealBattle Heal lv.6
1 100 SP
MP cost:
44 (9 + 35)
Cast: 2 s
Reuse: 3 s
Quickly recovers HP. Power 151.
Wind ShackleWind Shackle lv.2
3 300 SP
MP cost:
10 (2 + 8)
Cast: 1.5 s
Reuse: 8 s
Spirit of the Wind attacks, reducing target's Atk. Spd. Effect 2.
Shares a buff slot with other effects
ConcentrationConcentration lv.1
3 300 SP
MP cost:
20 (4 + 16)
Cast: 4 s
Reuse: 6 s
Temporarily lowers the probability of magic being canceled due to damage. Effect 1.
Shares a buff slot with other effects
Disrupt UndeadDisrupt Undead lv.1
1 600 SP
MP cost:
18 (4 + 14)
Cast: 2.5 s
Reuse: 4 s
Does damage to undead monsters. Power 19.
Disrupt UndeadDisrupt Undead lv.2
1 600 SP
MP cost:
20 (4 + 16)
Cast: 2.5 s
Reuse: 4 s
Does damage to undead monsters. Power 21.
Group HealGroup Heal lv.4
1 100 SP
MP cost:
48 (10 + 38)
Cast: 7 s
Reuse: 25 s
Recovers party member's HP. Power 97.
Group HealGroup Heal lv.5
1 100 SP
MP cost:
53 (11 + 42)
Cast: 7 s
Reuse: 25 s
Recovers party member's HP. Power 108.
Group HealGroup Heal lv.6
1 100 SP
MP cost:
59 (12 + 47)
Cast: 7 s
Reuse: 25 s
Recovers party member's HP. Power 121.
HealHeal lv.7
1 100 SP
MP cost:
24 (5 + 19)
Cast: 5 s
Reuse: 10 s
Recovers HP. Power 121.
HealHeal lv.8
1 100 SP
MP cost:
27 (6 + 21)
Cast: 5 s
Reuse: 10 s
Recovers HP. Power 135.
HealHeal lv.9
1 100 SP
MP cost:
30 (6 + 24)
Cast: 5 s
Reuse: 10 s
Recovers HP. Power 151.
MightMight lv.2
3 300 SP
MP cost:
20 (4 + 16)
Cast: 4 s
Reuse: 6 s
Temporarily increases P. Atk. Effect 2.
Shares a buff slot with other effects
ResurrectionResurrection lv.1
3 300 SP
MP cost:
59 (12 + 47)
Cast: 6 s
Reuse: 120 s
Resurrects a corpse.
Kiss of EvaKiss of Eva
3 300 SP
MP cost:
20 (4 + 16)
Cast: 4 s
Reuse: 6 s
Temporarily increases lung capacity. Effect 1.
Shares a buff slot with other effects
Wind WalkWind Walk lv.1
3 300 SP
MP cost:
20 (4 + 16)
Cast: 4 s
Reuse: 6 s
Temporarily increases Speed. Effect 1.
Shares a buff slot with other effects

Elven Oracle Level 25:

Passive skills

Anti MagicAnti Magic lv.7
3 200 SP
Increases M. Def.
Anti MagicAnti Magic lv.8
3 200 SP
Increases M. Def.
Fast Mana RecoveryFast Mana Recovery lv.1
6 500 SP
Increases MP Recovery Speed.
Fast Spell CastingFast Spell Casting
6 500 SP
Spell casting speed increases.
Light Armor MasteryLight Armor Mastery lv.3
3 200 SP
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Light Armor MasteryLight Armor Mastery lv.4
3 200 SP
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Robe MasteryRobe Mastery lv.3
3 200 SP
Increases P. Def. when wearing a robe.
Robe MasteryRobe Mastery lv.4
3 200 SP
Increases P. Def. when wearing a robe.
Weapon MasteryWeapon Mastery lv.4
3 200 SP
Increases P. Atk. and M. Atk.
Weapon MasteryWeapon Mastery lv.5
3 200 SP
Increases P. Atk. and M. Atk.

Active skills

AgilityAgility
6 500 SP
MP cost:
23 (5 + 18)
Cast: 4 s
Reuse: 6 s
Temporarily increases Evasion. Effect 1.
Shares a buff slot with other effects
Battle HealBattle Heal lv.7
2 200 SP
MP cost:
49 (10 + 39)
Cast: 2 s
Reuse: 3 s
Quickly recovers HP. Power 176.
Battle HealBattle Heal lv.8
2 200 SP
MP cost:
52 (11 + 41)
Cast: 2 s
Reuse: 3 s
Quickly recovers HP. Power 185.
Battle HealBattle Heal lv.9
2 200 SP
MP cost:
54 (11 + 43)
Cast: 2 s
Reuse: 3 s
Quickly recovers HP. Power 195.
Wind ShackleWind Shackle lv.3
6 500 SP
MP cost:
12 (3 + 9)
Cast: 1.5 s
Reuse: 8 s
Spirit of the Wind attacks, reducing target's Atk. Spd. Effect 2.
Shares a buff slot with other effects
Disrupt UndeadDisrupt Undead lv.3
3 200 SP
MP cost:
22 (5 + 17)
Cast: 2.5 s
Reuse: 4 s
Does damage to undead monsters. Power 24.
Disrupt UndeadDisrupt Undead lv.4
3 200 SP
MP cost:
23 (5 + 18)
Cast: 2.5 s
Reuse: 4 s
Does damage to undead monsters. Power 25.
Dryad RootDryad Root lv.1
2 200 SP
MP cost:
22 (5 + 17)
Cast: 2.5 s
Reuse: 8 s
Instantly throws an enemy into a state of hold. While the effect lasts, the target cannot receive any additional hold attack.
Dryad RootDryad Root lv.2
2 200 SP
MP cost:
22 (5 + 17)
Cast: 2.5 s
Reuse: 8 s
Instantly throws an enemy into a state of hold. While the effect lasts, the target cannot receive any additional hold attack.
Dryad RootDryad Root lv.3
2 200 SP
MP cost:
23 (5 + 18)
Cast: 2.5 s
Reuse: 8 s
Instantly throws an enemy into a state of hold. While the effect lasts, the target cannot receive any additional hold attack.
Group HealGroup Heal lv.7
2 200 SP
MP cost:
65 (13 + 52)
Cast: 7 s
Reuse: 25 s
Recovers party member's HP. Power 141.
Group HealGroup Heal lv.8
2 200 SP
MP cost:
69 (14 + 55)
Cast: 7 s
Reuse: 25 s
Recovers party member's HP. Power 148.
Group HealGroup Heal lv.9
2 200 SP
MP cost:
72 (15 + 57)
Cast: 7 s
Reuse: 25 s
Recovers party member's HP. Power 156.
HealHeal lv.10
2 200 SP
MP cost:
33 (7 + 26)
Cast: 5 s
Reuse: 10 s
Recovers HP. Power 176.
HealHeal lv.11
2 200 SP
MP cost:
35 (7 + 28)
Cast: 5 s
Reuse: 10 s
Recovers HP. Power 185.
HealHeal lv.12
2 200 SP
MP cost:
37 (8 + 29)
Cast: 5 s
Reuse: 10 s
Recovers HP. Power 195.
Holy WeaponHoly Weapon
6 500 SP
MP cost:
23 (5 + 18)
Cast: 4 s
Reuse: 6 s
Temporary holy enhancement of physical attack.
Mental ShieldMental Shield
6 500 SP
MP cost:
23 (5 + 18)
Cast: 4 s
Reuse: 6 s
Temporarily increases resistance to Hold, Sleep, Fear, and Mental attacks. Enchant Time: the duration of one's skill usage is increased. Effect 1.
Shares a buff slot with other effects
ShieldShield lv.2
6 500 SP
MP cost:
23 (5 + 18)
Cast: 4 s
Reuse: 6 s
Temporarily increases P. Def. Effect 2.
Shares a buff slot with other effects
SleepSleep lv.1
2 200 SP
MP cost:
22 (5 + 17)
Cast: 2.5 s
Reuse: 6 s
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
SleepSleep lv.2
2 200 SP
MP cost:
22 (5 + 17)
Cast: 2.5 s
Reuse: 6 s
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
SleepSleep lv.3
2 200 SP
MP cost:
23 (5 + 18)
Cast: 2.5 s
Reuse: 6 s
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.

Elven Oracle Level 30:

Passive skills

Anti MagicAnti Magic lv.9
6 200 SP
Increases M. Def.
Anti MagicAnti Magic lv.10
6 200 SP
Increases M. Def.
Boost ManaBoost Mana lv.2
12 000 SP
Increases maximum MP.
Quick RecoveryQuick Recovery lv.2
12 000 SP
Time between magic reuse shortens.
Light Armor MasteryLight Armor Mastery lv.5
6 200 SP
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Light Armor MasteryLight Armor Mastery lv.6
6 200 SP
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Robe MasteryRobe Mastery lv.5
6 200 SP
Increases P. Def. when wearing a robe.
Robe MasteryRobe Mastery lv.6
6 200 SP
Increases P. Def. when wearing a robe.
Weapon MasteryWeapon Mastery lv.6
6 200 SP
Increases P. Atk. and M. Atk.
Weapon MasteryWeapon Mastery lv.7
6 200 SP
Increases P. Atk. and M. Atk.

Active skills

Battle HealBattle Heal lv.10
4 100 SP
MP cost:
62 (13 + 49)
Cast: 2 s
Reuse: 3 s
Quickly recovers HP. Power 224.
Battle HealBattle Heal lv.11
4 100 SP
MP cost:
65 (13 + 52)
Cast: 2 s
Reuse: 3 s
Quickly recovers HP. Power 234.
Battle HealBattle Heal lv.12
4 100 SP
MP cost:
67 (14 + 53)
Cast: 2 s
Reuse: 3 s
Quickly recovers HP. Power 245.
Wind ShackleWind Shackle lv.4
12 000 SP
MP cost:
14 (3 + 11)
Cast: 1.5 s
Reuse: 8 s
Spirit of the Wind attacks, reducing target's Atk. Spd. Effect 2.
Shares a buff slot with other effects
ConcentrationConcentration lv.2
12 000 SP
MP cost:
27 (6 + 21)
Cast: 4 s
Reuse: 6 s
Temporarily lowers the probability of magic being canceled due to damage. Effect 2.
Shares a buff slot with other effects
Disrupt UndeadDisrupt Undead lv.5
6 200 SP
MP cost:
25 (5 + 20)
Cast: 2.5 s
Reuse: 4 s
Does damage to undead monsters. Power 28.
Disrupt UndeadDisrupt Undead lv.6
6 200 SP
MP cost:
27 (6 + 21)
Cast: 2.5 s
Reuse: 4 s
Does damage to undead monsters. Power 30.
Dryad RootDryad Root lv.4
4 100 SP
MP cost:
25 (5 + 20)
Cast: 2.5 s
Reuse: 8 s
Instantly throws an enemy into a state of hold. While the effect lasts, the target cannot receive any additional hold attack.
Dryad RootDryad Root lv.5
4 100 SP
MP cost:
27 (6 + 21)
Cast: 2.5 s
Reuse: 8 s
Instantly throws an enemy into a state of hold. While the effect lasts, the target cannot receive any additional hold attack.
Dryad RootDryad Root lv.6
4 100 SP
MP cost:
27 (6 + 21)
Cast: 2.5 s
Reuse: 8 s
Instantly throws an enemy into a state of hold. While the effect lasts, the target cannot receive any additional hold attack.
Group HealGroup Heal lv.10
4 100 SP
MP cost:
83 (17 + 66)
Cast: 7 s
Reuse: 25 s
Recovers party member's HP. Power 179.
Group HealGroup Heal lv.11
4 100 SP
MP cost:
87 (18 + 69)
Cast: 7 s
Reuse: 25 s
Recovers party member's HP. Power 188.
Group HealGroup Heal lv.12
4 100 SP
MP cost:
88 (18 + 70)
Cast: 7 s
Reuse: 25 s
Recovers party member's HP. Power 196.
HealHeal lv.13
4 100 SP
MP cost:
42 (9 + 33)
Cast: 5 s
Reuse: 10 s
Recovers HP. Power 224.
HealHeal lv.14
4 100 SP
MP cost:
44 (9 + 35)
Cast: 5 s
Reuse: 10 s
Recovers HP. Power 234.
HealHeal lv.15
4 100 SP
MP cost:
44 (9 + 35)
Cast: 5 s
Reuse: 10 s
Recovers HP. Power 245.
RechargeRecharge lv.1
6 200 SP
MP cost:
49 (10 + 39)
Cast: 6 s
Reuse: 12 s
Restores one's MP. Power 49.
RechargeRecharge lv.2
6 200 SP
MP cost:
53 (11 + 42)
Cast: 6 s
Reuse: 12 s
Restores one's MP. Power 52.
ResurrectionResurrection lv.2
12 000 SP
MP cost:
88 (18 + 70)
Cast: 6 s
Reuse: 120 s
Resurrects a corpse. In addition, restores about 20% of Exp.
SleepSleep lv.4
4 100 SP
MP cost:
25 (5 + 20)
Cast: 2.5 s
Reuse: 6 s
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
SleepSleep lv.5
4 100 SP
MP cost:
27 (6 + 21)
Cast: 2.5 s
Reuse: 6 s
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
SleepSleep lv.6
4 100 SP
MP cost:
27 (6 + 21)
Cast: 2.5 s
Reuse: 6 s
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
Wind WalkWind Walk lv.2
12 000 SP
MP cost:
27 (6 + 21)
Cast: 4 s
Reuse: 6 s
Temporarily increases Speed. Effect 2.
Shares a buff slot with other effects

Elven Oracle Level 35:

Passive skills

Anti MagicAnti Magic lv.11
10 000 SP
Increases M. Def.
Anti MagicAnti Magic lv.12
10 000 SP
Increases M. Def.
Fast HP RecoveryFast HP Recovery
21 000 SP
Increases HP recovery speed.
Fast Mana RecoveryFast Mana Recovery lv.2
21 000 SP
Increases MP Recovery Speed.
Light Armor MasteryLight Armor Mastery lv.7
10 000 SP
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Light Armor MasteryLight Armor Mastery lv.8
10 000 SP
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Robe MasteryRobe Mastery lv.7
10 000 SP
Increases P. Def. when wearing a robe.
Robe MasteryRobe Mastery lv.8
10 000 SP
Increases P. Def. when wearing a robe.
Weapon MasteryWeapon Mastery lv.8
10 000 SP
Increases P. Atk. and M. Atk.
Weapon MasteryWeapon Mastery lv.9
10 000 SP
Increases P. Atk. and M. Atk.

Active skills

Battle HealBattle Heal lv.13
6 900 SP
MP cost:
72 (15 + 57)
Cast: 2 s
Reuse: 3 s
Quickly recovers HP. Power 278.
Battle HealBattle Heal lv.14
6 900 SP
MP cost:
74 (15 + 59)
Cast: 2 s
Reuse: 3 s
Quickly recovers HP. Power 289.
Battle HealBattle Heal lv.15
6 900 SP
MP cost:
78 (16 + 62)
Cast: 2 s
Reuse: 3 s
Quickly recovers HP. Power 301.
Wind ShackleWind Shackle lv.5
21 000 SP
MP cost:
15 (3 + 12)
Cast: 1.5 s
Reuse: 8 s
Spirit of the Wind attacks, reducing target's Atk. Spd. Effect 2.
Shares a buff slot with other effects
Cure PoisonCure Poison lv.2
21 000 SP
MP cost:
30 (6 + 24)
Cast: 4 s
Reuse: 15 s
Cures poisoning up to Effect 7.
Decrease WeightDecrease Weight
21 000 SP
MP cost:
15 (3 + 12)
Cast: 4 s
Reuse: 6 s
Makes body lighter. Effect 1.
Shares a buff slot with other effects
Disrupt UndeadDisrupt Undead lv.7
10 000 SP
MP cost:
29 (6 + 23)
Cast: 2.5 s
Reuse: 4 s
Does damage to undead monsters. Power 33.
Disrupt UndeadDisrupt Undead lv.8
10 000 SP
MP cost:
30 (6 + 24)
Cast: 2.5 s
Reuse: 4 s
Does damage to undead monsters. Power 36.
Dryad RootDryad Root lv.7
6 900 SP
MP cost:
29 (6 + 23)
Cast: 2.5 s
Reuse: 8 s
Instantly throws an enemy into a state of hold. While the effect lasts, the target cannot receive any additional hold attack.
Dryad RootDryad Root lv.8
6 900 SP
MP cost:
30 (6 + 24)
Cast: 2.5 s
Reuse: 8 s
Instantly throws an enemy into a state of hold. While the effect lasts, the target cannot receive any additional hold attack.
Dryad RootDryad Root lv.9
6 900 SP
MP cost:
30 (6 + 24)
Cast: 2.5 s
Reuse: 8 s
Instantly throws an enemy into a state of hold. While the effect lasts, the target cannot receive any additional hold attack.
Group HealGroup Heal lv.13
6 900 SP
MP cost:
95 (19 + 76)
Cast: 7 s
Reuse: 25 s
Recovers party member's HP. Power 222.
Group HealGroup Heal lv.14
6 900 SP
MP cost:
99 (20 + 79)
Cast: 7 s
Reuse: 25 s
Recovers party member's HP. Power 231.
Group HealGroup Heal lv.15
6 900 SP
MP cost:
103 (21 + 82)
Cast: 7 s
Reuse: 25 s
Recovers party member's HP. Power 241.
HealHeal lv.16
6 900 SP
MP cost:
48 (10 + 38)
Cast: 5 s
Reuse: 10 s
Recovers HP. Power 278.
HealHeal lv.17
6 900 SP
MP cost:
50 (10 + 40)
Cast: 5 s
Reuse: 10 s
Recovers HP. Power 289.
HealHeal lv.18
6 900 SP
MP cost:
52 (11 + 41)
Cast: 5 s
Reuse: 10 s
Recovers HP. Power 301.
RechargeRecharge lv.3
10 000 SP
MP cost:
57 (12 + 45)
Cast: 6 s
Reuse: 12 s
Restores one's MP. Power 57.
RechargeRecharge lv.4
10 000 SP
MP cost:
60 (12 + 48)
Cast: 6 s
Reuse: 12 s
Restores one's MP. Power 60.
RegenerationRegeneration
21 000 SP
MP cost:
30 (6 + 24)
Cast: 4 s
Reuse: 6 s
Temporarily increases HP recovery. Effect 1.
Shares a buff slot with other effects
Resist PoisonResist Poison
21 000 SP
MP cost:
30 (6 + 24)
Cast: 4 s
Reuse: 6 s
Temporarily increases resistance to poison. Effect 1.
Shares a buff slot with other effects
SleepSleep lv.7
6 900 SP
MP cost:
29 (6 + 23)
Cast: 2.5 s
Reuse: 6 s
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
SleepSleep lv.8
6 900 SP
MP cost:
30 (6 + 24)
Cast: 2.5 s
Reuse: 6 s
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
SleepSleep lv.9
6 900 SP
MP cost:
30 (6 + 24)
Cast: 2.5 s
Reuse: 6 s
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.


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